The reason you could not import the tentacle egg is because it was over 10000 tris/triangles Roblox’s limit is 10000 you can add a decimate modifier to the tentacles and look at the stats and see if its under 10000
well aura rng's are diffrent since you make auras and its really hard and you dont just script (and i dont underestimate scripting i know its hard i know scripting but for me making auras is 10x harder)
I have to tell you something I got dope three dope potatoes and I unequipped too, but it wouldn’t let me unequipped the last one and now I have it stuck in my inventory. Can you help with that?
Hey, about the ads manager, don't use biddings higher than 0.01, speaking from experience. for whatever reason setting a higher bidding will reduce the amount of impressions by a lot From a 20 credit campaign with a 0.01 bidding I got around 2k plays, and you got around 8k plays from 350+ credits so you can see the difference
Simulator games seem boring since you just get pets, do what the game tells you, and reach max level, so make something that makes the player instrested to reach for when they reach a certain place. [Like pet sim 99] What things to add that makes the player instrested to reach for? Idk i ain't a roblox dev.