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The Easiest Way To Learn Unreal Engine 5 C++
16:11
7 месяцев назад
Sprint and Stamina System in Unreal Engine C++
18:52
9 месяцев назад
I Remade Lethal Company in 72 hours...
6:23
9 месяцев назад
How to use Enhanced Input in Unreal Engine C++
11:40
11 месяцев назад
The voices | SCP:SL
8:11
Год назад
IT'S AFTER ME | SCP:SL
10:01
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WHERE AM I? | SCP:SL
6:02
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TROLLING EVERYONE
5:46
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THE GREATEST UPDATE [SCP:SL]
5:23
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SCP: The Valentine Stalkers
6:57
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I KILLED THEM ALL
4:07
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STRANGE 12.0 Mimicry Moments..
6:20
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Hello??? [SCPSL #shorts]
0:12
2 года назад
Easy win - Crab game
0:27
2 года назад
Комментарии
@KonradTamas
@KonradTamas 2 часа назад
Audio is so Loooow and echoes too !! Although I appreciate the effort ! Keep up the good work
@Acromata
@Acromata 2 часа назад
@@KonradTamas will fix in future videos
@zakaria20062
@zakaria20062 18 часов назад
I find that learning c++ unreal engine is going to basics , for example understanding polymorphism and interface and template.. most importantly how unreal engine manage memory cause cause garbage collection . Learning basic c++ and make smales games like Mario . And better place to learn also in github by learning from open source project .
@Acromata
@Acromata 18 часов назад
@@zakaria20062 Unreal C++ is different from normal C++. If you know blueprint you can get into it easier, and it has automatic garbage collection
@musicmakesmecry
@musicmakesmecry 3 дня назад
you are the man
@praseeth3312
@praseeth3312 3 дня назад
just finished this video, such a good and simple way to get into the UE C++. really great video thank you so much.
@eliasalerno8942
@eliasalerno8942 3 дня назад
You can compile inside of unreal on bottom right cube'ish button, saves you from restarting every time
@Acromata
@Acromata 3 дня назад
This works, but it is only 90% stable and doesn't work when you edit constructor or .h file. I only use it for small changes
@neilbrace7163
@neilbrace7163 9 дней назад
all I want to say is: that's too troublesome, but Code should be effctive. Right? or just me too Rookie
@Acromata
@Acromata 4 дня назад
As a beginner all you really need to know is how to add new inputs
@neilbrace7163
@neilbrace7163 9 дней назад
I Just Watched this videos,it cost me 20 minuts,Is my Cpp too shit?😭😭😭😭😭😭
@Acromata
@Acromata 9 дней назад
@@neilbrace7163 Enhanced input is a pretty advanced subject, I'd watch my other tutorials first
@neilbrace7163
@neilbrace7163 9 дней назад
@@Acromata sure,sir,think your advice!
@mattg6550
@mattg6550 10 дней назад
How do you feel about Rider for Unreal?
@Acromata
@Acromata 10 дней назад
@@mattg6550 I heard it has some extra features when it comes to using UE, but i think visual studio is perfectly fine and rider isn't worth paying for
@awesomewithego
@awesomewithego 13 дней назад
Dude this is absolutely so cool and dope I'm happy i came across this I have so many questions!!!! Like wow, i wish I had even a fraction of the ability you have to make games
@ChristopherDiot
@ChristopherDiot 20 дней назад
Thanks for this tutorial, very helpful! Do you know what to do if you want to change weapons?
@Acromata
@Acromata 19 дней назад
You'll need to store all weapons in inventory in an array, then setup an input to equip the weapon in the array how you equip it depends on how you're making it
@ChristopherDiot
@ChristopherDiot 17 дней назад
​@@Acromata I tried to make a modular system but I give up for the moment too complicated, I manage to pick up my item, weapon, food but it does not want to attach to my character
@choppacast
@choppacast 26 дней назад
Thanks a bunch
@kingdomgaming2306
@kingdomgaming2306 29 дней назад
I had to add bUseControllerRotationPitch = true; as well to get y axis to work
@hahumbra
@hahumbra Месяц назад
The best explanation of c++ einput. Neat and to the point. Thanks a lot, really helping me
@TisheyPillay
@TisheyPillay Месяц назад
Your videos are really helpful. Did you happen to do a video like this but for guns?
@Acromata
@Acromata Месяц назад
I did a live stream about a year ago but never made a full video on it
@TisheyPillay
@TisheyPillay Месяц назад
@@Acromata with following this tutorial. my player doesnt follow the camera and ii think it has something to do with SetupAttachment(RootComponent), is there a quick fix to get my characters arms following the camera?
@timotheenobilet7020
@timotheenobilet7020 Месяц назад
My input are just not trigerring , i don't know why, coul someone help me ? I did the void, the project settings and get no error
@Acromata
@Acromata Месяц назад
@@timotheenobilet7020 you probably missed a step in the tutorial, or could have typos. Make sure you've added the input in project settings and binded it in C++ without typos
@ultradude9605
@ultradude9605 Месяц назад
Finally not some misleading blueprinters mfs, The blueprinters should always give warning that it is for small games not big projects.
@TisheyPillay
@TisheyPillay Месяц назад
How would i add sprint to a control method like this?
@Acromata
@Acromata Месяц назад
@@TisheyPillay You can follow my sprint and stamina tutorial, but use this input instead of enhanced, however enhanced input is recommended
@thecopymaker2664
@thecopymaker2664 Месяц назад
Hey, Im trying to use this Tutorial to learn C++ For a uni project on Unreal, and When I use my InputCharacter to create a blueprint, Neither the Enhanced Input nor the Camera appears despite having the same code down to the file names.
@Acromata
@Acromata Месяц назад
@@thecopymaker2664 are you sure you compiled it right (closing unreal and compiling through visual studio)?
@TisheyPillay
@TisheyPillay Месяц назад
im getting a check output log error when i try to create a character class at 2:15. it says failed to generate files
@Acromata
@Acromata Месяц назад
You'll have to take a look at the error to see what is causing it, or google might help, but hard to tell with this info alone
@YouFool-Idiot358
@YouFool-Idiot358 Месяц назад
Why You dont Opens Another Channel Where you Upload Cool Devlogs?
@Acromata
@Acromata Месяц назад
i might do something like this on this channel sometime
@Ttangko_
@Ttangko_ Месяц назад
thanks for the elden ring spoilers
@Acromata
@Acromata Месяц назад
@@Ttangko_ woops my bad lol
@devandyEsp
@devandyEsp Месяц назад
6:19 Look for "Space Bar" instead
@devandyEsp
@devandyEsp Месяц назад
OMG, THANK YOU. I AM SO GLAD I FOUND YOU IN MY EARLY STAGE OF WRATH AND DESPAIR LOL. (edit: This comment was based on public opinion)
@Acromata
@Acromata Месяц назад
Glad I helped, I've been there before lol
@YouFool-Idiot358
@YouFool-Idiot358 Месяц назад
Bro Do You Like or Love Horror Games? :)
@Acromata
@Acromata Месяц назад
I think they're pretty cool when done right
@Acromata
@Acromata Месяц назад
Good luck to everyone doing game jams, maybe my tutorials can help if you're new :)
@owaisansari5752
@owaisansari5752 Месяц назад
Everything is working fine but in lookUp moving left right direction is fine but not working up down direction
@Acromata
@Acromata Месяц назад
You probably made a typo when making input bindings
@owaisansari5752
@owaisansari5752 Месяц назад
@@Acromata Bro please make a full series of unreal engine 5 C++ for absolute beginners
@Acromata
@Acromata Месяц назад
@@owaisansari5752 I've got a lot on my channel that'll help if you want to check those out after this series
@owaisansari5752
@owaisansari5752 Месяц назад
@@AcromataThanks
@MasTerPieCer-s6y
@MasTerPieCer-s6y Месяц назад
Thank you for your tutors. It will be great to see from You tutorial bu UI
@hooliganhaines3574
@hooliganhaines3574 2 месяца назад
For some reason my jump and look work correctly but i cant get my movement tot work, any tips where to check? currently using 5.4
@hooliganhaines3574
@hooliganhaines3574 2 месяца назад
Also how is it using the class when we are using the BP player we made and not a Bp derived from the class?
@hooliganhaines3574
@hooliganhaines3574 2 месяца назад
Figured it out now just trying to make the turning a little smoother, gonna try tick functionality?
@Acromata
@Acromata 2 месяца назад
@@hooliganhaines3574 Dont use tick unless you want the camera to move every single frame, you probably have a modifier on your 'look' input action
@hooliganhaines3574
@hooliganhaines3574 2 месяца назад
@@Acromatathank you so much homie!! Great stuff dog 🤙🏼
@justjwitu
@justjwitu 2 месяца назад
hi, how did you learn all this code you typed tho, just from watching bunch of vids or trial and error?
@Acromata
@Acromata 2 месяца назад
@@justjwitu A mixture of forums, community support, previous coding knowledge and some chatGPT to explain what everything meant
@YouFool-Idiot358
@YouFool-Idiot358 2 месяца назад
Bro Plz Make Poppy Playtime Chapter 4 Fanmade Game and Upload their Lives Plz😢
@Acromata
@Acromata 2 месяца назад
I like the idea but I don't play the game so I probably won't make a good remake
@YouFool-Idiot358
@YouFool-Idiot358 2 месяца назад
Why You dont Play The Chapter 1,2 & 3?
@Acromata
@Acromata 2 месяца назад
too busy unfortunately
@srosh218
@srosh218 2 месяца назад
Appreciate it a lot but your keyboard sound and you talking at the same time makes us not hearing what you are saying/explaining. Thank you <3
@Acromata
@Acromata 2 месяца назад
I'll improve this with future videos, thanks for feedback
@mindblownfr
@mindblownfr 2 месяца назад
this is great!
@ByChris
@ByChris 2 месяца назад
Thank you, it worked for me!!
@YouFool-Idiot358
@YouFool-Idiot358 2 месяца назад
IAM SURE THE NEXT LIVE (DAY 3) WILL EVEN BETTER THAN DAY 2(Part 2)
@ADevAura
@ADevAura 2 месяца назад
4:28 Actually in C# you can have children classes without opening - reopening engine for the 132th time. Devs always want to destroy Unity these days.
@Acromata
@Acromata 2 месяца назад
Yes unity can technically do this, but unreal engine is better catered towards this while unity doesn't because it is a more beginner-friendly workflow
@ADevAura
@ADevAura 2 месяца назад
@@Acromata I'm a Unity developer who is learning Unreal at the time and I must admit Unreal has many good features and is an incredible engine but it is absolutely not an indie/beginner friendly engine. Coding in C++ is hard and significantly time consuming. For example you have to close and reopen the Unreal engine for the smallest header file changes, there is no IntelliSense for C++ unless it is 999 bucks and etc. And C# is a ridiculously powerful language as some pros say that it's reaching C++ in terms of customization and capability. So each engine has their ups and downs and please don't think that one engine is better.
@Acromata
@Acromata 2 месяца назад
​@@ADevAura I never said one is better than the other, nor did I say unreal c++ is beginner friendly. I said unity has a more beginner-friendly workflow and unreal is better catered torwards making classes and children
@ADevAura
@ADevAura 2 месяца назад
@@Acromata Oh sorry for misunderstanding. You're correct and sorry of my tune was bad, I actually got pissed off with every developer trying to bring down Unity for no reason.
@Acromata
@Acromata 2 месяца назад
All good, unity ain't a bad engine I just like UE
@ThatRandomError
@ThatRandomError 2 месяца назад
3:30 will go away soon... Me 9 months later
@mrsqueakable39
@mrsqueakable39 2 месяца назад
This is the best tutorial series I have seen yet in my opinion. Thank you so very much for this!
@goody8321
@goody8321 2 месяца назад
my ears ! 5:03
@Acromata
@Acromata 2 месяца назад
keyboard gets loud sometimes lol, im still expirementing with noise supression
@Oculus-Deus
@Oculus-Deus 3 месяца назад
Bro your keyboard sounds amazing, could you tell me the details about it? I'd like to purchase one in the near future hopefully And thanks for the tutorial I will be using it in the future, I just started learning C++ today, unreal engine will do after I've understood should of C++, hopefully my not so good laptop won't explode when using unreal engine 5 You just earned a sub 👍
@Acromata
@Acromata 3 месяца назад
@@Oculus-Deus Thanks, my keyboard is the Logitech G213, gl on the journey
@BardiaJafari-j4h
@BardiaJafari-j4h 3 месяца назад
somebody help me there is only C# in my code files
@Acromata
@Acromata 3 месяца назад
@@BardiaJafari-j4h Unreal engine uses some C# files so you might just be looking in the wrong place
@Tahycoon
@Tahycoon 3 месяца назад
Where can we get the project files to explore the blueprints and materials you added to learn more?
@Acromata
@Acromata 3 месяца назад
@@Tahycoon There's project files on my github if you want github.com/acromata/passivecompany
@Tahycoon
@Tahycoon 3 месяца назад
@@Acromata Oh boy, I didn't know you coded the game in C++! I thought you only used Blueprints. Pardon me if this's a stupid question, but do you have the actual UE5 files as in the levels and being to directly open it in UE5? I'm just starting out and that would tremendously help me :)
@Acromata
@Acromata 3 месяца назад
@@Tahycoon Yeah the maps and all other project files are included in the github
@Tahycoon
@Tahycoon 3 месяца назад
@@Acromata yes you're right! I was looking at the wrong folder. Thank you :)
@name_isme3245
@name_isme3245 3 месяца назад
at 4:01 it exits with code 6. cant seem to fix and after looking it up i found alot of different things.
@Acromata
@Acromata 2 месяца назад
Check error log or output log for any issues in your code. Make sure you have unreal engine closed before compiling
@name_isme3245
@name_isme3245 2 месяца назад
I got it. I just needed to uninstall then reinstall VS.
@字提官一
@字提官一 3 месяца назад
很好的小白教程
@R3voltz09
@R3voltz09 3 месяца назад
3000 hours of tutorial and none them simplify the initial setup as you. Thank you!
@whoknows4728
@whoknows4728 3 месяца назад
And remember there could be some bugs in code, engine could crash, you need to find it, recompile, run. And then again, and again... All the time
@Acromata
@Acromata 3 месяца назад
Tip: if you have code that crashes the engine, use 'Local Windows Debug' and it'll bring you to the code that is causing the issues
@polymerr
@polymerr 3 месяца назад
May i ask, what theme do you use? It looks nice on the eyes.
@Acromata
@Acromata 3 месяца назад
@@polymerr "Material Theme" by virtual generation
@polymerr
@polymerr 3 месяца назад
@@Acromata Thank you
@atracorvus-m5p
@atracorvus-m5p 3 месяца назад
I LOVE YOU. You the best one, who describes perfectly!
@TikiSnaps
@TikiSnaps 3 месяца назад
What is the advantage of making and editing components in C++ instead of just clicking buttons in the egnine?
@Acromata
@Acromata 3 месяца назад
@@TikiSnaps It's more optimised, allows more advanced functions, and it's good for people like me who have programming skills and doesn't like visual scripting. If you're an indie developer making small games, it's up to personal preference
@Vpox_Studio
@Vpox_Studio 3 месяца назад
very helpful video man keep it up1
@venvvs
@venvvs 4 месяца назад
although its a long undertaking maybe you could do an entire series from start to finish like codemonkeys unity course. its approx 10 hours long