Mann i really wish the stick war series will pick back up this brutal gore-ish dark fantasy vibe, really makes the factions feel more threatening or menacing imo..
So it basically does: All attacks inflict Flames of the Universe Effects of the Fire Gauntlet and Yoyo Bag Effects of Sniper Scope, Celestial Cuffs, and Mana FlowerIncreases HP by 300 20% damage reduction Increases life regeneration by 8 Grants immunity to knockback and several debuffs Enemies are more likely to target you Allows Supersonic running and infinite flight Increases fishing skill substantially, All fishing rods will have 10 extra lures Increased block and wall placement speed by 50% Near infinite block placement and mining reach, Mining speed tripled Shine, Spelunker, Hunter, and Dangersense effects Auto paint and actuator effect Grants the ability to enable Builder Mode Effects of the Brain of Confusion, Star Veil, Sweetheart Necklace, Bee Cloak and Spore Sac Effects of Paladin's Shield, Frozen Turtle Shell, Arctic Diving Gear, Frog Legs, and Flying Carpet Effects of Lava Waders, Angler Tackle Bag, Paint Sprayer, Presserator, Cell Phone, and Gravity GlobeSummons fireballs, shadow orbs, icicles, leaf crystals, flameburst minion, hallowed sword and shield, beetles, and several pets Toggle vanity to remove all Pets, Right Click to Guard Double tap down to spawn a sentry and portal, call an ancient storm, toggle stealth, and direct your empowered guardian Gold Key encases in gold, Freeze Key freezes time for 5 seconds, minions spew scythes Solar shield allows you to dash, Dash into any walls, to teleport through them Attacks may spawn lightning, a storm cloud, flower petals, spectre orbs, a Dungeon Guardian, snowballs, spears, or buff boosters Attacks cause increased life regen, shadow dodge, Flameburst shots, meteor showers, and reduced enemy immune frames Critical chance is set to 25%, Crit to increase it by 5%, At 100% every 10th attack gains 4% life steal Getting hit drops your crit back down, trigger a blood geyser, and reflects damage Projectiles may split or shatter and spawn stars, item and projectile size increased, attracts items from further away Nearby enemies are ignited, You leave behind a trail of fire, jump to create a spore explosion Grants Crimson regen, immunity to fire, fall damage, and lava, and doubled herb collection Grants 50% chance for Mega Bees, 15% chance for minion crits, 20% chance for bonus loot Critters have increased defense and their souls will aid you, You may summon temporary minions All grappling hooks are more effective and fire homing shots, Greatly enhances all DD2 sentries Your attacks inflict Midas, Enemies explode into needles You violently explode to damage nearby enemies when hurt and revive with 200 HP when killed Effects of Flower Boots, Master Ninja Gear, Greedy Ring, Celestial Shell, and Shiny StoneIncreases wing time by 200%, armor penetration by 50, and movement speed by 20% Increases max life by 100%, damage by 50%, and damage reduction by 10% Increases life regen drastically, increases max number of minions and sentries by 10 Grants gravity control, fastfall, and immunity to knockback, almost all Eternity Mode debuffs, and more Grants autofire to all weapons, modifier protection, and you automatically use mana potions when needed Empowers Cute Fishron and makes armed and magic skeletons less hostile outside the Dungeon Your attacks create additional attacks, hearts, and inflict a cocktail of Eternity Mode debuffs Press the Fireball Dash key to perform a short invincible dash Certain enemies will drop potions when defeated You respawn twice as fast, have improved night vision, and erupt into various attacks when injured Prevents boss spawns, increases spawn rate, and attacks may squeak and deal 1 damage to you Summons the aid of all Eternity Mode bosses to your sideCrit chance is set to 50% Crit to increase it by 10% At 100% every attack gains 10% life steal You also gain +5% damage and +5 defense The above stacks up to 950 times until you get hit 250% increased all damage 250% increased use speed for all weapons 100% increased shot speed 25% increased all critical chance Crits deal 10x damage All weapons have double knockback and have auto swing Increases your maximum mana by 300 Increases your max number of minions by 30 Increases your max number of sentries by 20 Increases your maximum mana to 999 50% increased HP, 40% damage reduction, 15 life regeneration Grants immunity to knockback and most debuffs You reflect all projectiles
i remember back in the day, while playing a hacked ver of it, used to just doing swordwrath spam to see how many waves the AI could withstand, why swordwrath? i assume people wouldnt use more than 1 or 2 per level given its the basic unit
The first time seeing this game actually surprising, the fact I discovered. It when stick war 3 wasn't even developed. I was definitely surprised of the enslaved giant
This has to be the most useless test I have ever seen heavy is literally focus tank while you can see it ignore when you can't and shred mini bots why would you want to go for the tank like it has so much heavy resistance that it's fucking useless
While you are indeed right that heavy should not focus on the tank when they are other bots around, it's not always the case. It entirely depends on wave composition. For example, in the first tank wave of Ghost Town, engineer can keep the scouts away by himself, allowing the heavy to at least deal extra damage against the tank, even if he has a damage debuff.
You're right on that but 90% of heavies gameplay is shredding mini bots scout soldiers stuff like that tank isn't like the biggest priority like some specific maps have him attack the tank but like again that doesn't happen too often in a campaigns, would be cool for another campaign to actually focus heavy with like thanks and stuff but other than mauling through Giants and minibots she's not all that good for tanks (again)
you might be right actually. I've always been sceptical by that method because the first reload takes slightly longer than consecutive reloads, which is why i thought max clip size is good. I might make a follow up video comparing tap vs burst with max clip size included, as I have not found a comparison video with that specific upgrade
I genuinely can’t understand why you don’t have more views. Your content is amazing. Like, did I ever wonder which scout primary shreds the tank the fastest before? No. Am I glad I know now? Sure am!