1C Game Studios is the developer of IL-2 Sturmovik: Great Battles, a new sequel to the award-winning WWII combat flight simulator IL-2 Sturmovik. This official RU-vid channel provides game development diaries, gameplay footage and all sorts of trailers. ESRB Rating: TEEN with Violence
1C Game Studios занимается разработкой авиасимулятора Ил-2 Штурмовик: Великие сражения, который является продолжением знаменитой серии авиационных игр Ил-2 Штурмовик. Этот официальный канал студии предлагает вашему вниманию дневники разработчиков, видео, снятые в игре, трейлеры и тизеры.
I really hope they can transfer over all these new features into IL-2 Great Battles. I would pay a lot of $ for remastered Stalingrad, Moscow, Velikiye Luki, etc.
Sadly they've already said they can't. A lot of the new things we get to see in the Korea title are because of an entirely new engine. They literally pushed the great battles title(s) to the max
At the moment of collision there is a transition from simplified to detailed motion physics, so the locomotive in the video is thrown too high into the air - this transition is yet to be tuned but will be to give more realistic-looking results.
@@Reaper2-11 Those tents...a couple of feet from the explosions... those tents that would be shredded from the blast/fragmentation of the explosions. Those tents. But the immersion is kept when you indeed ignore them or dond't see them;).
@@Reaper2-11 yes... I can imagine. Was not bashing. It's a thing that's annoying in DCC and a thing I see here as well. But there is still time. Hope they will get blast fragmentation right in both sims actually.
keep this videos as short as posible this is sutch waist of time, all i wont to know with FM is will i be able to dive in F-86 and MiG-15 wil not fallow or it will be like in GB where airplane like Lagg3 is best diver and falow 190 from 7-8km alt with no prob to deck
I hope you guys DON’T do Pacific next. We already have DCS and Combat Pilot doing Pacific. We don’t need three competing sims in the same theater. Either stick with the European and Russian theaters, which still have a huge interest, or do something we haven’t had in years like Africa, the Mediterranean, etc.
Yeah africa and mediterranean operations focusing on those parts of the war could be great. Battlefield 1 still enjoys a lot of players in spite of the settings limited exposure to modern audiences. The conflicts surrounding the hunt for Rommel and the side-flipping Italy did mid war are really poorly explored theaters of the time period.
Combat Pilot will maybe have 2 fighter airplane rdy by time this guys finish Korea, my bet is that well get fully PTO DLC before in this new IL-2 series then we get full combat pilot midway with more then just two fighters and some ships. And DCS LOL you cant even be serious...
DCS and combat pilot are all doing Pacific stuff now. There's only so many flight simmers on the planet and we're only going to play whatever is the best. 1/3 chance of edging out the competition. Pivot into the early jet era and do India vs Pakistan. Hunters vs sabres, mystere vs f 104.
The reason is simple - carrier operations required a lot of preparation work to make sure they can be done with good quality and this foundation had to be done before the production started. That's why Pacific couldn't be started immediately and the best possible theater was chosen.
I dont want to sound arrogant, but here is a solve for VR parashute issue. when in parashute, disable the X Y Z translational movement if the VR Headset. No more walking around the chute. Disabeling axis is possible with Track IR, why not with VR?
Former dev that started his own company I believe. Now making a pacific theater game. It's easy to forget that Battle of Stalingrad is like 8 years old already, Il-2 is an old game now, people want something fresh but corporate inertia is a thing and sometimes to get a new project actually running you need to break off.
Why don't you guys just develop your product, make it great, and stop taking every opportunity to cast aspersions at Jason...hmm? Try that for a change maybe? Professionalism guys...professionalism.
So the feeling is from the devs of Korea, that the Pacific never happened because Jason was already planning his project for when he left the team, so he kept on delaying it in BoX?
@@C.D.V.Rchsg. Seems to me if they were thinking of doing the Pacific one of the first steps would be to get drop tanks working as they are necessary in that theater. Why they could not make them work is a mystery to me.
Меня всегда удивлялась военная и гражданская техника отставание лет 50, и такого количества как для войны никогда не выпустят, до конца СССР в магазине гражданин мог купить мопед.
Экий я молодец, аж в две серии этого документального фильма СЛУЧАЙНО попал. На 15:05-15:08 в этот раз. Молодой ещё такой, борода не седая...😁 Я до сих пор помню этот момент на Игромире. Это был мой первый в жизни опыт VR-шлема. Незабываемо и потрясающе!
Thanks guys i CANNOT WAIT for Korea!!! And your English is very good! No need for apologies thank you for your efforts and good luck with the production!
I hope they fix what is big issue in current Il2 serries - that you can break a wing when droping a bomb from Tempest or Typhoon by pulling the joystick to quickly.
Все это здорово, но немного расстраивает отношение разработчиков к серии в целом. Совершенно непонятно отсутствие знаковых для второй мировой самолетов. Где "крепости"? Где "ланкастеры"? Где дб3ф и ил-4? Где "Кондоры фв-200"? Да и много ещё чего. Представить середину и конец войны без массовых налетов авиации союзников по-прежнему тяжело, поэтому через всю серию идёт ощущение недоделанности. Надеюсь в Корее это исправят.