So many classes and yet there is barely any difference between them in fighting style. Just dash, aoe, combo. Just different animation and skin but the same fundamentally…
Hi. Looks like you got a nice display there. I'm still waiting for the 5120x2160 45" oled display from LG and RTX 5090 to arrive in the shops. This might happen in Q1 2025 where I live.
Now that you've played it for a couple of days, what your overall thoughts? Do you feel there is enough PVE content for those of us that don't really focus on PVP?
Because a game needs to be playable and good. Visuals should be the icing on the cake, not the entire cake. These days, people only care about visuals, and that is why people don't play them for very long.
Anthem is gorgeous, very few games manage to produce such a beautiful world, and it will be technically ahead of many games for a long time to come. It's actually a very good co-op game, better than many of the looter shooters that came out after it.
Because they didn't finish it on launch I bear the game and it had so many issues bot to say I didn't love it but it was a short game with lots of issues
It launched in a trash state, with barely functional servers that regularly crashed players to the start screen. On top of that, players wanted a good Mass Effect game after the trash that was Andromeda, they were not going to accept a substitute ... Even if that substitute was gorgeous game with awesome combat and impeccable classes.
It would be great if you can reach the Gesthos Network world map in that game for the showcase. The city would look amazing in that widescreen monitor. 👍
2 questions. Do you still have this setup? If you do, when you teleport into a player heavy zone like Limsa or Solution Nine do you experience frame drops? Thanks!
Appreciate the work put into this. Would be nice to see them in full speed though. To actually get a feel of how it looks in realtime since that's how we'll see it while playing.