I'm guessing anyone watching the video would have seen the benchmark content already, so the main info is that chart. I'll try to do something more interesting for 8.0 in 2 or so years time.
there is no new engine this is still their same inhouse engine which is a major disappointment but thats unfortunately how jp business' function they refuse outsider works even though they've been proven to be graphically better and stronger overall a good example to compare to is just look at Bandai's online ARPG called Blue Protocol it uses unreal engine and the graphics are so smooth an pleasing to look at compared to lazy SE who refuses to let go of outdated practices.
my problems is that my storage are all emptying at all time with full truck send out but cant stack up anything cause all warehouse sending all the truck at 1%
I think that the devs just used our moon for a reference, but it would be kind of funny if teyvat was a copy of Earth, could be possible considering all the weird things you hear throughout the game, eg the stars are fake, the world is an ark.
The only advice I have is keep playing, and choose who you pull for carefully. I've been saving for some time before this. It is tempting to pull for lots of characters, but if you're free to play it will be a challenge. I will likely have to skip the next couple banners to save up again, or if I do pull I will go in knowing I wont have 100% chance.
I also find your message on LTT and overclockers with test design and firstly was happy about fact you want to do test of "hybrid configuration", but maybe I missed some information...
Please tell that you test a mixed pair of modules... It'll good to see whether the combination of single-rank memory with dual-rank memory increases the performance relative to two single-rank modules. Maybe you've encountered such test, or done this tests that were left behind the video above? I have a laptop with on-board 8GB (1Rx16), and there's nothing I can do, I want to put another 16-32GB, but I doubt that dual-rank memory will bring anything other than a little more power consumption and latency, so I I don't know which option to choose between 16GB 1Rx8 and 32GB 2Rx8.
I have not directly tested mixed module types, and don't have any plans to do so in the short term. I have a backlog of other testing to go through first. I will say, my previous laptop ran with 2x 8GB modules, one 1R, the other 2R. It worked fine and having dual channel helped out a lot even with mismatched rank. If you need more ram, just get it. The performance differences from rank is a minor factor on top of that.
I got my A380 paired with a 10th Gen i3 I’ll never buy an i5 or above again for gaming I have an i9 9900 Workstation, with an Nvidia A2000 which is about to get yakend for an RTX 4000 Ada Generation SFF or an GeForce RTX 4060 Low Profile That’s a place and use case I can see needing the processor grunt The i3 does all I need for gaming And the A380 is an awesome card Tad off track there What I was getting at was it makes more sense in my opinion to shoot for the lower end of mid range I don’t even understand Intel or AMD anymore with there weird skus of CPUs I only play at 1080p occasionally and mostly at 720p on an old Samsung TV So for me these extra cores and massively hot running power sucking systems do nothing for me I just want it to be fast and play decent
@@PTDubb8 he was actually trying to make his high density commercial businesses happy. There were not enough goods. Most of the goods for his commercial businesses were being imported and weren’t being delivered. But as soon as he transitioned his generic office zoning to the IT Cluster, the not enough goods sign above his businesses disappeared. So, IT Cluster auto-delivers goods to high-density commercial businesses.
As that is my test system change stuff around a fair bit. I don't recall what I had in it at the time if not stated. I don't think it would make much difference as I understand Forspoken only uses Direct Storage for faster load times, not for streaming assets which I think was later first used by Ratchet & Clank: Rift Apart.
I don't appear to have kept notes for this particular video, but it would be whatever was current at the end of November 2022. 4146 wasn't released until Feb. 2023.
4146 was released several months after that testing. 3802 was used as it was current at the time the testing was done. I don't currently have plans to revisit this.
Hi. Could you test the Arc A380 with power limit maxed out but not touching the Core that much. Keep core around 2450 with max power limit. There's 1-2 videos but seems like it can push this gpu closer to a GTX 1060.
I don't have time to revisit testing with driver updates but there other channels like PCWorld who do. I'll try to give performance examples with select games when I can.
I still have a raw material problem from my GENERIC industry areas. Even though I have 5 stars on all 4 specialized industry areas, warehouses with materials made in each of the four (petroleum, timber, etc.) I still have GENERIC industry that says they don't have RAW MATERIALS. So, I put STORAGE facilities of raw materials from EACH OF THE 4 specialized industry area types near my generic industry and they STILL say they don't have raw materials. I have cargo trains near all my industry areas (generic and specialized), cargo harbors and a cargo airport as well and 85% traffic. I'm at a loss.
What I have in this video worked for smaller or more simple cities, but it does fall apart for bigger and more complicated cities. I haven't found a way around it yet.
Thank you for this. I've had trouble understanding how the industries work in the Industries DLC since I purchased it upon release. At times it can be very frustrating. I think you've discovered a big piece of the puzzle... you need sufficient warehousing. Thank you for taking the time to share what you've learned!! [Subscribed]
Glad you found it useful. I will admit I was planning on a follow up super-sizing this to a more realistic big city, and it starts to fall apart there. Haven't got to the bottom of it yet but I think transport latency is too much to overcome. Still, hope it helps.
I don't know but given its size, thickness and it is made from rubber, I wouldn't think of trying. If such cleaning were required I'd do it manually in a bath.
Watch how Captain Ahvious does it in his series. He makes the industry mechanics work for him so that he never ever has bad traffic, and he sorts this problem out by good road design.
Just found his video from about a month ago, presuming that is what you're referring to. At the end, you can see it has the problems I solved in my video. Processing facilities lacked goods from time to time, and he was intentionally letting extraction cap on output which is a waste to me. Traffic isn't the primary problem, but goods flow. I will follow up by super-sizing my test build to make sure it works well with all industries.
I don't know if you seen czurdus preject 5B1C, i was thinking of trying to find another couple of small youtubers to do the same with me on the same map to se how different it would turn out, Would you be interested?
Your biggest mistake wasn't even the sewage oopsie - although you need to question why you chose to put the inlet and outlet so close together while already been made aware of kinda the same issue before EVEN IF you didn't expect them to be too close (why take the risk for no reason?) - but the progression and layout of the airport build. That L shape layout from Biffa is just stupid since it inevitably lets you run out of space - so why copy it? The most simple and efficient layout is a (longer) runway, a taxiway parallel to that, a concourse parallel to that, and plane stands along/between the taxiway and concourse which then can be easily scaled up as time/budget progresses (I commented this exact same thing on Biffa's video - minus the first sentence ofc :] - and got immediately shadowbanned for constructive criticism, as usual, isn't that nice? xD) which is what you didn't prioritize high enough. Paying attention to attractiveness is important for sure, but decorative buildings should always be second choice = putting in more plane stands as soon as you can afford them (instead of letting the budget climb to almost 100k and not use it) immediately gives you passengers no matter if there is demand or not! I'm sure next time you'll beat the 3300something because THAT number was achieved by such a puny attempt that YOU could easily do better :D
As far as I'm aware they only offer the one mat, which is matched to that tile set. I'm not familiar enough with mahjong in general to advise beyond that.