BDK is great it veeeery low keys, but then into 6s or 7s it gets massacred, and even with CD theres some bosses tankbusters you can't survive if they come to close to each other. Its sucks and hard to go up in the key ladder if you are like a normal player
I am totally overwhelmed. I played 7ish years ago with a Fury Warrior, stopped playing until recently. Picked my DPS back up and took a couple days to knock the rust off but now I can do my rotations and CD's in my sleep. I started a BDK last night thinking I wanted to branch out to tank since that's what I play most of my other hack n slash games and even D&D. I saw all of the buttons for BDK and all the varrying CD times and got lost.
Great video, got a question though. Tanking as brewmaster in m+ (7-9 range) I'm having quite the problem gathering adds when they spawn in boss fights or when someone accidentally pulls a pack, no real long range aoe spell options either. Any tips on that? Or should I just talent into Ox Statue for those moments?
Not to mention, Delved are just visually unappealing. Like i dont want every single delve to be just some fuckoff cave/mine. Oh and i wanted SOLO content like horrific visions, not Brann Babysitting content! OH AND - Most of the mechanics are just not fun.
Hey 👋🏼 I’m a huge fan of brewmaster since mop but blibli keep nerfing the stagger and playing only tank on wow I’m so sad but there is a huge difference between monk and every other tank when it comes to survival etc because the stagger is so bad right now 😢 hope blibli will do something for the monk ❤
Prot warrior's tankiness is amazing, you mentioned how you tanked lower keys with 570 or something, while I could do +2 in 523 or something, and easly +2/+3 s with 540, seemed a bit challenging, but manageable and fun
I get the whole external healing required part for brew monk, just checking some logs that is definitely a thing in tank damage heavy dungeons. However, it seem to be not that extreme, seems like healers can still deal damage fine, seems like the self healing provided by monk is still usually twice as much as the external healing, etc. But damage wise it definitely seems like brew master is by far the strongest overall damage tank class in M+ right now, so I don't quite get the dissonance here. Maybe you were speaking mostly from a raid perspective and not M+ for damage? You also said about prot pally that they are being used to push high keys right now. The same is true for Brew. Yet you speak very differently about them. I think there is a real chance that both paly and brew will actually not be able to live the literal highest keys once people are pushing the limits, but that is yet to be shown for both of them, don't you think? So far it looks like they are both quite equal in that regard.
Yeah, Monk's a total glass cannon in M+, and the polar opposite in raid. It's a difficult balance problem, since you don't want to just make it the best at every single aspect of the game or nerf it into unusability, but it is a problem that needs to be solved. A tank that is this un-tanky in M+ is a real issue. Pally is in a similar boat, but as always, they are able to compensate for that through a combination of insane group utility and defensive CD's, neither of which are options Monk has ever possessed.
I usually think your videos are amazing, prolly the best wow content I found as a tank. But this video .. I realize that it's a fury warrior guide in disguise, or the chapters are not well marked.
It is the best way to level. We're not going to dishonestly make a video about leveling as Prot when it's not something we would do for this expansion.
@@WoWatNight Fair enough, I was just making the point that it was hard for me to use this video as an allready lvl 80 prot warrior. Had to watch through it to catch the exact second when you switched to explaining actual prot stuff - which is not marked as a chapter, it's in the middle of one, and it's very easy to miss. Not crying here, just trying to give some feedback that might help other players later on. Cheers!
@@WoWatNight PS I loved your Dragonflight S4 Mythic+ Tank oriented videos.I just got back to WoW after 10 years, so it helped massively to understand how to play. Thanks!
Prot pally is my absolute favorite. However i play pvp pretty much exclusively. They destroyed prot pally big time. Doesnt feel like a tank whatsoever. Its just a weaker ret pally. I hope they fix it soon, i pretty much HAVE to go holy to be in any way shape or form useful.
One of the largest problems with avengers shild is that they removed the HP generatrion at the beginning of DF, it just feels clunky to play, and you already mentioned the selfhealing and defensive nerfs for Ppal. And I kinda like the idea if one of the Hero talent trees (probably lightsmith) would interact with AS.
Yup, it was a really, really bad idea that they had been trying to push forward since BFA. They kept putting it in during the Alphas, getting massive waves of negative feedback, and pulling it out. In DF they finally decided to just ignore all of the feedback, and here we are.
I’m so sad as I had high hopes for Brew in TWW but it’s literally DF S1 all over again. We feel like paper, our self healing is non existent and Celestial Brew which used to be a great CD is complete garbage. Blizz just doesn’t care enough about brew because it’s not play by enough people.
It’s obviously my skill issue, but I struggle on my DH tank. I have 602 ilvl, and if I go to +5 or higher dungeon I just live on a brink of death all the time and I don’t understand why. I just can’t survive there
First xpac i decide to go full tank. Cause i want to break fear of tanking mythics lol Im a dh Just wabt to say... sorry to all the tanks that couldnt get dps to do what they were supposed to do. Cause now im in that hotseat. I am enjoying the increased level of dungeons well mechanics for under 5 keys. But yeesh my frustrations come from people not adapting or following instruction and bailing at first sign of problems
This is pretty much how it goes! Everything's way overtuned at first, it hurts, doesn't feel great! People complain, and nerfs happen, but they come too late for anyone to be thrilled about it.
I cannot fathom why someone likes the monk animation. Mold-green wind with no character movement? Doing a silly ballet twirl instead of an actual martial arts kick? Impact sounds that, eyes closed, are more reminiscent of toddlers playing with dough?
I don't know why some people say both hero specs on paladin are boring. Lightsmith is boring but templar is super fun. It makes eye of tyr a 40 second ability cause it becomes a hp generator. Gives a 15%hp absorb, 15% heal turned into absorb for overheal and a bunch of damage. You get to use it 3 times every 1.5 minutes. How is that boring? It's super fun. Oh and longer steed duration, which is really nice.
Brewmaster isn't as much fun to play as it once was, and I think the same survability issues still exist as they did in Dragonflight, but even tho we were squishy we got a ton of damage. I agree that the monk still gets the highest damage output of any tank, but it doesn't seem to be nearly as good as it was back then, when we could catch damage in the overall damage output. Now, most of the time, you can only do 40-50% of the highest damage output. That's sad, because now we're just squishy tanks with some utility, a little bit more damage than the others, but the complexity is still unsatisfactory. They took away some of our keybinds, but I honestly would have preferred to have more buttons to click and be rewarded with massive damage for doing complex rotation correctly, rather than having fewer buttons and not even being able to feel like I've mastered it and am now getting rewarded for playing right. We are fighting for our lives rn on tyra, it's gonna get even worse on forti
My butthole hurts from early season dungeon leavers. Every single streamer shows MANY wipes in high keys… but pugging… oooooh no… one wipe and they scatter like roaches when you turn the light on.
Majority may feel like tanks are balanced, but the one thing they dont realize is tanks are balanced right now because none of them feel powerful. They all lack finese.
Maybe, if a lot of people think different, its you that is in the wrong. Tanks feel weaker than they did at peak Dragonflight, but thats a good thing because the level of power they had was absolutely ridiculous and overtuned. Druid, DK, DH and Warrior still feel quite powerful and with a little bit of tuning on Monk and Pala, all of them are valid - which is a state I never encountered in WoW before.
I can totally agree that Warriors need to have some support such as a secondary stat buff or a defense conversion buff. Warriors are at their peak and running well in TWW. Monks have always had this terrible setup requiring so much more healing and scaring the heck out of healers with their fluctuations. A simple Yak defending statue again would solve that problem and allow a monk to not be OP. You can even give them a counter-strike attack that would stack until they reached a certain amount of damage then hit enemies back with all of it to really emphasize either aoe damage or single target heavy damage. DKs should have changed back to Frost spec being the tank spec with frost armor as their big defense and converting elemental damage into defensive shields. Blood dk still feels like it should be a dps spec. Druids should have a proc to convert their form into a porcupine hybrid that will give them powerful offense along with increased defense. They need more speed and defense spell retention. I think thorns buff should come back for druids while adding other animal features to act as buffs. A turtle shield added to their toolkit and the porcupine proc buff while also converting more stat increase to versatility. DH are like you said so good. Paladin tanks like you said need the avengers' shield heroic interactions and their consecration should have explosive damage in between its normal continual aoe damage. They need to hire us so we could make all the classes better and truly what we as players want. lol
Monk rework alongside the tank nerfs completely ruined brewmaster for me. Current meta build is beyond trash to play. Nothing about the class is enjoyable. I was top 50 BrM last season.
2.4k brew here. I really think it is just a gear thing. My biggest issue as of now is running out of purifying brews but I think that issue will be solved once i can switch to two 1h weapons (am using pta). One other thing I have noticed is alot more initial damage on pulls than normal, so most of the time i will lead into a pack with dampen harm, nizauo, fort brew, or drink a juiced celestial brew. also i think if you are not running blackout combo you are trolling.
Blackout combo Def required. Lower brew cd, dmg and 5% Dr on breath, and purifying chi. That said. Blackout purifying chi should be on purifying brew not celestial brew. . Unless I'm missing something it only influences your next celestial and not the present cast one. If it just added 3 stacks to the present shield I wouldn't mind it s much. I do still feel more squishy on my monk than my dh by a considerable margin. Damage intake is smoother, but substantially higher. Even purifying red, to keep solid shield sizes. Lowering shield cd, and maintaining enhanced BoF for more dr. Just doesn't compete with dh uptime on spikes into demon form. Or spikes into spreading fiery brand. Where you have no major vulnerability windows with good rotations. BrM? Outside when I have a large stacked shield, it's not even close. Purify is very nice on red stagger, and avoiding overcap. But the baseline damage I'm taking seems too high. Nearly using both my heals on cd, boosted celestial at the earlier stages of a pull. And Blackout combo to rotate through them faster. But the window between those is too long, and my self sustain isn't nearly enough relatively speaking in those intervals.
There's definitely some truth to that. More gear makes everything better, and Monk has several scaling factors on defense: Mastery, Armor, and Stagger Value, so they will maybe start to catch up once gear values enter the 630+ range, but they're already so far behind that even then, it's not like they're going to be competitive, just less awful.
I mean Liquid, Echo, and Method are running a Monk tank for almost all fights in Mythic RWF progress. They would have for Nexus Princess if Druid wasn’t so ass across the board. Why is that if they are that bad?
@@Hatim.san7 3:28 “Now it’s just really not competitive for any content at all” I get that’s an opinion, but you can’t expect someone not to point out the top 3 RWF guilds are running a lot of Brewmaster Monk.
Hi Llarold, I actually found your content via your POE channel when i started playing POE as my side game as well and WoW has been my main game so seeing this channel was just funny since it was like oh shoot this guy also plays WoW and I never knew that.
My prot War takes such little damage, And i’m loving it. Easiest first week ive ever had. BTW, Earthcrawl mine is doing precious quest today. Use it to cheese to tier 11 ( youll know how when you hit an enemy with mine carts )
'Oh, it really doesn't get better' accurately describes gearing up a brewmaster right now, yeah. Even my prot pally feels better and atleast Templar has some output. Edit: Heavily agree with hero talents, but not just for Prot Pally. Colossus has some annoyances, Lunar Beam was a dead talent for 4+ seasons that they built a hero tree around, DOTC catweaving/bearweaving is DOA outside of like pure ST raid offtank situations, both monk ones suck, no combo proc interaction kind of cool stuff that fits monk, dh was completely uninteresting to me, and even like deathbringer uses a frost scythe as blood because Blizz is really that lazy and San'layn which I actually liked is DOA with the current tuning. The fact that prot pally didn't have a hero talent built around avenger's shield or big meaty concencrations or something is a real missed opportunity. Really a shame.
@@SupDude12345 I’m waiting for hunter tank myself, I’ll get in line, I know Shaman was supposed to have a tanking spec in Vanilla :D But I really want Blizzard to add more Tank spec to finally (maybe) increase the number of tank player overall.
@@nicolas.p1750 Heard this before, tanking with pets sounds insane in the current game, it'd have to be a new unique thing, I'd like to see it too tbh lol
As a healer, I always found monk to be horrible to heal. I tried to play one so I could understand it and I just sucked at it lol. Anytime I see a m+ with a monk tank (I do 95% pugS) I skip it. Idk what it is but I just go into panic mode when it's a monk tank. I think I ran into maybe 2-4 monk tanks that felt like they where warrior's in that I hardly did any healing (back in DF and SL I haven't healed one in TWW yet). For the most part I just hate their talent that makes the dmg come later or whatever it is. It just feels like I have to pump heals into them. At least with DK and their spiky health bars I know that they can get back to 100% on their own pretty quick. Maybe it's just there are a lot of bad BM that don't understand how the time thing works with their dmg taken? IDK. I know I couldn't figure out after trying it for a bit lol.
Love healing monks as holy paladin. Get full value from my absorbs and ST heals. They are a great target to focus my healing without wasting them like when i have a DK, War, or DH. Plus they die way slower then Prot Pal. Bear druid feels similar.
@@gohomehero See makes me wonder if I just had bad luck. I always find them more difficult to heal, but maybe part of it is that I just don't understand how their toolkits work as well as the other tanks.
Freaking love brewmaster but every time I attempt to play them since bfa 60% vers corruption I feel like that meme of the guy drowning in sweat while all the other tanks are just chilling and singing a long like itis nothing. However it feels like they should feel way more like warrior with a bit better self healing.
I’m just worried they’re going to nerf the absolute fuck out of Prot Warriors. Like the typical “they’re having fun, this can’t happen” and they’re bottom of the barrel the rest of the expansion, as usual.