BRO YOU ARE THE MOTHA FING GOAT BRO THANK YOU SO MUCH. The memory allocate was the key i had all my graphics to what i knew should boost and it never would. this boosted my fps 38 intensive combat alot of mods btw to 80 fps and somehow looks better. i had been trial and erroring mods one by one trying to find culprit to no avail. And i knew my pc shouldnt be struggling even with as many mods and content. this was why i think arma was only using like half my ram
i’m confused here, i’m looking at my feed on the create, and i don’t see many sections on here like buildings, AI animations and a few others, did they take them off?
Easier tool I found, just install, no registration, create network within the app, all join same network, allow netwoork connection popup and u should be good www.radmin-vpn.com/
I did everything you said and it doesn't seem to work in Contact unfortunately. The big trick for the base game seems to be picking your setting then lowering your draw distances to take stress off the cpu until you can just about max your gpu utilization.
Keep in mind if your running on a 4k display as you will not need post processing as your rendering 4x as many pixels, thus you can turn it down else off. I also don't use vsync as this will be effected by how many mods and types of mods a server might be using. If your hosting, provisioning is prime especially if you might be using a hard drive and haven't migrated to M.2. If your a solo player, then you could use frame limiting to keep a GPU cooler. Please note that AMD does not use Hyperthreading as it uses SMT. Leave core count alone as it's kind of a relic left over as the game was released in 2013, and I've played it since Alpha. Though I do use file extra threads, but I'm not sure if it assists really that much. Leave malloc alone as Win 10 does fine enough these days. Leave ram alone as there's a design limit and it will use what it can. These are my perspectives and I've played with 32G even on my FX-8350, 2600, 3600XT and currently 5900X. The other visuals he got spot on pretty much. In closing, in 2023 your should have no real issue's anymore and you already know how the game play is going to be on your favorite server.
It was helpful. Great video and it got everything that i needed to get better for mu players. There's only one question. If in careless mode on permanent hold fire there gonna move to waypoint without a stop?
Question, how to make a unit not snap to the ground. I want to make a machinegun position fitting on a trench, but the trench is too high. If I levetate the unit, its too high, if I put it lower, it snaps automaticly and then the unit is to low.
With the side change is new to me! Thats a great option! I just make a what if campaign! Therefore Opfor and bluefor need to be allied. Works now! Thanks man!
Can't tell where you're from... your accent is like switching between so many like for a second you sound scottish, then just plain old english, then you sound middle eastern, and then indian... idk
Thanks for the excellent vid. Some good, concise info there. And you certainly don't muck about with flowery presentation or extraneous bullshit. Nice one. :)
People still believe these so called fps boost tweaks? I mean the game engine is old and barely utilize all of the hardware and resources even if you do all of the tweaks it is only temporary. Also when joining MP session with large players on the server it is expected to encounter heavy FPS drops since the game engine barely able to compensate everything that is happening at once. Setting the graphics to standard - high on single player is fine but on multiplayer session rather set them to standard or low to compensate random pop-ins and delayed texture loading and fps drops even with the use of nvme m.2 performance won't improve that much as only Bohomia Interactive are the only one who can really fix and improve the games performance or even utilize newer hardware.
Just a heads up to look into the large page support, though to use it you need to enable lock paging in your local group policy which can be pretty technical, helps boost my FPS up a lot. For me I went from 15FPS on YAAB to 20FPS. Which is great for what RAM I'm using, as this game relies on single cores and RAM speeds p much. Very happy! Thank you for the video, though it only managed to juice out 2FPS for the video settings as I think my GPU is not a bottleneck.
@@CallMeMarius use a different memory allocator with large page support 👍but you need to enable it as a group policy in windows or it won't do anything.