Very good and helpful videos! It is a real shame that Vanguard isn't more popular, as I find it is a superior game to GW's Mordheim and Warcry, just more depth and tactically more interesting, plus cheaper too.
I designed it for WOFCON to make it look like it’s been through a battle with burns and blood splatter - Andy doesn’t reckon it translates on camera 😂😂😂 - Hal
Just getting past the line up at about 3:37m and imho i find the allied miniatures poses a bit strange, a sniper with fixed bayonet, what is the Bren gunner doing holding his gun like that, the one holding the bayonet....its positioning is off. The sentries look ace, great poses and really look the part. Great video !
To be honest they are seconded from my SAS bolt action force, which in turn was made out of spare parts donated by a mate - hence some odd stuff. I went for whatever looked kinda ‘heroic’ okay 🙏
This was awesome! The miniatures and battlefield were brilliant, and loved the graphics. I was a huge fan of Commandoes, too; that was the inspiration for the templates. Great job on the battle report, and we are so happy to hear you've been enjoying the ruleset. Thanks, Hal!
Whoa, this ruleset is really starting to gain traction. Wasn't expecting to see a battle report for it here! Just started looking into it myself a couple weeks ago.
I love love love the energy. That weird rando playing with Hal talked a bit too much though :P (PS: I have to do it: extra dice are used before any dice are rolled, I have to be fair ^^)
I’ve picked them up from various tournaments and so on - the red ones were from WOfCON, the pink ones were from a charity event against cancer, etc, etc… - Hal
excellent looking game, quick query around the saving rolls for shooing (not watched all the way through yet), shouldn't it be at the same time as the to hit rolls rather than waiting to see the result and then deciding if you want to add extra dice in?
You’re right of course it should be simultaneous but we always fall into playing like this tbh - don’t think it massively affects the result in non-competitive games tbh 😊
@@ianc8325 yeah as hal says it’s practically easier for us when we play especially on camera. I think we sometimes add them before if we’re sure we’ll need them
Thanks! As you can maybe tell, I had so much more to talk about but we already did 30 minutes :D Staying true to the original Matsudan we know, then changing them as much as needed and adding new playstyles and tropes to the list was a challenge, but I'm really happy with how they feel. These aren't an Asterian knockoff, even if they have similarities (Toshi, Prime, Marionettes and Drones)
I am guessing this was an earlier iteration of the rules that didn’t have regen or the limit on resilient, as I checked for “transfixed by fear” and that appears to be gone. 😢