Thanks, to everyone that has watched and enjoyed this video, I would like to add, this isn't to directly compare if they are worth it as the two games economy's are vastly different. This is more to compare the raw GP on OSRS Wiki and RS3.
Killing green dragons could probably be improved a lot with, say, dragonbane bolts, the spring cleaner, death note relic power (+ bonecrusher auto-pick-up), possibly magic notepaper, and ability bar adjustments.
Taking Bonds as a baseline, these money makers are actually a lot better on OSRS. RS3 Bonds are around 130M right now, whereas the OSRS Bonds are slightly less than a tenth of that. Most low and mid level money makers on RS3 can't even get you a Bond in 100 hours of playtime whereas on OSRS you have a bond in a weekend with 10-20 hours of playtime. That's a disgustingly huge difference, and really highlights how bad the RS3 economy is. Only a handful of RS3's money making methods that are available for most players (so excluding hard-mode and high enrage bosses) beat some of OSRS's in terms of Bonds/h. Mostly runecrafting ones (except running Blood runes), and making binding contracts and the new skilling boss granted you get at least one cheaper unique every 70 or so kills (for now, will get worse as time goes on).
I don't think Bonds are really a great indicator as a baseline tbh. I agree with pretty much everything else you said though, the RS3 economy is definitely hella inflated compared to OSRS but it's not as much as the 10x price difference between bonds would suggest. Bonds in RS3 are also just way more expensive compared to the RS3 economy itself than OSRS bonds are to the OSRS economy if that makes any sense? Like I feel a more accurate inflation rate between RS3 and OSRS would be about 4x, and then bonds itself are also just about 2.5x more expensive so taking both those factors does then add up to the 10x price difference. In OSRS bonds really seem like the go to way to keep membership up and they're decently available for mid level players who put the work in, but in RS3 bonds have become way more of an elite luxury item thing that you can only really keep up easily with high level pvm. I'm nearly maxed in RS3 but barely do any pvm and there's almost no ways to make bonds worth it for membership so me and most other people in my clan just pay for the membership directly because bonds are so insanely priced, and from what I've heard it's not nearly that bad in OSRS. I think the main difference is that OSRS is generally the more popular game so there's more people actually buying bonds from jagex to sell them so there's a more stable supply, plus RS3 has all the mtx things you can spend bonds on so there's more ultra rich people buying up all the bonds so they can burn through a thousand keys during the next big TH promotion. So yeah TLDR: of course you're right about the RS3 economy being very inflated, but RS3 bonds specifically are even more stupidly expensive on top of the already inflated economy. So only looking at the differencd in bonds makes the exchange rate look way worse than it is. I mean it's still bad though in general, but the bonds are more the absolute worst outlier than they are the baseline
Lol at "excluding the best and high end rs3 moneymakers osrs generally makes more bonds" No sh1t sherlock, if you ignore half the momeymakers from one game and use the best in the other, then yes. But that's completely stupid and something only an osrs player would say.
@@joyhappiness Imagine being so poor that you both play osrs and can't afford membership with irl money lol. I think youre the one coping with your osrs moneymakers that equate to like 1usd/hr
@@OmniDan26 osrs membership is $6USD lol. Nobody "cant afford" it in even a developing country. But nobody is talking about buying mem, its about earning it ingame.
There is also a lunar spell in rs3 called telekinetic grind that lets you grind a full inventory of stuff you use a pestle and mortar for. I know that isn't a thing in oldschool (as far as I know) but that would make the grinding money making allot more money in rs3.
It kinda is since there is an npc in Nardah that can grind stuff for you for 50gp per item. (including noted items all at once) Think the name was Westley.
Also would’ve been cool to do game rate inflation adjustment. Making 1 mil in OSRS is way more valuable than a mil in RS3 so most methods should be evaluated against that - but cool video
i was liking this until you got to the ink. please for the love of god use the wiki. you had everything you needed to make it. 20 necroplasm, water vial, ash. thats every ink. the tier of necroplasm determines the tier of ink.
I still enjoy rs3. I understand osrs has been updated now, and the wilderness is basically dead in rs3 as of this post, but I didn't see the need to start over in a downgraded version of what i was already playing.
honestly, if you take mtx out of the equation(just play ironman) rs3 is a generally enjoyable game. it's really disappointing we live in a world where we can't look past <x player got y with z> mentality. my 6months on rs3 last year was more fun than i''ve had in any mmo for years, the bosses are just fun. it's sad people see fast xp=bad when rs3 isn't so much about the xp as it is the content ittself. bosses are fun, quests are fantastic, and the progression in general just feels better.
alot of cosmetics are bought through runecoins, yeah. but alot of people will also buy armor they like and make it wearable as a cosmetic. or dye weapons and have them as overrides. theres also a fair bit that are unlocked through quests or seasonal events.
So just a bit of feedback, enjoying the episode like normal btw. I think you need to sort of work on your character voices if you're going to narrate them or have fun ways that you can get soundbites from somewhere else. Though if this starts hurting your voice, do stop since I don't want you to mess up your voice.
Do the quest "Jack of Spades" to unlock Menaphos, it's the best skilling place for lvl 70 - 80 (i think you can do start skilling there at lvl 50-60) fishing, mining, woodcutting.
Mahano, balls deep in an ancient quest to unlock a useless slayer master, happens across the tardis from Back to the Freezer and God Wars Dungeon 2, yet still decides to carry on with Smoking Kills. Your determination is unshakable
Some people like the long content, some people prefer shorter! I did a vote a while back and longer content won. Could always watch part of the vid and come back ?
I used to be the player who only liked OSRS because I didn't like the direction RS3 took in the beginning. Over the years, I stopped playing and when I came back my account got hacked and lost everything. I was pretty sad ngl. Made me not want to play anymore. After a while, there was no other games that gave me the same feeling Runescape did so I decided to try RS3. I was hooked. It was almost like discovering Runescape again, it was a great feeling. They did a lot of good changes over the years compared to how it first came out. Now I play both OSRS and RS3 experiencing both worlds. I know a lot of the OSRS players talk shit about RS3 because of nostalgia but If you're open minded, trying RS3 can really make it all fun again. I guess getting hacked was a blessing in disguise lol
Whoever the fuck said to fet Silver hawks... What a waste. Unless you wanna pay through the nose for 99 there is basically 0 point using them before like, 85~ minimum with the scaling xp
@@TheMahano oh I get that, but they give level dependent xp. So, at low levels you are getting piss all. At higher levels it's way more worthwhile is all
The main problem, as I see it, for a lot of people was that RS2 hit a ceiling. There were no new tiers of weapons, and due to the model the game operated on that was no good so they needed something drastic. Hence, EOC. We can argue all day about whether it was a good or bad idea, but I personally think it was the best option they had. Otherwise it would have been a slow, gradual death to the game. There's a reason OSRS went back to 2007, not a week before EOC. Okay, there were hardware/software reasons too, but there was definitely the fact that it didn't immediately bring them to the exact same issue. They had years to develop it in a new way, where EOC or a similarly drastic change wasn't necessary. Why else do you think they brought out so many new game modes and other changes that are reminiscent, but different to pre-EOC RS2 content?