Hello my name is William. Former Marine, big roller coaster enthusiast, and aviation geek. Based in Florida. On this channel you'll find a mixed batch of content from roller coaster videos, flight sim, aviation, No Limits 2, and guitar videos. All my interests thrown into one batch.
Yeah, tbh I don't even know what key I'm playing in, lol. I don't know much of any music theory I play by ear and feel. I've since recorded the song in a lower tuning and restructured it, adding breakdowns and bridges to it. Imo the lower tuning sounds a lot better. This version is in Drop C, and my redone unreleased version is in Drop A#.
That is really cool! The scenery is amazing and I love the whole layout. It is very intamin. All the big swooping turns, sharp transitions, and of course airtime. Very well done!
Terrible name. Terrible layout. It’s like you took everything great about Velocicoaster, covered it in poo then threw it in a blender and tried to say it’s better.
@@neo_thrillz1948Poor thing doesn’t get it. You did a fabulous job with the theming and made this feel, in ways, different than Velocicoaster. Edit: I’m now subbed. Keep up the great work!
If you have no limits, you can download it here nolimitscentral.com/exchange/park/2336 It was my first attempt at making a themed queue so don't expect nothing breathtaking lol
Yes I’m gonna need Carowinds to get on this 1 asap!!!!!! Call it the Carolinian. Love this figure 8 design. Intamin, Mack, or Vekoma would totally do this layout justice
Really well made pre creation! Is there any possibility that you could go back and modify it so that it has 3 trains and the separate unloading platform. I'd like to mess around with it with the setup Hersheypark actually has, and from my understanding of NL2, it isn't that difficult. I would do it myself but it makes the file read only when downloaded from the exchange. Great work though!!!
Sorry for the late response. The rails aren't the in game ones they are made using TheCodeMasters RMC rails kit that he made before RMCs were added to NL2
It was pointed out to me in the NL2 discord that the final turn into the brake run has a airtime pop instead of a flat turn so excuse me for that error. It's hard to see in the concept art but in typical enthusiast fashion someone was able to pick it out lol