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Overpowered Gaming (OPG)
Overpowered Gaming (OPG)
Overpowered Gaming (OPG)
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[PC Specs]
CPU: Intel(R) Core(TM) i5-10400F @ 2.90GHz
Cooler: Thermalright Assassin X 120 SE Air Cooler
RAM: 32.0GB DDR4
Motherboard: Gigabyte B460M D3H
GPU: ZOTAC GeForce RTX 3060 GDDR6 12GB
SSD #1: ADATA Swordfish 500GB M.2
SSD #2: Silicon Power 1TB SATA
HDD: Seagate BarraCuda 2TB Internal SATA
PSU: GIGABYTE GP-UD750GM 750W 80 Plus Gold Certified Fully Modular
OS: Microsoft Windows 11 Pro 64-Bit
Monitior: ASUS TUF 27" FHD 165Hz 1ms GTG VA LED FreeSync Gaming Monitor (VG277Q1A)

[Peripherals]
Headset: Logitech G Pro X Gaming Headset with Microphone
Keyboard: Logitech G213 Prodigy Gaming Keyboard
Mouse: Logitech G203 2nd Gen Wired Gaming Mouse
External SSD: Crucial X6 1TB Portable SSD USB 3.2 Type-C
Wheel: Logitech G920 Driving Force Wheel + Shifter

[STEAM]
OverpoweredGaming
[ORIGIN / EA]
overpowergaming
[UBISOFT CONNECT]
Overpowered1
Комментарии
@EdlineMonestime
@EdlineMonestime 8 часов назад
0:22
@EdlineMonestime
@EdlineMonestime 8 часов назад
0:05
@brummy0
@brummy0 8 дней назад
Is this most wanted or hot pursuit?
@OverpoweredGamingYT
@OverpoweredGamingYT 7 дней назад
Most Wanted
@brummy0
@brummy0 10 дней назад
😂😂😂😂😂
@roni6135
@roni6135 17 дней назад
2013 intro fr
@christohees9150
@christohees9150 19 дней назад
Myne crashes after i press enter at the autolog screen?
@OverpoweredGamingYT
@OverpoweredGamingYT 18 дней назад
Try installing DirectX, Visual C++ & PhysX or updating your graphics card driver.
@christohees9150
@christohees9150 18 дней назад
@@OverpoweredGamingYT 👍
@christohees9150
@christohees9150 18 дней назад
@@OverpoweredGamingYT still don't work ever since I upgraded my pc to a 2080super and i7 8700 And went to win 10 I couldn't get my fucking game to work wish I could give it back but I bought it back in 2012 lol
@huyanhpro1999
@huyanhpro1999 20 дней назад
compare the Athlete G 3.5 man, that's basically the GS350
@OverpoweredGamingYT
@OverpoweredGamingYT 20 дней назад
Yep the Lexus GS 350 in America
@Pokaroquai
@Pokaroquai 21 день назад
Bro got that parkour skill he could just live in the Mirror's Edge universe instead
@Blue_Y2K6167
@Blue_Y2K6167 26 дней назад
This game have one of most hardest cop AI i ever see, i lost a lot of cars due of being busted by them during my childhood.
@raimundolizalde3334
@raimundolizalde3334 29 дней назад
7:12
@raimundolizalde3334
@raimundolizalde3334 Месяц назад
4:42
@raimundolizalde3334
@raimundolizalde3334 Месяц назад
13:37
@JaimeNeto-ln8wi
@JaimeNeto-ln8wi Месяц назад
Hero - Meninos e Meninas China Busted Police China Scenes
@EA888KOENIG
@EA888KOENIG Месяц назад
He has a dream 2
@raimundolizalde3334
@raimundolizalde3334 Месяц назад
9:11
@tryme68
@tryme68 Месяц назад
And for anyone who has problems to get it running: Windows 10 After reinstalling Windows 10 (new mainboard and CPU i5 13th gen) I got the little Dirt Showdown square only and the start was interrupted. I tried everything - without success. I changed the compatibility settings/preferences in the program folder (in my case Steam\steamapps\common\DiRT Showdown\) for 'showdown_avx.exe' (you may try also 'showdown.exe') to 'run as admin' (or something like that, english is not my native language) and DiRT Showdown was starting. I've unchecked the admin mode after it runs once and it was still working - until I was upgrading to... Windows 11 The hack for Windows 10 wasn't working, but under settings/preferences I gave the 'compatibility troubleshooter' a chance with 'none of the problems above' and I asked Windows to set the compatibility preferences. BIG surprise: Problem solved, I am back on the 'road'. 😁 Try that before you say good bye to that great 'vintage game'
@MasonCouch-t2c
@MasonCouch-t2c Месяц назад
Sweet Car.
@MasonCouch-t2c
@MasonCouch-t2c Месяц назад
Indeed.
@howardgriffin4225
@howardgriffin4225 Месяц назад
6:49 What did you even hit that made the Lamborghini Damage out?.
@OverpoweredGamingYT
@OverpoweredGamingYT Месяц назад
the cops.
@Blue_Y2K6167
@Blue_Y2K6167 Месяц назад
The guardrail.
@Blue_Y2K6167
@Blue_Y2K6167 Месяц назад
The guardrail.
@fazawalker.8034
@fazawalker.8034 Месяц назад
Settings?
@OverpoweredGamingYT
@OverpoweredGamingYT Месяц назад
[APU] apu = "any" # Audio system. Use: [any, nop, sdl, xaudio2] apu_max_queued_frames = 64 # Allows changing max buffered audio frames to reduce audio delay. Minimum is 16. ffmpeg_verbose = false # Verbose FFmpeg output (debug and above) mute = false # Mutes all audio output. use_dedicated_xma_thread = true # Enables XMA decoding on separate thread. Disabled should produce better results, but decrease performance a bit. use_new_decoder = false # Enables usage of new experimental XMA audio decoder. [CPU] break_condition_gpr = -1 # GPR compared to break_condition_op = "eq" # comparison operator break_condition_truncate = true # truncate value to 32-bits break_condition_value = 0 # value compared against break_on_debugbreak = true # int3 on JITed __debugbreak requests. break_on_instruction = 0 # int3 before the given guest address is executed. break_on_start = false # Break into the debugger on startup. break_on_unimplemented_instructions = true # Break to the host debugger (or crash if no debugger attached) if an unimplemented PowerPC instruction is encountered. clock_no_scaling = false # Disable scaling code. Time management and locking is bypassed. Guest system time is directly pulled from host. clock_source_raw = false # Use the RDTSC instruction as the time source. Host CPU must support invariant TSC. cpu = "any" # CPU backend [any, x64]. debug_symbol_loader = false # Enable dbghelp debug logging and validation. debugprint_trap_log = false # Log debugprint traps to the active debugger disable_instruction_infocache = false # Disables caching records of called instructions/mmio accesses. disable_prefetch_and_cachecontrol = true # Disables translating ppc prefetch/cache flush instructions to host prefetch/cacheflush instructions. This may improve performance as these instructions were written with the Xbox 360's cache in mind, and modern processors do their own automatic prefetching. disassemble_functions = false # Disassemble functions during generation. dump_translated_hir_functions = false # dumps translated hir elide_e0_check = false # Eliminate e0 check on some memory accesses, like to r13(tls) or r1(sp) emit_mmio_aware_stores_for_recorded_exception_addresses = true # Uses info gathered via record_mmio_access_exceptions to emit special stores that are faster than trapping the exception emit_source_annotations = false # Add extra movs and nops to make disassembly easier to read. enable_early_precompilation = false # Enable pre-compiling guest functions that we know we've called/that we've recognized as being functions via simple heuristics, good for error finding/stress testing with the JIT full_optimization_even_with_debug = false # For developer use to analyze the quality of the generated code, not intended for actual debugging of the code ignore_trap_instructions = true # Generate no code for powerpc trap instructions, can result in better performance in games that aggressively check with trap. ignore_undefined_externs = true # Don't exit when an undefined extern is called. inline_loadclock = false # Directly read cached guest clock without calling the LoadClock method (it gets repeatedly updated by calls from other threads) inline_mmio_access = true # Inline constant MMIO loads and stores. load_module_map = "" # Loads a .map for symbol names and to diff with the generated symbol database. no_reserved_ops = false # For testing whether a game may have races with a broken reserved load/store impl no_round_to_single = false # Not for users, breaks games. Skip rounding double values to single precision and back permit_float_constant_evaluation = false # Allow float constant evaluation, may produce incorrect results and break games math pvr = 7407360 # Processor version and revision number. # Bits 0 to 15 are the version number. # Bits 16 to 31 are the revision number. # Note: Some XEXs (such as mfgbootlauncher.xex) may check for a value that's less than 0x710700. store_all_context_values = false # Don't strip dead context stores to aid in debugging. trace_function_coverage = false # Generate tracing for function instruction coverage statistics. trace_function_data = false # Generate tracing for function result data. trace_function_data_path = "" # File to write trace data to. trace_function_references = false # Generate tracing for function address references. trace_functions = false # Generate tracing for function statistics. use_fast_dot_product = false # Experimental optimization, much shorter sequence on dot products, treating inf as overflow instead of using mcxsrfour insn dotprod validate_hir = false # Perform validation checks on the HIR during compilation. writable_code_segments = false # Enables a program to write to its own code segments in memory. [Config] defaults_date = 2020123113 # Do not modify - internal version of the default values in the config, for seamless updates if default value of any option is changed. [Content] license_mask = -1 # Set license mask for activated content. # 0 = No licenses enabled. # 1 = First license enabled. Generally the full version license in # Xbox Live Arcade titles. # -1 or 0xFFFFFFFF = All possible licenses enabled. Generally a # bad idea, could lead to undefined behavior. [D3D12] d3d12_adapter = -1 # Index of the DXGI adapter to use. -1 for any physical adapter, -2 for WARP software rendering. d3d12_allow_variable_refresh_rate_and_tearing = true # In fullscreen, allow using variable refresh rate on displays supporting it. On displays not supporting VRR, screen tearing may occur in certain cases. d3d12_bindless = true # Use bindless resources where available - may improve performance, but may make debugging more complicated. d3d12_break_on_error = false # Break on Direct3D 12 validation errors. d3d12_break_on_warning = false # Break on Direct3D 12 validation warnings. d3d12_debug = false # Enable Direct3D 12 and DXGI debug layer. d3d12_dxbc_disasm = false # Disassemble DXBC shaders after generation. d3d12_dxbc_disasm_dxilconv = false # Disassemble DXBC shaders after conversion to DXIL, if DXIL shaders are supported by the OS, and DirectX Shader Compiler DLLs available at github.com/microsoft/DirectXShaderCompiler/releases are present. d3d12_nvapi_use_driver_heap_priorities = false # nvidia stuff d3d12_pipeline_creation_threads = -1 # Number of threads used for graphics pipeline creation. -1 to calculate automatically (75% of logical CPU cores), a positive number to specify the number of threads explicitly (up to the number of logical CPU cores), 0 to disable multithreaded pipeline creation. d3d12_queue_priority = 1 # Graphics (direct) command queue scheduling priority, 0 - normal, 1 - high, 2 - global realtime (requires administrator privileges, may impact system responsibility) d3d12_readback_memexport = false # Read data written by memory export in shaders on the CPU. This may be needed in some games (but many only access exported data on the GPU, and this flag isn't needed to handle such behavior), but causes mid-frame synchronization, so it has a huge performance impact. d3d12_readback_resolve = false # Read render-to-texture results on the CPU. This may be needed in some games, for instance, for screenshots in saved games, but causes mid-frame synchronization, so it has a huge performance impact. d3d12_submit_on_primary_buffer_end = true # Submit the command list when a PM4 primary buffer ends if it's possible to submit immediately to try to reduce frame latency. d3d12_tessellation_wireframe = false # Display tessellated surfaces as wireframe for debugging. d3d12_tiled_shared_memory = true # Enable tiled resources for shared memory emulation. Disabling them increases video memory usage - a 512 MB buffer is created - but allows graphics debuggers that don't support tiled resources to work. [Display] fullscreen = false # Whether to launch the emulator in fullscreen. host_present_from_non_ui_thread = true # Allow the GPU emulation thread to present the guest output to the host surface directly instead of requesting the UI thread to do so through the host window system. postprocess_antialiasing = "fxaa_ex
@Jakob.Hamburg
@Jakob.Hamburg 2 месяца назад
Thank you for showing. : )
@CaptainCanuck1975
@CaptainCanuck1975 2 месяца назад
One of my favorite games, but I didn't like how sometimes you'd complete a race and then have to spend 20 minutes trying to escape the police when you just wanted to start the next race.
@MrRodrigues520
@MrRodrigues520 2 месяца назад
are the career events available as well or only the cars and tracks?
@tropixx_xlr1549
@tropixx_xlr1549 2 месяца назад
Masterpiece
@The_Cool_Cat_
@The_Cool_Cat_ 2 месяца назад
Burnout 3 and Burnout Revenge are the Best Burnout games 😎
@MisterDeldeSaoPauloSP
@MisterDeldeSaoPauloSP 2 месяца назад
Esse game é muito bom .. 😸😸😸😁
@NaldzHobbySide
@NaldzHobbySide 2 месяца назад
have you tried the online feature? according to the list of revive online functionality, Sega Rally is functioning 100%
@tropixx_xlr1549
@tropixx_xlr1549 2 месяца назад
Still sorta rough... The OG Xbox source code has been dumped or reverse engineered, or boht so I hope that will mean great things for Xbox emulation. And a ton of kudos tokens? How? With a cheat device?
@OverpoweredGamingYT
@OverpoweredGamingYT 2 месяца назад
No with a PGR 2 savegame using FileZilla.
@tropixx_xlr1549
@tropixx_xlr1549 2 месяца назад
@@OverpoweredGamingYT I want one of those, even though I don't play this much.
@xgensports9112
@xgensports9112 2 месяца назад
My setup is not running in Windows 11....how did you download it?
@OverpoweredGamingYT
@OverpoweredGamingYT 2 месяца назад
I use the EA app.
@SloughyImpala52
@SloughyImpala52 2 месяца назад
Bro, don’t waste food
@AbdulKarim-nc3yb
@AbdulKarim-nc3yb 2 месяца назад
¹w
@sirtristan01
@sirtristan01 2 месяца назад
It kinda looks worse than Most Wanted? Afterthought of a game when development was focused on PS3/360.
@OverpoweredGamingYT
@OverpoweredGamingYT 2 месяца назад
Yeah it’s does look worst on PS2 & Wii.
@Blue_Y2K6167
@Blue_Y2K6167 26 дней назад
Basically the graphics are worse than Most Wanted, also it reuses a lot of assets like the cars and city parts.
@jaredthegeneralmotorscarguy.
@jaredthegeneralmotorscarguy. 3 месяца назад
You placed 11th.
@jaredthegeneralmotorscarguy.
@jaredthegeneralmotorscarguy. 3 месяца назад
4 race courses to choose from they are: High Speed Ring Trial Mountain Grand Valley-East Section Clubman Stage Route 5
@jaredthegeneralmotorscarguy.
@jaredthegeneralmotorscarguy. 3 месяца назад
Same cars to Gran Turismo 2 0:19 0:20
@jaredthegeneralmotorscarguy.
@jaredthegeneralmotorscarguy. 3 месяца назад
My favorite manufacturer is Chevrolet by General Motors including the Chevrolet Corvette, Chevrolet Corvette Grand Sport in 1996 0:19 0:20
@jaejae17
@jaejae17 3 месяца назад
every time I load into a no hesi server the points never pop up do you know a reason or fix?
@krnewman
@krnewman 3 месяца назад
arguably the best racing game ever made, the Canadian version on PS2, anyway. I bough a phat 60 just to play this on. Glad I did.
@Kacpa2
@Kacpa2 3 месяца назад
It finally looks good on PC. Without effects it looked soulless, cold and empty
@code_renard
@code_renard 4 месяца назад
Man had his soul tackled out of his body.
@thakyou5005
@thakyou5005 4 месяца назад
This is more immersive than most racing crap being released nowadays!
@OPTCO1
@OPTCO1 4 месяца назад
the one trying to steal the cop suv XD
@Sehajpreet0987
@Sehajpreet0987 4 месяца назад
Bro that's not Forza horizon 🤔 game name??
@OverpoweredGamingYT
@OverpoweredGamingYT 4 месяца назад
Yes it’s not Forza Horizon that’s Assetto Corsa
@siberius14spectre94
@siberius14spectre94 4 месяца назад
5:05 Epic.
@sooperdude22
@sooperdude22 4 месяца назад
My favorite busted scene has to be when the State Troopers have your car surrounded, and one of the cops blocks out the camera just as another cop proceeds to smash out the window of your car with his nightstick.
@deedeemerry1295
@deedeemerry1295 4 месяца назад
NFS Hot Pursuit 2: PS2 version >>>>>>>>> All other versions
@MohamedElouarda-qk6ws
@MohamedElouarda-qk6ws 3 месяца назад
Whatever version, this game is the best racing game i had. The benchmark. Everything was inch perfect
@Blue_Y2K6167
@Blue_Y2K6167 27 дней назад
The Blackbox PS2 version have better content in overall, but the EA Seattle PC, Xbox and Gamecube versions featured the playable Diablo VT cop car which can't be playable on the PS2 version.
@IbukiMiodaa24
@IbukiMiodaa24 4 месяца назад
They went so over the top with the busted scenes in this game 😂
@kellne2
@kellne2 4 месяца назад
my crashes after New Game
@nurlybekozenov3327
@nurlybekozenov3327 5 месяцев назад
Where you install Driver San Francisco?
@OverpoweredGamingYT
@OverpoweredGamingYT 5 месяцев назад
Ubisoft Connect
@inpixelsfpv
@inpixelsfpv 5 месяцев назад
□ L1 □ L1 Δ > Δ > mclaren F1LM habilitada
@trikdoutvl
@trikdoutvl 5 месяцев назад
I patched my game now no more black screen but it permantely plays at x8 or something ridicuouly fast. So fixed one issue n created another lmao