Carol Ashley is an animator and educator with over 25 years in feature film visual effects and animation, and an Unreal Fellow. She is a professor of Game Art, Animation and Immersive Media at California State University, Fullerton.
Good method, but I found that making a simple plannar projection ( camera viuew setting) and then doing your seems and cut you get the same result with a lot less steps, also the seams are a lot less viseable if you do them on the inside instead of the outside as you did there
I just noticed that you posted this, thank you so much Carol! This was an incredible class and you truly sparked a passion for 3D modeling in me! I loved learning from you!