Titanfall 3 is real. Titanfall 3 is real. Titanfall 3 is real. Titanfall 3 is real. Titanfall 3 is real. Titanfall 3 is real. Titanfall 3 is real. Titanfall 3 is real. Titanfall 3 is real.
My current Subnautica, Survival mode: -No seaglide until I have a base. -No seamoth until I have a base. -No Cyclops until I have a base. -No prawnsuit until I have a base. -My friends and family decides where I build my base. Poll Closed: Lost River.
If the ocean makes you want to enter it for its beauty, but you can't step foot in it for its terror, congradulations, you have a near-perfect game world Subnautica 2 is on its way to early access, thats not speculation but fact so keep an eye out!
I really don't like the safe shallows, mostly because they suck. I specifically go behind the Aurora to see if I find anything new, in each run. The only time I died to a reaper was because I was showing it to someone on discord, on my phone. I killed a ghost leviathan juvenile on my first playthrough. The only things I fear are mesmers when I'm low on oxygen, bleeders when I'm low on health and warpers when both. Also, crabsquids aren't scary, they just suck.
Knowledge doesn't help, you just transfer the syndrome somewhere else. I don't even build in the Safe Shallows, I live on the Floating Island.... Who needs to go into the water at all, after that?
The titanfall community reached the hollow knight community's levels of schizophrenic after respawn blue balled them for the 7th year aniversary instead of something actually hype.
This is true. Finished it a month ago and wanted to avoid spoilers up until I got done with it, but that's impossible to do with it being everywhere on youtube. Reapers were everywhere in snippets of the game, nothing was a mystery until I dove deeper and got the "what are you?" message.
This is one if very few games that actually scares me. I can't swim, never learned plus my right shoulder can't rotate fully, plus drowning is one of the worst ways to die imo. If you want the syndrome to return, I recommend mods like persistent reapers. Sequel isn't as good but it ain't bad.
Ive been glitched into the lava zone by the reaper behind the aurora before due to it knocking me through the map thank god i was in my prawn suit and had just enough supplies to get back to the surface
If it was feasible id b-line straight for lost river and build a base there first next to the ghost leviathan but alas the need for very specific blueprints and surface resources makes it inherently annoying
I think playing sequel after the the original would give any of the same effects Like you already familiar with fundamental basics Yes we don't know much about size of the map and fish but it's largely the same but well... larger
Nothing is a one time experience like outer wilds, quite literally one time, the progression is yours unless you lose your memory somehow 😂 you can pick up and clear in 20 mins from new game, cause there is no ingame progression, knowledge is a one time experience 😢 if you learn you learned and cant unlearn specially with tbe ending so much time piece everything together and going for a risky attempt worth eveything is a one time feeling, very like first clear of subnautica but at least subnautica qe can replay 😢
I thought this was going to be about the bug where creatures rarely get their home point reset to coordinates 0, 0, 0, causing them to wander to the Safe Shallows where the game's origin point is. Had this happen with a Ghost Leviathan once.
What I believe is that I had hope for Titanfall III, but the Respawn that made Titanfall II is essentially extinct. Even if the leaks were real, even if it got confirmed, and even if it started production and development, it wouldn’t bring the satisfaction many pilots envisioned. It’s a dream lost to time I fear.
I'm just here to coment on the thumbnail - that bread was teleported to you, because someone thought you mean team fortress. As a represebtative, O'm sorry
I didn't have any issues with below zero. I thought it was fun aswell. People held their hopes too high, but subnautica has already been done, there's only so much world building they could create. I guess it's inexcusable that the game flopped as much as it did, considering the 5 year difference between the first and second game I get it should've done much much better. But I still had a good time playing it.
I've always loved building bases in the crash zone mesas, since they feel like a secret biome not a lot of people know about. While still a bit unsettled by the reapers, it's way more eerie if you kill them all. The zones they are in are so empty without them. I once killed all of the reapers in the mountains, and going around there was terrifying, like the ghosts of the reapers were haunting me for what I had done to them.
It took me like half the video to place where your voice sounded familiar from; you sound just like Jean Vicquemare, aka Man with Sunglasses, from Disco Elysium.
When I originally had this issue, I was understanding enough to know that it was just apart of the game's learning curve to conquer your fears in some way. Down the line I learned that there are tons of safe areas and really pretty areas at the same time. One being the grand reef by the sea treader migration path, or the grassy plateu with the reefbacks. If I gotta be in a leviathans territory I'm gonna make sure they can't spawncamp me at my base. So using the passive leviathans makes it so much easier on the mind
im stupid and in my first play through i wanted to find a spot with as much widespace to build out my giant base...the obvious choice was the cliff sides by the deadzone...