Oh absolutely, and a PROPER remaster. They had a good idea with Soul Memory affecting PvP, but Fromsoft games didn't have a good multiplayer until Elden Ring imo. I'd love to see all the games remade to have modernized combat and mechanics
if u play from PC there is a mod that change the lighting of the game, which make the graphic of ds2 so fricking amazing, the name of the mod is "DS2LightingEngine SotFS", u should try it
Dark Souls 2 is bad because the designs are very heavily influenced by multiplayer. Playing it single player is a hollow experience compared to the other games. If you played Dark Souls 2 while it was current and wasn't split between several versions the game makes MUCH more sense.
Yeah, I figured. I was a bit uncertain because you don't have to be human to get a summon come into your world. DLC is definitely a difficulty spike compared to the main game, but I enjoyed it... for the most part lol
@@jauneork278 Ironically, that's one of the hardest for me. It might be the input delay on my controller, but I can never seem to time the rolls right. That, and it was the first time I fell victim to roll catches
@@chriscastaway it's more that DS3 was when they started designing enemies assuming the player should ALWAYS have access to powerful rolls (high I-frames, low stamina usage, long distance, short recovery). They first added them in Bloodborne but the enemies were too easy or too unfair so they started designing enemies ASSUMING every player has access to powerful rolls. This leads to enemies having almost no downtime between attacks, much stronger tracking, incredible gap closers etc. Makes fights feel more intense but once you start to see the point you can't unsee it. Dark Souls 3 gets a bit tedious with this knowledge. Elden Ring solves this problem with ominous timing and input reading. Dark Souls 2 tried to balance this with the ADP stat. I understand your criticism about "changing things for the sake of changing things" isn't charitable to the design team.
@@nathancourtney94 "changing things for the sake of changing things" isn't JUST about ADP. It's also about the idea of losing max health after death, the fact that you get invaded despite not being human, putting fragrant branches of yore in front of areas to prevent exploration, the unnecessary extra fall damage, doubling the amount of enemies in Scholar, just to name a few. Obviously, opinions are subjective, and you can say it isn't charitable to the design team, but at the end of the day it's criticism like this that helps the design team see what they can do better in future, and I think they've done an excellent job since, even in DS3.
Just sayin I beat Mohg on my 1st try and Pontiff took me less than 6 hours, both runs were my first time and... I levelled my Vigor a lot, and used Mimic Tear ashes for Mohg 🤣
Lmao damn those mimic tears are a treat😂 also sry if my first comment was rude i was thinkin about it after i wrote it i was just salty after the 6 hour stomp
My main criticism of the Mohg fight is the "get off me" move where he summons bloodflame to rain down above him, which means melee has to disengage. Then again, my favourite fight is Morgott somehow, who has one single "get off me" move at around half health but it has narrative weight. If you didn't fight Margit 1-2 times beforehand I think Morgott would be held in far higher regard.
I definitely agree with you on that, but I think owing to Mohg's entire deal, he can get away with it as opposed to someone like Malenia for example. I think the 2nd fight with Margit is what makes Morgott's fight held in lower regard, because you can have the 2nd Margit fight less than an hour before the Morgott fight on a casual playthrough. Even then, I can definitely see why Morgott's is people's favourite in the game
22:20 i disagree with that being a point against him, he's supposed to be a villain, disgusting lore is a part of what makes you able to hate him and encourages you to defeat him
That's definitely a fair point. That part is completely subjective, because I found out that my personal preference for lore tends to be complete badasses/final tests that encapsulate the story of the whole game. I guess my point there is less that the disgusting lore takes away from the boss, and more that the disgusting lore makes me feel weird for enjoying the fight, if that makes sense
@@chriscastaway well look at it this way you're enjoying fighting and defeating a complete scumbag evil guy which is totally understandable, it's not any different from enjoying the death or defeat of a villain you hate in a movie/tv show
Cool list! For me I'd probably go: 1. Old Hunters 2. Artorias of the Abyss 3. Ringed City 4. Ashes of Ariendel (I love the Friede bossfight as well as the atmosphere of the painted world, I do wish they had released the DLC as one as originally planned though, because it's very apparent how intertwined the DLC content is in DS3 with the painter story) 5. Old Iron King 6. Burnt Ivory King 7. Sunken King
@@chriscastaway Yeah DS2 just never clicked for me personally, I liked a few fights like Looking Glass Knight, Sir Alonne and Fume Knight, but combat just feels rather cumbersome at times and even though I liked Fume Knight, I died so many times trying to predict the right time to roll, and rolling in that game probably feels the worst of any game in the series imo
As I said, I don't count Stakes of Marika because there is the chance you might leave to level something up and come back, and you can't warp to Stakes of Marikas. So I base the runback from the Site of Grace, which includes the elevator ride you have to endure every attempt. Also, I 1st tried Mohg with a summon, so I never noticed it lol
When you were discussing how you got went from Malenia to Godfrey i had to take a second and say "wait thats exactly what i did...." Literally 1 to 1 . Also great video tho i personally thought Radahn was a little better than you eanked him while i agree the dive bomb is a little much at times the fight is overall very well paced and the idea of finally putting down the warrior who got lost in his bloodlust is just a nice narritive. I was also very disappointed by Astel but only by the fact that its weapons from the soul are lame as hell
I think if each attempt didn't require me to use torrent for 30 seconds just to get to Radahn while dodging his attacks, my memory of him would be better. For Astel, yeah the weapons you get from him are lame AF, and the design feels like someone just put a bunch of random stuff from other entities together and said "fuck it" lol
Gotta admit i do love the mohg fight. My favourite is probably placiddudesex. The spectacle is awesome and its a great fight. As for soundtracks, Godskins would be my top pick. Its just epic.
Godskins is definitely a soundtrack that has grown on me since my first playthrough, but I think it is kinda wasted by having it be tied to the Godskin fights. Imagine if someone like Maliketh had it instead, it'd be quite fitting for him and also a lot more memorable than his current OST... I genuinely can't remember what it sounds like 🤣
@chriscastaway this is true but that just means I get to hear it at least twice in one playthrough. 4 times if I decide to do the 2 solo apostles. I don't remember malikeths ost at all. Maybe because his health pool is teeny and he dies too quickly.
I forgot to add the tiers to each boss, so SPOILER ALERT for this comment! Tell me how you'd rank these bosses, and the grades you'd give them. Astel, Naturalborn of the Void = D+ (Alright) Regal Ancestor Spirit = D+ (Alright) Rennala, Queen of the Full Moon = C (Good) Fire Giant = C (Good) Lichdragon Fortissax = C (Good) Radagon of the Golden Order/Elden Beast = B (Great) | Radagon = A+ (Fantastic) | Elden Beast = E (Bad) Starscourge Radahn = B+ (Great) Godrick the Grafted = B+ (Great) Morgott, the Omen King = B+ (Great) Rykard, Lord of Blasphemy = A- (Fantastic) Malenia, Blade of Miquella/Goddess of Rot = A- (Fantastic) Maliketh, the Black Blade = A- (Fantastic) Dragonlord Placidusax = A- (Fantastic) Godfrey, First Elden Lord/Hoarah Loux, Warrior = A (Fantastic) Mohg, Lord of Blood = A+ (Fantastic)
@chriscastaway Honestly, since Elden Ring was released I've had a small obsession with FromSoft games. I first played vanilla ds2 way back and didn't really try any of the others after that until I'd played Elden Ring. And now Bloodborne is my favourite. Looking forward to more Soulsborne stuff
@@weirdybeardystuff9261That's a very interesting journey through FromSoft. I never managed to play vanilla DS2, so I was forced to play Scholar, needless to say it's my least favourite of the ones I've played so far lol
@chriscastaway yeah it's not the most orthodox. Just playing DS2 vanilla put me off playing DS2 at all so haven't picked up Scholar just yet but it is on the list. At the bottom. With the Rotten.
Woops... I slipped?🤣 But seriously, it really is a great DLC, it's just a case of one of them having to take the bottom spot. I'm in the process of doing an Elden Ring Main Bosses Ranked video, and I've run into the same problem 🤣
i agree with most placements but i would put Ringed City over Artorias personally. I agree ds1 is more consistent but ds3 reaches higher highs for me with midir and gael 🐉
I absolutely agree with that, Ringed City's heights were definitely the peak of my experience, and the top 3 really do come down to personal preference. I think Halflight just annoyed me too much to justify a number 1 placement
Definitely a great fight, but I wanted to spread the bosses across all the games equally, so 2 for Dark Souls, 2 for Dark Souls II, 3 for Bloodborne and 3 for Dark Souls III
I think DS3 is severely overlooked in that aspect. Nothing beats DS1's DLC, but The Ringed City came close imo. I personally never got the criticism of "DS3 just constantly references DS1" because it's a sequel, that's what it's meant to do. That'd be like complaining Red Dead 2 made too many callbacks to Red Dead 1, and at least DS3 did it in a way that felt like it made sense and was respectful to the first game unlike DS2 imo
@@chriscastaway i don't have any problems with the callbacks and reused assets, sequels do that. I don't like how every boss seemed to be an attempt at making another ds1 dlc boss which kinda misses the point. The dlc was so good because nothing else was like it. If every boss is that fast moving, only the ones that are really good bosses shine through. I think elden ring suffered from this too but the player is faster in elden ring so it's just all faster in general
@@mememan5466I never thought about it that way before, but it's an interesting perspective. I always saw it as DS3 doing what Fromsoft always does, which was to improve/perfect aspects that they worked on in the past for better or worse. I definitely agree that by having all the bosses be fast paced, few stand out, and I guess it did bite them in Elden Ring because they had to come up with new ways to make the boss fights' challenge stand out
And basically surpassing it , manus is literally 10x more fun than artorias and honestly in ds3 dragonslayer armor and champion gundyr are more fun to fight your opinion basically sums up to “im a contrarian and because of that i think that this thing is trying to live up to something when its not “ sorry to say but ds3 sekiro elden ring and bloodborne have dar surpassed what artorias has contributed ; just because its a similar philosophy or style does not mean that artorias is better than the likes of gael or that kalameet is better than midir
Thanks! I definitely recommend playing Bloodborne if you can get your hands on a PS4 or PS5. I think it's a little overrated when compared to the other games, but still worthy of being called a masterpiece. I'd recommend playing DS2 as well, but it's better to keep an open mind about that game in particular
Also. The orphan of kos for me was an upset after hearing all the hype... he definitely didn't take me anywhere near 80 any amout... i did it in under 10 tries
Yeah, usually the argument for "hardest boss" before Malenia was always a toss-up between Orphan of Kos and Laurence. Even if the difficulty was overhyped, I still think between the two, Orphan is a much better fight
That's fair, I guess if you play Elden Ring before DS3, Gael can be a little bit of a letdown, but I think Phases 2 and 3 differ enough for him to stand out as his own thing