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Filmstorm
Filmstorm
Filmstorm
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Welcome to Filmstorm!

If you want to check our asset & project files we have released go to filmstorm.net/store

If you have questions about a particular tutorial, please leave a comment on the video to make it easier to respond to rather than a private message which makes it harder to track the tutorial you are asking about.


We thank you for watching Filmstorm in 2020 and into the future!
Sci-fi Worker Animset Trailer
2:51
4 года назад
How many Zombies can Unity handle?
3:30
5 лет назад
Rifle Cover Animset - Trailer
0:21
5 лет назад
Motion Matching for Unreal Engine
10:35
6 лет назад
Adventure Game Animset Promo
22:52
6 лет назад
Комментарии
@PersonalAccountIndeed
@PersonalAccountIndeed 14 часов назад
Do we think this is a better system than the Third Person Controller starter asset that released around 2021?
@1tsnetwork
@1tsnetwork 11 дней назад
I just bought this pack and these animations are not included
@burnobad
@burnobad 12 дней назад
this is insanely good tutorial. And lmao i stumbled uppon it right after i figured myself how to do this camera but without parent objects, by just using quaternions
@1984ordep
@1984ordep 22 дня назад
Would you make the graphic part of the video? Thumbnails, store listing etc?
@Sergey_Oleshko
@Sergey_Oleshko Месяц назад
@Filmstorm Hello, please advise me on how to fix the error. My status "Animation Speed" is currently set to 1 and doesn't reset to 0.
@Sergey_Oleshko
@Sergey_Oleshko Месяц назад
Hello, does anyone know where the channel's author disappeared to? The video lessons are really good, I would like to see more on the topic of root motion. I haven't found any other good alternatives on this topic, you have the best option!
@Filmstorm
@Filmstorm Месяц назад
Thanks! I’m still here! Just been busy with life :)
@Sergey_Oleshko
@Sergey_Oleshko Месяц назад
@Filmstorm You have very good knowledge of Unreal Engine, don't disappear! We'll be waiting for new topics, and you're doing great! 😎
@ViralGymClips874
@ViralGymClips874 Месяц назад
bro predicted er......er........er........er
@Cordsi_Games
@Cordsi_Games Месяц назад
does my character have to have feet only way? because my first game and i dont wanan redo and add a character/ my player is just not a person no arms no body but its a like a round object thats insvisbale and i want footsteps sound
@burgundyboysyt2272
@burgundyboysyt2272 Месяц назад
If I run down a mountain the lags bug And fly around everywhere
@boythefather9868
@boythefather9868 2 месяца назад
Link to those swimming animation assets?
@Booshi_dev
@Booshi_dev 2 месяца назад
Dude this is awesome!
@dest5218
@dest5218 2 месяца назад
Link is down, please help!!
@knusperjunge
@knusperjunge 3 месяца назад
I got a funny problem, "ArgumentException:Input Axis RightStickVertical is not setup." I should be able to move the camera now, but i just get this error
@Filmstorm
@Filmstorm 3 месяца назад
You need to setup a custom input for the right stick, called RightStickVertical in the input manager. docs.unity3d.com/Manual/class-InputManager.html Right stick vertical should be 5th axis - or change axis by testing moving the right stick.
@knusperjunge
@knusperjunge 3 месяца назад
@@Filmstorm Omg, I am so incredibly dumb; I wrote „RightStickVerticale“ in the Input Manager, that was the problem 😅 Thank you so much and sorry for wasting your time
@knusperjunge
@knusperjunge 3 месяца назад
Hello peoples, i have a problem with 4:17, when i write "GameObject" unity give and error message saying:dis aint gonna work; any Idea on how to fix it?
@Filmstorm
@Filmstorm 3 месяца назад
Do you have the correct namespace at the top of the script using UnityEngine; GameObject is a base type from unity engine so shouldn’t have by errors involved. Check to see what the console error is and I can have a look.
@knusperjunge
@knusperjunge 3 месяца назад
@@Filmstorm 1. Looks like it works now, which is weird cause i did the exact same thing but, oh well and 2. How the hell did you reply in 6 minutes??; anyways, thank you :3
@Filmstorm
@Filmstorm 3 месяца назад
@knusperjunge great to hear it’s working 👍🏼👍🏼
@knusperjunge
@knusperjunge 3 месяца назад
@@Filmstorm got a funny problem again, "ArgumentException:Input Axis RightStickVertical is not setup." I should be able to move the camera now, but i just get this error
@HarpDevCo
@HarpDevCo 3 месяца назад
Tutorial would be amazing
@vatsoffice
@vatsoffice 4 месяца назад
the link to the project is not working
@TheArsolidGames
@TheArsolidGames 4 месяца назад
how to put the dependencies on the partner center?
@GiggaLicka
@GiggaLicka 4 месяца назад
The climbing of ac games feels more like rock climbing/bouldering
@РексДинозавр-ж3л
@РексДинозавр-ж3л 4 месяца назад
Hi, friend, I can help with the camera breakdown and make it better. Here's my idea: if (Physics.SphereCast(transform.parent.position, Radius, desiredCAmeraPos - transform.parent.position, out RaycastHit hit)) { Distance = Mathf.Clamp(hit.distance, MinDistance, MaxDistance); } else { Distance = MaxDistance; }
@StephenWebb1980
@StephenWebb1980 4 месяца назад
If you want an over-the-shoulder offset there's a better way, just add the CinemachineCameraOffset extension. There's no need to mess with the screen offsets there
@Vigo_dvl
@Vigo_dvl 5 месяцев назад
I know this is old but do u have a tutorial or playable demo?
@Alinubu
@Alinubu 5 месяцев назад
wen sprint and jump? 😂
@tomascampo2283
@tomascampo2283 6 месяцев назад
It was a great tutorial, but since i am not using unity Input System, i need to create an empty game object wich i will rotate and the camera will follow that, i couldnt right now use the freLookCamera for that, I will try anyway. I will download the project of this video and copy all the code i can hahaha ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-537B1kJp9YQ.html Anyways, you did an amazing job explaining!
@tomascampo2283
@tomascampo2283 6 месяцев назад
i am just half of the tutorial and you already covered the basics awsomely, i will comment at the end again to tell you my progress!
@toprak8082
@toprak8082 6 месяцев назад
The link is broken
@NikolasKeyj163
@NikolasKeyj163 7 месяцев назад
I have a question, I did everything as in the video, but at the end of the lesson the character either turns or Jog but does not run, but everything is looped
@abhijit3322
@abhijit3322 8 месяцев назад
If I'm creating a 2D Blendspace for walk>Trot>Run, what are the highest and lowest values for the axis for "Direction"? For speed, the range is from 0 to 2, which is acceptable. Additionally, please advise on how I can incorporate Turn Left and Turn Right animations for the walk>trot>run within the same 2D Blendspace.
@Bunnymadeit
@Bunnymadeit 8 месяцев назад
Big THANK YOU 😊
@zhainhudan1566
@zhainhudan1566 8 месяцев назад
Can i get the project?
@HammaGaming
@HammaGaming 9 месяцев назад
What if the player is stuck to wall does it still run animations ??
@jeroensprokel856
@jeroensprokel856 9 месяцев назад
I would love for you to make a superman flying motion match. Like how faster you run how different he takes flight. So if u stand still and levitate off the ground it feels natural. If you walk slow and then take flight he just gradually levitates pushing off with one foot. If you run and take flight he pushes off the ground harder and more momentum forward. Hope you catch my drift but what i miss in superman games is the reeves superman flight feeling. Most games have 2 states. walking and flying. Switching between those two feels so unnatural. Trust me if u crack that animation and implement it in a superman game it would take the world by storm my man. If there is anybody that can do it it would be you :).
@TwoBrothers005
@TwoBrothers005 9 месяцев назад
Bro ur top notch! Best gamedev I ever saw on RU-vid
@siphochabalala7680
@siphochabalala7680 9 месяцев назад
Nice Tutorial series, very useful, I would like to use the same functionality as the sprint for walking, how would I go about doing so?
@TygerGlenn
@TygerGlenn 9 месяцев назад
This video and one other keep showing up in a search for cover system with unity playmaker. I was curious if it is available or if this channel is no longer maintained?
@turkey0709
@turkey0709 10 месяцев назад
I have a problem with the variable of pelvisOffset, even if don't use it, the IK works correctly. But if I set a value for the pelvisOffset, the IK can’t work correctly, and the position will go up
@thefennec637
@thefennec637 10 месяцев назад
why prefab changes in fsm game object
@bloingobigsby
@bloingobigsby 10 месяцев назад
would this still work in unreal 5.3? any major differences besides enhanced input?
@CptFlatula
@CptFlatula 10 месяцев назад
Hi! Thanks for the tutorial! After some tweaks I think it looks pretty good with my custom animations. I just have a problem with the stop animations. Even if my character is running with a speed of 2, when I stop my character the stop animation is the walk to stop animation. And not the run to stop animation. Do you know how I could fix that? I tried making two different states for walking and running with no luck.
@amerboss99
@amerboss99 10 месяцев назад
hands are not animated
@Eradifyerao
@Eradifyerao 11 месяцев назад
I still hate game logic as much as actual programming code. Would be nice to just have preset universal actions events that I can set so I can focus on artistic stuff 🤣🤣
@jodyclemons4235
@jodyclemons4235 11 месяцев назад
ok so it is not on the site anymore
@Filmstorm
@Filmstorm 11 месяцев назад
Hey, I will find this and bring the link back on for you
@TheArsolidGames
@TheArsolidGames 11 месяцев назад
Dude, I saw dozens of videos and tutorials on the internet, I looked through everything, downloaded countless programs and never managed to put a build on xbox. You made it simple like a boss, my hero. God bless you, thanks to you ill be able to put all my games on Xbox. On Credits of my Game ill put you as especial thanks, Thank you so much!!
@cristiancapannini3796
@cristiancapannini3796 10 месяцев назад
not working
@cyruspein7595
@cyruspein7595 Год назад
is the project file still available for download? I couldn't find it on your site
@Filmstorm
@Filmstorm Год назад
I’ll double check and provide a new link if the old isn’t available
@ishaan9597
@ishaan9597 Год назад
the link is not workingggggg
@saidkadri5620
@saidkadri5620 Год назад
can i use it in UE5.3?
@Filmstorm
@Filmstorm Год назад
Yes it has been updated for 5.3 now :)
@madclowninc.4233
@madclowninc.4233 Год назад
Is it possible to develop a full game for Xbox 360 in 2023? Using unreal engine
@yearight1205
@yearight1205 Год назад
Been almost a year since I bought this, and I wish more than anything you would some day consider doing a pack for a two handed axe. There are zero Barbarian 2 handed axe animation packs, and I often time think about some of the incredible work you did and hope you'll return.
@Filmstorm
@Filmstorm Год назад
I would love to do this - what kind of moveset are you after? Any reference material would be great!
@yearight1205
@yearight1205 Год назад
@@Filmstorm I wish I could, I been looking and can't seem to find anything in terms of videos. I was hoping to make something based on the Death Dealer comic book character by Frank Frazetta, sadly they never turned the Death Dealer into a cartoon, movie or video game. Not sure if you know what that is.
@CodexCornerGames
@CodexCornerGames Год назад
This video is perfect. Simple, concise, to the point - I love it. You've got yourself another sub. How would you adapt this for first person though? I'm looking to use this controller but I need it to work the same way in first person. I'd appreciate a response, thanks.
@Filmstorm
@Filmstorm Год назад
The actual principal is the same but I recommend setting the offset basically to zero and turn off obstacle avoidance as it’s rotating on the spot. Cinemachine might be a bit overkill for a first person camera as well, but definitely achievable let me know how you go.
@lawrence9713
@lawrence9713 Год назад
and yet, 5 years later, in 2023, games like Wayfinder or Palia cant have this? Wow