I’m dissatisfied with the ending, so that’s why I created a sequel: Taking place where the main story left off, the wolf and prince notice a strange glow at the edge of the forest. The duo head there, where they discover a cave with a magical pool inside it. The pool reveals that it awakens every three thousand years and can grant any wish in exchange for gold coins. The witch does not know about it and the pool also forewarns them that by the end of the day, the cave will seal shut again. The prince had two gold coins with him and uses them to grant two wishes: to restore the wolf’s lost memories and her singing voice. They need one more coin to grant a final wish, which is to restore the wolf’s transformation ability. They set off to the prince’s home to get a coin from the treasury. Upon arrival, they are captured by the guards. The wolf escapes and rescues the prince. They steal a gold coin from the treasury and flee into the forest with the knights in pursuit. The knights eventually corner them, but the witch appears and angrily drives them away, ignoring the duo. The two return to the pool to make their last wish, but the wolf does it for the prince, using their last wish to permanently turn herself into a princess. The cave seals shut afterwards. Not wanting to go home, the prince leaves the forest with the princess as they head down to an empty cabin near a beach. The story ends with the princess singing for the prince on the cabin’s porch, followed by the two sleeping in the same bed inside the cabin.
@@meowmeowie1925 nice. Just a thought. If you think you can afford it, I would recommend running survival instinct with this build for more damage. You're good at not getting hit so I think it could benefit you. If you feel the need and the bloodcode you're using can run it, you can put feral tenacity as well to help with survival instinct.
That's pretty good actually. I think you could of done a bit more damage with the Suicide Spur Iceblood setup on the Queen's Ribcage but still that is solid.