When the opponent's butt touches tbe floor, you will land the attack at 50% of its damage. Landing the attack at any other point will do less damage and does not guarantee ub3
Thanks for the video. I've recently tried picking up lars but 1+4 inputs are abit rough on pad, I was wondering if you think that move is crucial to the character or if i could use anything as an alternative?
Good shit broski. I managed to figure out the high dmg options but now i see there's also setups. I've been trying to figure out a way to get the enemy to hold wolf1 at the end of a combo so ending a corner combo with qcf1+2,2 might be the play
Missed 2 wall combo but still without heat the data is now Correct :p so kudos to you for fixing the video As for the 2 missed wall combo 2 Hit tornado: B34 qcf1+2 no delay on last hit still 18 damage 3 Hit tornado: qcf qcf22 bff1+2 no delay does 20 damage and second hit now hit at 50% instead of last hit but this will wall/balcony break for insane damage
I never thought this video would get so much traction. Thank you all for watching! I am currently making videos for other characters, hoping to complete all of them by this year. Any changes will be noted in the description. Like and Subscribe! ❤
Please do explaining video about how to cancel the hit, also how to use it against the enemy, I mean how to reflect the hit back to him. Ex: while he trying kicked me I catch his leg and breck it.
We need more content like this out in the world. seeing all these enders are a god send and the layout you went for with the same combo to get to the wall is a stroke of genius
Thank you for the feedback! I started this series because I noticed people are only showcasing optimal, strong oki, or max damage combos. But what I want to show for this series is ALL known and possible wall combos. Please watch the other 3 and look forward to the next one! ❤
lol i thought i was alone in thinking rage arts are beyond game breakingly terrible, the comments here put me at ease, lets hope the next game gets rid!