Do you have a pre-made group that you’re trying to beat Lethal operations with? Or are you down to assemble a team? I want to earn the unlockable rewards and I don’t think it’s gonna happen with randoms or with AI.
Its funny how the difficulty lvl. are named and you still make it.Take DOOM eternal UltraNightmare and people beat it many times...of course it was Hell of deamons not the player HAHA!
The mission itself isn’t that difficult in my opinion. The only hard thing is finding teammates who know what a parry is, that’s all you need to beat any level, the ability to parry
Man awesome kept my heart rate up watching you. This game is awesome but it's no cake walk. Struggling at lvl 20 on my Bulwark playing on the difficulty that gives purple upgrades.
You need to stick together and use your melta have increased Ammo, and get your apspecs guy to five that reduction in range attacks. Last most important thing Kill the dam howling big ones that call for back up.
Lethal difficulty is where you absolutely have to boot typers. Everyone must be on the MIC and together. Typers are as useful as the bots. Same thing in Dark Tide. Typing should be disabled and blocking chat also disabled in Operations.
@@coleevans2487this. Right after a nuerenthrope too. Whole squad was dealing with lictors then got grappled by raveners then blown up by the zoanthropes after we used all our amo on the nuerenthrope at the start.
@@coleevans2487 I’m personally a big lore guy, and all the classes are all pretty good minus vanguard and assault imo. So I don’t mind that. The way difficulty is needs to be reworked. I think that some of the problems stem from how a warrior will eat a mag of my relic bolted and still need me to hit it with 4 heavy attacks on higher difficulties. If everything was as tough as let’s say the average difficulty but then just plastered everywhere and there’s a bunch, I think that’d better serve as a difficulty boost. Cause the amount of time I spend fighting two warriors at the same time and they just will not die is ridiculous. Same with chaos, they should have like headshots to insane damage to the thousand sons, they’re too tanky and do continuous range damage 24/7
@rob2435 No problem. I do wish the reward was better. Like a set of armor to unlock individually. But to me, it's not worth it. My nephew may want them. If he does, I'll help him.
Would give the trolls a bigger edge than they already have. Last operation someone trolled and left the formation because I didn’t let him play tactical. For a side note I played with that person before already, and they were kinda useless and only got heavy bolter leveled but not gl bolter. So I didn’t want to fail the mission and played it myself. Seems like I cracked his ego a bit.
it's a challenge that i think is refreshing. its nice to have a difficulty where even a coordinated team has to work to succeed! I know it's not a difficulty for everyone, but with it only being cosmetic rewards. I think it's an amazing way to challenge those pre made squads with alot more extremis! I personally love that i'm not completing every lethal mission! it makes it so much more satisfying to finally do
There is a perk that buffs the whole team giving everyone Headshot-Kills recover 10% of your ability. Another perk is that your headshots recover cloak faster. With both these perks, you can in and out of stealth often. That is the style I like to play.
At the time of the video, he's not high enough level for it. But yeah, that's a good combo. There's also the perk that gives 75% more damage on the shot that breaks Camo Cloak, so the rotation becomes: find a Major, invis, and then headshot them for instant execution. Most majors take 2 headshots, but the invis shot only takes 1. And this way, your ability cooldown is still very high, so one headshot kill, either on the major you made executable, or a pistol headshot on a minor, will likely get your ability back the last little bit. The perk that grants invis on perfect dodge is hella useful for this play style too, since you just quickscope the guy you just dodged to incapacitate them immediately after.
The gas is turned on using computer stations on the platforms on the other side of the gap from the center platform (like the extraction zone platform). you can see the other computer modules just across the gap from the computer that activates the flames. Edit: you were staring at the computer that operates the gas for the extraction side at 20:41
Yo, Ramiro, ignore this other guy tellin you to play silent. I’m out here trynna make it too, thinking of uploading some commentary stuff. Maybe we could Que up for PvE, who knows. I’d love to trade subs with you & support one another. Forget haters like khrowe.
Bruh for some reason i get far less kills in the medium build with the FCAR, But heavy with Smash and Sledge i run chaos cashing out and killing. I just cant use it XD