As a player I've found Batchelor's ending gloomy and unsettling. The music, colors and overall tone of the ending roll felt like he was being played by Kains and their lust for power. The image of Town's ruins and Polyhedron, rising from the ground like a giant wasp nest, was utterly frightening. I feel like idealistic young people like Daniel, Eva and Stamatins are often being manipulated by powerful elites, who pretend to match their ideals but ultimately want immortality for themselves. In Changeling's arc, Stamatins even say that Polyhedron doesn't make sense without people of the town. Peter build it to be a Utopia, but it was used as a body for a one aristocrat fearful of his own death.
I have really complicated thoughts about how the Kin and the herb brides are treated in P2. I think the game does really well in some areas and really poorly in others, but I’m not sure if I’ll make the video-partially because I’m not sure that me, a white person, is the greatest candidate to talk about all that and partially because I’m not sure if I want to deal with the bad faith comments that I’ll inevitably get after it.
I'm only at the beginning of the video but goddaymn I think you've actually pronouced Burakh better than anyone else in the english community?? I'm not about to laugh at anyone about the pronunciation of a foreign name, of course, but AYO WOW?? Also I'm not sure why P2 has the "r" pronouced in a ?French? way, in P1 it's a hard sound. Boo’-rahh.
Yeah, Artemy in P1 is a completely different character. I know that’s something Codex Entry plans to talk about when she finally gets around to the Haruspex storyline.
@@PlayheadNorth I still need to play 1, I really enjoyed pathologic 2 and how artemy at least in that interpretation seems to be the only sane person in the entire city (willing to embrace weird magic shit if it turns out to work but having a healthy skepticism and being against the kins more messed up practices). I have some time free soon so I may start playing 1 just so I can get the whole picture through my own eyes. These games really need your own personal feelings through playing them to resonate I feel.
I love this. I like the interpretation that Peter is either too depressed or never took care of himself before that he made a dish that’s inedible lol. I would also love to imagine that one day he mustered enough energy and made a “utopian creation” dish that just defies all laws of the universe. Like the donut in everything everywhere all at once. And turns the potluck into a lovecraftian abomination of a party. And Andrey will be like that’s my brother what a genius
4:13 amazing homestuck reference! Also wow I paused at 4:13 19:42 This is like karkat talking to future karkat hahahah 28:41 sleep deprivation lol 29:31 ok that definitely feels like something I would say while sleep deprived 30:23 hypothesis: purposeful memory loss in order to create this, probably just by recording late at night, perhaps also editing, or maybe even getting blackout drunk, but then relying on residual memories to carry the flow of conversation. 31:13 lies from past north pretending to be future north or this is actually acting which I guess makes this funnier 36:57 I'm gonna have to disagree with that one 1:12:41 * north being a bad auspistice*
Hello, I found your channel through the song featured in Sul's KotoR 2 video, and after listening to it, and being rattled emotionally by it for a multitude of reasons, I noticed you had a RU-vid channel as well. I am only partway through this video right now as I listen to it at work, but so far it's very well done, and I love the passion behind it. Thank you for the incredibly moving music and this very well made essay.
Everything i could say has been said by others here but i cant help but say it again This is exactly the experience, whether you read it in 9 days or over a period of years, whether it was as it released and you dropped it during a massive hiatus and never returned, followed every update religiously to this day with homestuck beyond canon, or only picked it up years later with no idea about its history. This is how it feels everytime
I found this game, and rebirth to be some of the best artistic depictions of what my own ptsd experiences have been. And your analysis of it was really moving to listen to. Thank you. I hope you are well.
Homestuck is so BAD, when I was reading it (for my sister) I was waiting for it to stop, i hate it so much, start (act 1-3) was pretty good but then, oh no
I brought bottles of kefir because I love to see the opinions on it and we needed more beverage options. Algorithm boost aside, I love love love the character analysis potential when it comes to food. Clara's felt perfect because I feel similarly about her the way I do puppy chow- indifferent and a bit unnerved about the affection towards it.
Welcome to the medium, that nearly made me tear up. Even if thats influenced by nostalgia, the fact that you were to able to draw it that well musically was...nice. Doing The Windy Thing was both feel good and actually did make me tear up, so if that was goal then you fuckin nailed it chief. Knight of Time: A+, no notes. Im sure Dave himself would give a cool nod, if he was in a place in his life to acknowledge it. The piano during the second half of Goodnight blended into itself a little dissonantly, but overall I like the track and what its building. Yeah, good use of an hour and a halfish. Take care of yourself chief
the [pained emoji] coolest thing about the willow mellow storyline is that it was pretty clearly based on verdi's opera rigoletto. which makes perfect sense considering what pathologic... is, but also it was wild to be spoiled for the end of that subplot about 150 years before the game actually came out. a delightful progression of "haha, just like rigoletto!" to "oh dear, just like rigoletto", and then finally "ah. just like rigoletto." (fascinating implications likewise that the thing that happens at the end of the opera is not even at the midpoint of daniil's story in the game.)