Really glad there's people out there still enjoying the Castlevania series! I see you liked Rondo of the Blood, in that case you should try Castlevania Chronicles (PS1) it has so many good things going for it like amazing sprite work, awesome music, and very memorable stages. I do hope you eventually get to try all the Castlevanias, especially with Halloween right around the corner
The biggest glow up for me is the sound track. Dude this feels like an album that comes with a game, bloody tears is the best its ever been and cross your heart hypes me up! I love the dominatrix collection and i love Castlevania whips my ass!
I downloaded the collection last night and played this game. I’m going to say that I LOVED it! What a great remake! Especially awesome they threw bloody tears in there for one of the levels.
As someone who enjoys the original Haunted Castle, seeing the game get M2's Rebirth treatment and being a part of the Dominus Collection is simply fantastic, I've been wanting another Rebirth game from M2 for so long, at least around the time when The Adventure Rebirth was still new and the Wii Shop Channel was still a thing lol.
I've been playing Castlevania games since the early 90s and I'm thrilled this new one can serve as a great entry point for players interested in the classic style.
This makes me wanna take a look at love live, I've heard good things about it from friends. Unrelated, but what I would absolutely love to see is a Symphogear metroidvania, even more so given what's happened recently with Symphogear NEXT: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YmHsNQY6Rb8.htmlsi=NFLSgDI5eRvKYsUW
Hab linkie: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-47bYDptMQ-c.htmlsi=qOf6kaFU4k2wXzKP ; ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-LKjSK29skaA.htmlsi=T6aVdb5gi9RcNRro These spark pure joy.
Haunted Castle Revisited is M2's second swing at a game in this style, as it happens. They also developed the "ReBirth trilogy" of games back on WiiWare, which were a Gradius, Contra, and Castlevania game released as sort of modern digital-only revivals of retro-style Konami properties. "Castlevania: The Adventure ReBirth" was their swing at Classicvania, and like this one, it was a reimagining of an otherwise kind of meh title in the series, making this the second time they've turned one of the worse games into one of the better games. Adventure ReBirth did exactly what you described, being packaged on its own as a cheap standalone download title, and it serves I think as another good, relatively-easy entry point to the Classicvania style. Possibly a better one, since it's a bit meatier and the timer isn't as annoyingly strict. Anyway, if you liked Haunted Castle Revisited, you should try Adventure ReBirth. It's in the same style (similar animations, graphics, and controls) but a fair bit more in-depth, with alternate pathways through levels and an extra phase to the final boss for those who brave Hard Mode. At the moment, pretty much the only way to get it is to emulate, though, since it and the other ReBirths were never re-released after the Wii eShop shut down. Additional random notes: HC Revisited's Hard Mode just has more enemies, so, pretty basic. Super Castlevania 4 is just called the same thing Castlevania 1 is, in Japan. The "4" part of the title was purely a western-market kind of thing. Marketing is weird. Castlevania 4's whip system was the same as Castlevania 1/3, in the sense that you go from short leather to short chain to long chain, and the third level is just a range boost. Here in HC Revisited they sort of adapted the GameBoy/ReBirth/Bloodlines system of having a third level that you lose if you get hit, although sadly it lacks the GB/Rebirth fireball projectile. Never played enough Haunted Castle to know if the whip upgrades there had a third tier.
Castlevania fans actually being shown my videos instead of having them recommended to people watching completely unrelated stuff? thank you, algorithm gods
I love how this is pretty much the first New Castlevania game in over a decade and it's just sitting in the extras portion of a retro collection I know Konami is hesitant about dumping money back into AAA games unless it's projected to make a ton of money back. Basically either metal gear or silent Hill at this point But I think this shows, they could continue this franchise just by making more excellent 2D games. Retro style Sprite based gaming has come back big time lately anyway. The game doesn't have to have a AAA budget to be good, it just has to be good. And this was really good! It just happens to be a remake of an arcade game so you can still beat it in like an hour lol
A game that does the impossible, redeems the flea men! Having seen a few of the games in this series now I'm finding it really fun how they remix and reinvent some common elements for each. Emphasizing the mountains in this one was a good choice, and I liked how it ties into that one shot of the approach to the castle
Thanks for getting together and sharing your thoughts and insights! Lots of juicy stuff here about game design in general even beyond Animal Well. The thing that hits me about the spoiler sections is that while these are interesting discussions they're so far out of any kind of context that maybe they aren't spoilers, at least to someone who hasn't played the game at all yet.
huh! thats a pretty wild though huh, though knowing these abstract sentences would lead to a whole lot of OHH SO THATS GONNA HAPPEN moments during your 20~ hours catching up to us. I love that you chose to consume the whole thing 😆
This was fun, the energy is sort of exactly between your scripted content and stream chat. I know nothing about this series but you had me at girl world with good enemies and love letters
thank you, that's a nice way to think about it! there's an awful lot of topics I could do this way to keep things flowing. yeah, we will have to take a look at the whole series and see how many are gems but oh my goodness this game right here is such a comfort zone
absolutely! i just savored the movie for awhile, but when a coworker heard I loved nausicaa and hadnt read the manga yet she gave me her whole collection from when she was a kid to borrow lol. savoring the journey
Having the last 2 Zelda games reuse assets like that is certainly not a good look. Personally I’m more disappointed that the Zelda team has fully embraced the “solve it any way you want” variety of puzzle design. I feel that the appeal of BotW and TotK is more akin to Minecraft than traditional Zelda.
here on the metroidvania channel, we agree thoroughly 😭 nintendo isnt cut out for making 400 hour freedom games and roguelikes, they dont add enough depth for them to be good
@@mellovania given the popularity of BotW and TotK I think they’re equipped to make them, it’s just not what I come to a Zelda game for myself personally. I’m the kind of person who ignores crafting almost entirely in games I play, so I don’t get as much out of games where the core appeal is building stuff. Like Minecraft or TotK or Palleorld etc.
The main fuel behind the Wind Waker hate train was because Nintendo did a tech demo for the GameCube using a battle in between Link and Ganondorf in an updated Ocarina of Time style. So when Wind Waker came out the majority of the Fandom felt betrayed by a bait and switch. Of course Nintendo had the final laugh with the Malo Mart where everything was either a direct reference of Wind Waker or some other nautical theme.
I usually think of the tech demo as just "the epic zelda the early 2000s fans wanted" but the idea of it as a bait and switch definitely explains another level of the outrage, that's a good angle thank you
Well, there certainly was a train about Phantom Hourglass... Spirit Tracks is my favorite though, so I'm not complaining! But I do agree with your assessment on the sentiments around Wind Waker. "Realistic" gritty games were what the gamer demographic at the time wanted (especially after Nintendo showed that gritty Zelda trailer at E3). They did not want cute Zelda. Now, we all love cute Zelda. There's a lot of good critiques for Echoes, but it is not at all the same as Wind Waker.
Having now 100%ed it I can confirm, every word here is true! It's also funny how in retrospect the comment about not wanting to attack certain enemies in Links Awakening was foreshadowing the current guide series!
After seeing the trailer at The Game Awards, I’m glad this game lives up to the hype! My backlog is big right now but I’ll keep an eye out on this one, especially if it gets a physical release.
I actually been playing it for something Im working on myself. Ive been looking forward to this game heavily and I'm happy to say it delivers hard. It reminds me a bit of Prince of Persia The Lost Crown the way it's more action heavy. It's visually stunning on my Steam Deck and I'm super happy you played it.