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Code It All
Code It All
Code It All
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@sjfsr
@sjfsr 8 дней назад
The gpu image, omg what a powerhouse. I think my first agp gpu was similar in size
@edouardwinder661
@edouardwinder661 10 дней назад
Awesome video keep up the good work. You are very talented to make clear explanation I must say. I would like also your opinion about movement of object on water like boat trail. No good tutorial updated works/ or explain it well like you do
@OfficalHilariousDaily
@OfficalHilariousDaily 11 дней назад
how did you make your own sprite
@John_Henry83
@John_Henry83 13 дней назад
So where are the project files and assets for this video ? Or are they not available ?
@nowherebrain
@nowherebrain 17 дней назад
I'm sure it's possible, but without me having to waste time figuring it out is it possible to simply load scenes and then add them as children to the existing root node once the loading index is 1.0?..or even at a later time? another question, and this is more complicated... Can you load a scene with and set a few of it's values on load(expoted properites)? e.g. I want to have my top level(scene root) main menu(control) and then load in the world...keeping the player and it's data constant(basically the player will always exist and only "pause" when loading parts of the world...????
@Czif
@Czif 18 дней назад
thank you for this tutorial, it's great :)
@user-fu8gq5xg5u1
@user-fu8gq5xg5u1 18 дней назад
I using AI.
@612Luck
@612Luck 20 дней назад
just what i need, thx!
@JohnLudlow
@JohnLudlow 21 день назад
"avoid getting yelled at" while using public settable fields
@fmdashlevelcreatordev
@fmdashlevelcreatordev 22 дня назад
Dude help me, in the mobile version of godot, Orchestrator is causing the engine to crash, to be more exact, when the installation finishes, the message appears telling me to restart the engine, but it crashes before I even do that, and when I try to enter the project again, it crashes
@Айдер_Нурмухаммедов
How I cam Rotate camera with mouse and add gravity ?
@ApichartNakarungutti
@ApichartNakarungutti 24 дня назад
Orchestrator is similar to Unreal Visual Script. In Unreal you need to chain action like this too. At the first glance, I think why they do that, but when I thought about it, it make sense.
@DevsOfBharat
@DevsOfBharat 27 дней назад
thanks for this tutorial
@CharleyDonar
@CharleyDonar 29 дней назад
THANK YOU!
@edgeofsanitysevensix
@edgeofsanitysevensix 29 дней назад
I've been working with C# for 10 years but it's my first foray into Godot. Looking forward to having a go at it
@Felipe-rn1gf
@Felipe-rn1gf Месяц назад
If I knew how to program I would try to make a fork of Godot for mobile where the focus would be the visual script but it's just an idea 😔
@darklord8793
@darklord8793 Месяц назад
how can you see trought the mesh if there is no alpha???
@Code_It_All
@Code_It_All Месяц назад
We are not actually seeing through it, it's an illusion using the screen texture which is taken before the mesh itself was rendered
@nomadshiba
@nomadshiba Месяц назад
I'm planning to use Godot as rendering engine, with the C# ECS framework called Friflo. Godot has everything you need for rendering, and a Shader Graph, Materials, GPU instancing with MultiMesh etc..., makes it a good engine for graphics. And Friflo ECS is just fast, cpu cached, parallel and all the other good things about data-oriented ECS.
@AppMaker728
@AppMaker728 Месяц назад
It's out but it's 4.3 beta
@AppMaker728
@AppMaker728 Месяц назад
I'm really hype about using Godot since 4.3 coming soon
@AppMaker728
@AppMaker728 Месяц назад
I might use Godot to make a horror game since I like horror movies
@AnasDeveloper
@AnasDeveloper Месяц назад
just make an object and make its rouphness: 10000000 and metalic: 100000
@amimirmimir512
@amimirmimir512 Месяц назад
this is just like game builder garauge except i can have infinite nodes instead of 512
@jejjej6313
@jejjej6313 Месяц назад
my camera goes diagonal i dunno why please help
@Code_It_All
@Code_It_All Месяц назад
Hey, Are you sure you're NOT doing both of the rotations on the same node ?
@krys_is
@krys_is Месяц назад
Great video! But does this cost a lot more than coding? - Logically, it would cost more either way. But how much more does it cost than regular coding?
@Code_It_All
@Code_It_All Месяц назад
Thank you! I'm not sure what you mean by "cost more", but It depends. Some operations take more time, some other take the same time as coding, in some cases it can be faster and easier to visualize. Depends which you like and prefer...
@krys_is
@krys_is Месяц назад
@@Code_It_All Thank you for the answer! By "cost" I mean CPU-wise. If it'll cost more CPU processing power by using this or using generic GDScript 😊
@canuquackliekaDUCK
@canuquackliekaDUCK Месяц назад
@@krys_is That is a good question. I think it'll be worth to test. A simple game with the 1st version is coded normally and the 2nd using the Orchestrator.
@krys_is
@krys_is Месяц назад
@@canuquackliekaDUCK I asked the developers regarding this. It does in fact cost way more than original GDScript unfortunately. But there are other alternatives such as LimboAI, which SHOULD be 100% pure GDScript, but just a visual representation of it. - So logically, it would not cost ALOT more, but still more either way.
@card_craft
@card_craft Месяц назад
How does't thou learn shader like this? This is great
@Rotado
@Rotado Месяц назад
This was really a cool project!
@Code_It_All
@Code_It_All Месяц назад
Please Subscribe If You Enjoy This Kind Of Content, I Put A Lot Of Effort In These And I Could Only Ask For A Sub In Return 😢❤
@KorathiHeatwave
@KorathiHeatwave Месяц назад
Btw no fresh(only 3-5 years old) tutorials about graph node. Maybe its not hot topic, but maybe it can be good tutorial theme cuz no fresh tutorials :3
@NewSchattenRayquaza
@NewSchattenRayquaza Месяц назад
Great Video! Now I know why they removed it, thats just iimpractical beyond reason
@mateuscristianschannelen961
@mateuscristianschannelen961 Месяц назад
Maybe to you guys who can code reasonably well it's impractical. To guys like me, who can't do traditional coding, or in my case, is not good at it and hate it with a burning passion, this is an alternative, inferior to tradicional coding, but at least it's doable.
@JasonEllingsworth
@JasonEllingsworth Месяц назад
I think if it actually worked properly, it would be great. It needs to be a 1:1 conversion of gdscript with boxes. For whatever reason, these VS creators instead try to make it more "beginner friendly" and change the names of things as well as functionality, but in the process they create bugs and confusion.
@Daniel-ib5nt
@Daniel-ib5nt Месяц назад
Now I got to admit, this is very off-brand for "Code it all".
@NewSchattenRayquaza
@NewSchattenRayquaza Месяц назад
LMAO
@NeonfireStudio
@NeonfireStudio Месяц назад
Nice Work!
@minsan6696
@minsan6696 Месяц назад
There is also another visual scripting add-on called Block Coding, which is similar to scratch.
@thedemr9736
@thedemr9736 19 дней назад
Yeah but Block Coding only have the simple stuff so you cant make almost anything
@merovingen4546
@merovingen4546 Месяц назад
thx for video, you put a lot of afford in it
@HatchetGamerCoding
@HatchetGamerCoding Месяц назад
bro singlehandedly solved a problem that existed for like the last 8 hours, thanks
@ayzhol9620
@ayzhol9620 Месяц назад
Niiiiice
@nosdregamon
@nosdregamon Месяц назад
In Duke Nukem 3d (the one from the last century ~1996), they had a wide empty space behind every mirror and would use that space to replicate every vertex/sprite you would see in the opposite direction. Worked basically like your first attempt, (and was just as stationary), but automated. Minds were blown back in the day :)
@charliecharliewhiskey9403
@charliecharliewhiskey9403 2 месяца назад
Wondering whether it's possible to do the copying method, take a snapshot of it, remove the extra objects and use just a texture of that snapshot, and then somehow render copies of any moving objects on top of that texture (despite the fact they'd be behind it).
@dragondev2617
@dragondev2617 2 месяца назад
Laughs in Unreal Engine 5's Nanite Ray Traced Reflections but nice tutorial Man! I like the video
@mesi69420
@mesi69420 2 месяца назад
I LIKE THE OLD GODOT UI OH MY!
@JJW410
@JJW410 2 месяца назад
Get rid of those random forced subtitles.
@jayxofficial5126
@jayxofficial5126 2 месяца назад
it was a great video but since the character's body doesn't rotate neither does the flashlight and it clips behind the character and creates a shadow. But over all this video gives people a chance to learn the basics.
@truestbluu
@truestbluu 2 месяца назад
first method is the roblox method lol
@teiman
@teiman 2 месяца назад
So great. I have learned a lot with this video.
@WiingsYT
@WiingsYT 2 месяца назад
Please stop writing code and then changing it mid video it causes more confusion than anything else., and is slightly annoying. I had to go back multiple times because I didn't notice a change you made to a line you wrote less than a minute prior. Maybe it's just me, but otherwise good video man.
@user-el9qu5sf1g
@user-el9qu5sf1g 2 месяца назад
Will try to stay away from tutorials?....😅😂😂😂 What's the point? Let's take my time to try to figure out what these 2000 options are doing??? 😅😂😂😂
@the_dude_josh
@the_dude_josh 2 месяца назад
Please do more resource videos. It’s hard to find good videos about how to implement them practically.
@ANTIMIDI
@ANTIMIDI 2 месяца назад
I didn't know this tool, thanks for sharing it. I just tried Block Coding and I think it's an interesting addon to go back to Visual Script in Godot.
@h0kow_
@h0kow_ 2 месяца назад
A tutorial watching a tutorial is crazy
@Code_It_All
@Code_It_All 2 месяца назад
Where in this video did I say specifically this is a complete tutorial and flawless ? Also if you actually listen to what I say I didn't even watch it fully, It just helped me a bit, if you want more you can watch that video ( link in desc ), Also that is only one of the methods I used. this video is so that beginner get some idea and overview about mirrors.
@orca1361
@orca1361 2 месяца назад
I know it’s mostly 2d games but I wonder you can use low poly 3D models for retro fps or fighting games?
@igorthelight
@igorthelight 20 дней назад
Yep! Defold does support 3D
@orca1361
@orca1361 19 дней назад
@@igorthelight cool