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Palmer Eldritch's RU-vid Channel
What is Conan Exiles?
6:59
Год назад
Cowardly hacker in Red Dead Online
9:21
2 года назад
Crowfall - what you need to know
11:57
3 года назад
What you need to know about New World
8:02
3 года назад
Conan Exiles: Isle of Siptah review
4:55
3 года назад
My Everquest 2 house
13:32
4 года назад
My Cities Skylines city
14:16
4 года назад
The new player experience in Eve Online
1:59:08
6 лет назад
Newbie plays Bless Online, the new MMO
2:02:30
6 лет назад
Dark and Light early access review
15:06
7 лет назад
Starting out in Dark and Light
50:27
7 лет назад
Citadel: Forged With Fire gameplay
41:30
7 лет назад
Starting out in Albion Online
1:12:04
7 лет назад
Playing Secret World Legends
1:27:17
7 лет назад
The beauty of Everquest 2
4:32
7 лет назад
A newbie plays Crowfall the MMO
2:18:46
7 лет назад
Playing Gloria Victis
28:11
9 лет назад
Комментарии
@aerieleah533
@aerieleah533 16 дней назад
Fascinating just how much got kept here. Like there is the foundation for the story we love. Answers playing in the background in the reverb version. Thancred's theme. Hear, feel, think. The visions of fire falling from the sky associated with Her. It's all there. This is truly 14 and not.
@tangomcphearson74
@tangomcphearson74 16 дней назад
Though I like the housing in Pax Dei. I do NOT like the way they have instituted the "structural support". I also do NOT like the lighting that is currently in the game. The lighting fixtures do NOT throw enough light to be able to really see inside of the buildings. Because of this, I have purposely left the roofs off of my houses. I FAR FAR like the way housing/building is done in the game, Enshrouded. Enshrouded has the best building system of any game I've ever experienced. That's just my opinion. As I said, I do like the building system in Pax and i'm sure It will get better as time goes on.
@ChimerahHanssen
@ChimerahHanssen 26 дней назад
I remember starting as a fisher and it had an attack to throw a stone, the first enemies took forever 😅
@marklaplante8675
@marklaplante8675 28 дней назад
I beg to differ. Pax Dei, at this point, is all flash and little substance. Yes, creative people can create absolutely gorgeous buildings. However, at this time, you cannot interact with any furniture other than chests and doors. You can't sit at the table, you can't sit on the bed, you can't even lie down on the bed. And yet I've been able to do all of those things in Valheim and Enshrouded. Also, the build system is very clunky and user unfriendly. To get pieces to mesh you often have to play "pixel hunt", moving back and forth, looking up and down anything to change your view in order to get a snap-point to engage. And yes, I get it, it's an early access game. Things will get better. So, when it gets better, then put out this video with this title. Until then, it's a waste of video.
@danimal519
@danimal519 Месяц назад
honestly this looks relaly really cool. I wish they'd gone with actual mocap and anims in this game rather than just... triggered emote actions they use to animate all the scens (though i get it...)
@Kavukamari
@Kavukamari Месяц назад
THANCRED'S JUST STANDING THERE WATCHING LOL
@Kavukamari
@Kavukamari Месяц назад
huh.... ool duh
@np66uh
@np66uh Месяц назад
that crap mix conan exiles it rust have the best house of any mmo ?i think you ppl never played life feudal,or renow
@gokhanj.yenigun7933
@gokhanj.yenigun7933 Месяц назад
Amazing indeed.
@Teanagemewtantninja
@Teanagemewtantninja Месяц назад
thank you for the review sir
@raverecage
@raverecage Месяц назад
ff14 classic.
@Noel_Tamura
@Noel_Tamura Месяц назад
Yes, the game ran terrible and was a mess but holy was it more immersive. This feels so much more organic and alive than 2.0 and the art direction and style are vastly superior
@christophergorrin5647
@christophergorrin5647 Месяц назад
Man I'm glad I didn't buy this game till it came to Xbox series x .it's so much better now .ty for the upload I always wondered what original looked like 😮
@Slayheim
@Slayheim Месяц назад
Nostalgia <3
@VincentSevenV7
@VincentSevenV7 Месяц назад
I remember the beta. I am old now.
@TheSnooperPS
@TheSnooperPS Месяц назад
insane how the cutscenes back then were more animated than now
@maddcat3926
@maddcat3926 Месяц назад
While visiting family a state over, I got bored and was offered to play games on the basement computer and had made a miqo on this game and started in Ul'dah. I only played a few hours and enjoyed it, but completely forgot the game existed once we went back home. Never did I think that a few years down the line, I would be playing it for 7+yrs after it had been Reborn lol
@RikiRaccoon
@RikiRaccoon Месяц назад
My thing is, the textures and animations look better in this than in most of the game, only now is the lighting, animations, and texturing starting to look close to this....HOW!?
@purplefreak3
@purplefreak3 Месяц назад
I played 1.0 briefly, So I have a tattoo on my characters back, I wonder how many people from 1.0 (even 2.0) still play XIV in 2024 in 7.0 expansion. Like any other game it had it pros and cons, unfortunately it just bad more cons than pros.
@agentmanbob
@agentmanbob Месяц назад
Game is trash and devs are dumb af. Dont buy this garbage game.
@corvoyami3192
@corvoyami3192 Месяц назад
It looks more like a final fantasy than 14, wish I had played it.
@somthinwrong
@somthinwrong Месяц назад
13 years ago????
@PalmerEld
@PalmerEld Месяц назад
Yep, that's when it came out!
@ArrowsFlight
@ArrowsFlight Месяц назад
I remember playing this. While 2.0 was a great improvement in many aspects, it lost a big part of what made 1.0 special.
@Shakada
@Shakada Месяц назад
dude, old game ff online MUCH better that this lol, ofc old 1.0:D new ofc better!.
@imspiralsoul
@imspiralsoul Месяц назад
i wish the cutscenes were like this today
@avythebird2554
@avythebird2554 Месяц назад
Square Enix should use motion capture again
@koko-hh2bq
@koko-hh2bq Месяц назад
Now that I've finished Dawntrail with the new graphics engine, wow. This game improved so much from what it initially was, the original looks and feels like a completely different game from what I'm used to now. It's genuinely fascinating
@BatMan-jd5rc
@BatMan-jd5rc Месяц назад
There's just something so unappealing seeing this. Cutscenes are cool but not that gameplay.
@leeboi222
@leeboi222 2 месяца назад
It's ridiculous how archaic this game is for the year it released.
@average_kaiji_fan
@average_kaiji_fan 2 месяца назад
I know this is a super old video but did you happen to play FFXI back in the day? I knew someone named Palmer who was an elvaan and maybe thought you'd be him.
@PalmerEld
@PalmerEld Месяц назад
No, not me I'm afraid. I'm a big final of the FF offline games, and of FFXIV but never played XI
@yasureyabetcha
@yasureyabetcha 2 месяца назад
Never played this version of the game. But it looks miserable. Even the font is bad. The game makes me feel like I can't breathe. It's so claustrophobic and just...yuck. The game is so much better now...just disgusting what it was like back in the beginning. Even vanilla wow was better.
@user-cs9xj4vx8h
@user-cs9xj4vx8h 2 месяца назад
俺は11が大好きだったからこっちの方が好きだな
@becky-becky-bo-becky
@becky-becky-bo-becky 2 месяца назад
Love the game, have 200 hours in since launch. I don't think most of its detractors have bothered to read the information Mainframe has provided. This is an ambitious project that is not going to be for everyone. World of Warcraft tried to be for everyone, buy there's no quest givers. Please research the games before you buy them so you know what you're getting, this is far from polished and ready, they said at least a year before leaving early access. If you like the idea of setting your own goals, building, exploring, forming alliances with other groups, actually talking to other players, using discord to talk, etc then this might be for you. If you like an amusement park with npc's that have gold punctuation over their heads this is not for you.
@fredlakota3595
@fredlakota3595 2 месяца назад
2 mistakes , mmo and pvp
@michaeldorame1923
@michaeldorame1923 2 месяца назад
Right now combat sucks bad. They have made so many bad decisions.
@mimmim13aiv
@mimmim13aiv 2 месяца назад
Pax's original mistake is believing that sandbox means stripping a game bare bone and leaving the player without any gameplay features. "You're free to do anything you want". Yeah not really. I'm only able to experience thing within the confines of what the game offers. Here, what are the confines when you get absolutely nothing ? Really restricted. Social and community-oriented gameplay implies features that promote this aspect. A messaging system to post in-game notices when looking for a craftsman? A pigeon system that would depend on a new profession branch? A guild system to organize these professions, agree on prices, or settle commercial disputes? A hand-crafted central hub with NPCs to create a flow between the players and encourage to meet in one central place? A political election system? A tribunal and crime features? There's so much that could be done, i've just took some ideas flowing through my mind. People expect an ambitious game to offer ambitious mechanics. They expect from a game that goes against the grain, meaning one that promotes cooperation and community where modern games are all about immediate gratification, to offer new and unexpected mechanics. As it stands, the social and community aspect of a clan or group of players live exclusively or almost exclusively thanks to features outside the game, like Discord. You go on Discord to chat, organize your guilds, find a craftsman, create quests and adventures. The game offers nothing to foster this community aspect within itself. They expect the players do to all the "work" while the dev sit and relax. That's not how an ambitious MMO sandbox game works. Okay, there's a text chat at least. And they plan on a VOIP. Wow. On top of that main mistake, the combat system needs to be created from scratch. Right-click to fight and swing your sword is not a "combat system." No directional blocking. No "chamber." No dodging. You can't attack and move at the same time... In short, they have nothing, no direction in which to go, be it a Mount and Blade style or a classic tab target or a hybrid action combat. Yet again, they expect players feedback to build something when they didn't even do anything. That, I could forgive. Personally, the combat gameplay of a medieval game is the central element of the gameplay loop that keeps me engaged. But, I could overlook it if the rest was solid enough. Between the pitch used to describe and sell the game, and the promotion of "experienced Eve developers," Pax Dei is far from the product it could be. It's even far from the product it SHOULD be. Right now, it's just a construction and craftsman simulator for 40 bucks, in Early Access, with promises of being 1.0 in a year. Sure, right. It will take 2 to 3 years, not at the development pace between the 2023 alpha and this month's Early Access release. They need to pick up the pace. There's no way a game goes from alpha to 1.0 in 1 year. Even less with core mechanics problems. Don't even get me started on the PvP, which I quote : ""We do not want PvP to appear as a separate mode and thus create a gap between PvP players and PvE players. PvP should be an integral part of the world and the economy. We plan to offer players interesting and consistent ways to engage in PvP." So the talk about kingdom and religion, right now, sounds to me way too idealistic when they can't even make what they already have work correctly. 4 years, "experienced EVE devs", 30 millions, which is nothing for a MMO, BUT : no mounts, no farming, no classes, no trade, no market, no quests, no lore, no towns, no npc, no writing, no combat (right clicking isn't "combat"), no bosses, no engaging PvP, no social features. Nothing but crafting and construction. And both of them aren't even close to being feature completes. That's a big problem if you think about it for about 2 minutes. 30 millions to release a MMO which doesn't have any features of a classic MMO ? Or just put all that aside and have fun. One can have fun with very little, like building castle in the sand. Doesn't mean I'll pay 40 bucks for it. And tbh, I do want to play and like this game. Truly. I just can't enjoy a game in this state. And nobody will enjoy it long term if they don't remedy this whole "it's up to the player to build the world" idea. At least that's my concern. EA price is secondary. People pay for quality. Which Pax has not apart from a beautiful graphic engine and some good ideas. That's why criticism on price and EA system comes afterward. Pax is released way too soon. And judging by the devs vision, the state of the actual game after 4 years and the quotes from the devs, game will probably take 10 to 15 years to be complete, like a SC. I can't find the exact quotes I red in an interview, but it goes like "Pax will never be really finished as we have an ambitious vision and the fund to back us". I didn't get into SC for that reason. I won't get into Pax also. But yet market and economic reality tells otherwise. We all know which one wins 90% of the time between "vision and ideas" and economic reality. That's why they released as EA as far as I see it. So their vision will never be realized when they already destroyed the hype and the hopes for the game releasing in EA this bare bone.
@MrLonwolfmq
@MrLonwolfmq 2 месяца назад
The game is early access, not a finished product. I do agree with a lot of your points but from the transparency of the devs and a great foundation and roadmap, it will not take more than a year to complete the game for release. Especially if they sell cosmetics, mounts, outfits, etc. as DLC content for players to support the game. Only time will tell but having spent 5 years to get this far they are in it for the long game and not a scam as we have seen many times before.
@mimmim13aiv
@mimmim13aiv 2 месяца назад
@@MrLonwolfmq Doesn't matter the game is not finished. The game is out, labeled as EA yes, but nonetheless it is out. Some EA are in an alpha state way more polished, some EA are in beta in a worst state... People see it for what it is : an alpha with crooked foundation. Because of all the point I made. It will definitively take more than one year to complete the game. Sorry but you're delusional if you think it will release in 1.0 in june 2025. Or you can release any game in any state in 1.0 and call it a day at this point. Especially by talking about "cosmetics, mounts, outfits as DLC". That's the least they need to focus on. Or they do if they plan to take 12 years to complete the game. Which will be dead anyway in far less time. They don't have even the 1/10 of the mass of players expecting and wanting to play SC to support them long enough. And I mean, SC is already more than 10 years old as an "EA" game. How long do you think Pax will last with 8-10k concurrent players each day at peak ? And I mean, its quickly dropping I don't think its a scam. As a scam is something made purposefully. I just think Pax Dei's error is just to fail to understand the simple mechanic I spoke of : "Social and community-oriented gameplay implies features that promote this aspect". Its almost philosophical game design wise. Thinking a sandbox MMO means its up to the player to imagine everything without deep and interconnected features to support it, will 100% lead to a fail. That's why people are already leaving. Again, I won't make the point. Pax isn't a scam. Its an incredible fail. Like 95% of the so called "sandbox" MMO that didn't understand yet that if you're going for no classes, no quests, no writing, no lore, no market, no currency, no nothing, you still have to build in game features to make your game a "social sandbox experience". Even in a tabletop RPG, which is the epitome of "the player is free," there is a rulebook as thick as a phone directory to support the players' freedom within a framework of rules designed to encourage creativity and liberty. Plus, there is a storyline constructed by the GM to bring the game to life and guiding you, the player. This is a philosophy that works. The player's freedom is expressed within a well-constructed framework. The better constructed it is and interconnected, the less the players will even feel like there are rules and game mechanics. The more the player will have fun and use the rules to live their experience. Removing all the rules and saying "you're free" is an intellectual scam. Any tabletop GM and any player who has experienced this idea of "do whatever you want" at least once the first time they played, understands what I'm talking about.
@MrLonwolfmq
@MrLonwolfmq 2 месяца назад
Excellent assessment of the game and I agree. Because of work obligations, although in a guild, I have been forced to play solo but have no regrets and it’s totally viable but takes more time. I have enjoyed my play time so far and believe it will only get better. I too am an older player and don’t mind the extra “challenges” in a sandbox MMO.
@sergiohenrique2411
@sergiohenrique2411 2 месяца назад
guys I have been playing soulmask alone and this video kinda sold me this game, I will give it a try !! GGs to both of you brothers :)
@MrLonwolfmq
@MrLonwolfmq 2 месяца назад
@@sergiohenrique2411 I too played Soulmask, before Pax Dei released. Great game, but as you said, it was alone and not a vibrant world with other players.
@jaydalonas6569
@jaydalonas6569 2 месяца назад
I'm sorry but I have to disagree with your view on what people expect from an Early Access game. It's not always about the financial consideration, many people pay for EA titles, however, if you look at some EA titles in the last few years, we got things like Enshrouded and Valheim, both great games and whilst not complete, they were still pretty well fleshed out and offered damn good experiences. Now as you quite rightly said in this video, so much is to come later in Pax Dei, my view is there is not enough to do at present. I want some excitement and fun and not just have the endless grind, and to be fair it's seems to me to be a proff grind and building at the moment. Of course it's great that you are enjoying your play and loving the game so far, but others like myself would rather wait and see what comes next and how soon. So this isn't a negative on Pax Dei, it's just me saying no thanks for the time being, there are other games I would rather invest in at present, given time though I may invest in Pax Dei at a later stage when it is more 'fleshed out'. I am not wrong in taking this view, just like you are not wrong for loving the game as is, it's just different perspectives, I just wish others would stop calling people like myself negative, because we do have reservations and don't want to jump in straight away. If the Dev's want the game to appeal to many more players, then if I may be blunt, it's up to them to make it more appealing to the masses. I enjoyed watching this video and hearing your take on the game though and I hope I didn't offend you with my response.
@PalmerEld
@PalmerEld 2 месяца назад
Thanks for sharing your thoughts!
@rnader4370
@rnader4370 2 месяца назад
You're a good shot with the scope. How do you find the target so fast?
@tiopapichulo2136
@tiopapichulo2136 3 месяца назад
If they said they were bringing back mocap but had to bump the base sub to like $20 a month I wouldn’t think twice about it
@z0h33y
@z0h33y 3 месяца назад
Saddest part was that in the first month of release, none of us expected the servers to go down. I just remember thinking, "wow another free month? cool.", i swear i played 1.0 for free for months because the devs were constantly apologizing.
@madjik1979
@madjik1979 4 месяца назад
I remember being in the beta for this. Most of us who were playing it didn't like a lot of the design decisions, and told them so. We spoke up, as you would expect, but it was either ignored or locked and removed from the forums. It wasn't until the game launched and nobody purchased the game that they started to take us seriously. They chose the right guy to overhaul it though. Cheers Yoshi P. for quite literally dragging this game out of the depths of the obscurity it was destined for and making it something we can love and enjoy.
@smaller_cathedrals
@smaller_cathedrals Месяц назад
Sounds about right. The documentary on 1.0 named the arrogance of the original dev team as one reason for the game's initial failure: Being unable to adapt to modern games and ignoring the players' feedback.
@sasca854
@sasca854 5 месяцев назад
The original game was horrible lol. All of FFXI's tedium with none of its depth.
@MonoNako
@MonoNako 7 месяцев назад
As someone started late Shadowbringers I've always been super interested in the history of this game. People come and go, friendships and free companies die, but I always find myself coming back to 14. I honestly sometimes wish I started this early despite what a train wreck everyone says it was just to experience what I will never get to in current XIV
@bragmas
@bragmas 7 месяцев назад
Admittedly the cutscenes are nicer. The combat is atrocious though.
@athandledothandle
@athandledothandle 7 месяцев назад
Buildings look like Morrowind, and characters look like really well-done mods of Oblivion reskins. It is just so uneven.
@sabrakt
@sabrakt 7 месяцев назад
Me during the introduction: "Oh neat, there's some cinematographic efforts already, the game didn't look so bad." Me when the fight begins: "Oh no, it's FFXI but 9 years too late."
@syoung1908
@syoung1908 7 месяцев назад
You are far to kind to these assholes. Invite only lobbies would end a lot of this if Rockstar would do it. At least you are able to shoot them. I aimed my rifle right into the guts of a guy griefing me and the sight didn't light up at all. He knew I couldn't shoot him. This wouldn't be so bad if it weren't for everyone in a posse having to go to a different server and reforming just for some peace.
@LadCorazon
@LadCorazon 8 месяцев назад
Damn, the cinematics have some sauce! ARR could seriously take some notes.
@johnsullivanmusic2719
@johnsullivanmusic2719 8 месяцев назад
The sadist classic mmo player in me actually wants to play this version. LOL