Hey everyone, welcome to my channel! I am actively involved in the FGC, being a member of the community since 2001, starting with MvC2, my gamertag is Gconceptz. I'll be uploading everything from news, match videos, new tech, and anything that is relevant to the current FGC. I'll also be uploading some playthroughs of various games that I enjoy. If you like my videos and content, please like and subscribe! It is much appreciated!!
Timestamps because the collections about to drop and this video is gonna be useful Topic 1: (9:25) What is the most important part of neutral in fighting games? *Chapter 1* -> Fundamental Aspect 1: Turns (10:16) Topic 2: (12:40) Understanding turns / Frame Data Topic 3: (15:30) How Marvel 2 mechanics like Push-block affect offense Topic 4: (17:22) How Chicken Blocking affects frame data Topic 5: (19:13) "Clean Play", "Setplay" and differences between Marvel 2 & 3 Topic 6: (25:18) How to counteract universal defensive options, player tendencies, and form good offense. Topic 7: (31:13) Catching jumpers with Magneto *Chaper 2* -> Fundamental Aspect 2: Spacing & Whiff Punishing (34:44) Topic 8: (35:55) What's a whiff punish? Topic 9: (38:15) Understanding your buttons and where to position yourself onscreen, and how this connects to spacing. Topic 10: (41:12) Understanding how to put scramble situations in your favour, understanding how to mash, and defence. *Chapter 3* -> Movement/Evasion IS ALWAYS better than blocking: (47:07) Topic 11: (47:53) Blocking = Neutral lost/How to evade in neutral. Topic 12: (50:07) Play to your ability, execute to your ability. Your neutral doesn't need to be fast to be effective. *Chapter 4* -> Offense & Defence: (57:55) Topic 13: (58:13) Assist Calling and Punishing (where gcon forgets to move the notepad AGAIN) Topic 14: (1:04:30) Playing the player Topic 15: (1:06:35) How should I be reacting or committing when on defence? Topic 16: (1:11:20) When should I be pushblocking? Topic 17: (1:17:55) Guardbreaks & Playing around Incoming Topic 18: (1:20:41) Adaptive vs Autopilot Players, and putting different types of players in buckets Topic 19: (1:27:50) Back to Guardbreaks, And the options you have Topic 20: (1:33:00) Roundstart and the switch glitch Topic 21: (1:40:30) Counter-Calling *Chapter 5* -> Closing Thoughts Topic 22: (1:45:25) Recap Topic 23: (1:47:25) Whiffing builds meter, And WHY you need meter Topic 24: (1:51:42) Character Select Etiquette (just trolling lmao) This took way too long to do.... MAHVEL BABY
Great videos bro! You need to make more video's seriously...your ability to breakdown complex mechanics for people to understand is really good...and now would be the perfect time, with the collection coming out soon
Excellet breakdown, i would also add cammy to this list...because she comes out extremely quick. She has practically zero start up, and counters psyclocke...the only thing is she knocks the opponent away, thus making her good for keep away. She is excellent combined with cable
How do I combat chicken blocking and calling psy assist? When I block the assist they are either pressure me and run away. By the time the pressure ends psy assist has returned. Msp vs msp match up
@@jonnyb5701 your movement has to come into play if you're speaking about the neutral. Dash in dash out to bait her and then mount offense. In a hard knockdown mixup scenario you can use the options mentioned in the video.
Anyone looking for the intro song it's a bleach remix (ending 27 called aomori by Fumika) The hiphop trap remix was done by a youtuber named 'LusitanMyth' (They have it posted on their channel I don't know if it is actually theirs: as a musician I do find it important to credit everyone involved) so for those looking just look for their channel and it will be there. Anyone looking for the "Killing Spree Song" its Fade to Black from Bleach by Zorex Blade, just youtube it. Edit: also thank you G Con for the video, it was MAD informative and I DID take notes hahaha 😇🙏
What people forget about MSP players is the flashiness. Anyone can pick up magneto and do a rom. What separates a good msp is how well you can mix someone up with uniqueness. But as far as tournament play and for money, i would just win the match. But if it's casuals or a tourney that's not too serious, you can make a name for yourself by flexing your gameplay.
Are you aware that when searching "marvel vs capcom 2 assist tier list" your video comes up first? Congratulations on that, you should consider making a more comprehensive video. With the announcement of the collection, this topic is pretty relevant right now, I would love to see a full tier list for every assist in the game, and I'm sure I'm not alone in that. Also, since ratio seems to be the new standard we are working toward, there is new meta to be considered.
With the re-release of the mvc2 in the upcoming months, your channel is a great refresher. It's been so long since I've played mvc2 competitively. You have earned a new sub with me. People reading this comment, please understand that this guy knows what he's talking about.
2024 and just started watching these vids after that Marvel Collection announcement. Godlike way of breaking down all these mechanics in a way that's easy to understand!!
im kinda learning sentinel but i dong get the motion for fast fly ? do i let go the stick to be on neutral and then click the direction and lk ? or should i direct the stick to neutral and then the direction and lk ? I hope someone can answer me im a sentinel noob
@@obeyy0urmaster you can do it both ways...letting go to return to neutral and then pressing a direction is probably the easiest way. You can however do it the way you mentioned and pass through neutral on the stick and then getting to a direction, some flexibility is in there.
How did you input custom colors and music into nulldc? I've been having trouble with inputs as well and can't do certain things like AVHB and fast fly consistently. Any suggestions? What ROM version are you playing on? Great games BTW. Really enjoyed watching you guys play.