3:21 Since I don’t see anybody else talking about this, I figured I’d have a crack at it. Although I don’t know what language Cyberpunk was coded in, this is what it seems like to me: Game.GetStatsSystem() - This likely returns a/the “StatsSystem” object from the “Game” class- this is probably what handles player/npc stats :AddModifier(a, b) - a method/function with two parameters belonging to the StatsSystem; adds a modifier, likely also an object, to something in the StatsSystem Game.GetPlayer():GetEntityID() - returns the player character’s ID; this is the first argument The second argument breaks down as follows: RPGManager.CreateStatModifier(x, y, z) - from the RPGManager class, creates a stat modifier, probably in the form of an object; the three parameters define its properties “Health” - the first argument, the stat being modified - in this case, max health gameStatModifierType.Additive - the second argument, the type of modification - in this case, addition -245 - the third argument, how much the stat is being modified by In all, this seems to add a Stat Modifier to the player that increases their max hp by -245, effectively reducing it to 1.
If I am going to use in 4 man team. Can I drop defend option of cleric level 1? The mandatory is just Lv.10 Wizard. If yes, any recommendation beside getting heavy armor from Cleric?
0:01 firsf time that I'm happy to see a sponsorship! Congrats 👏 5:00 very cool indeed 6:16 IS THAT A SUPRA? 😂 8:49 love the Countach! One of my fav car 😁 And I'm so glad I managed to see one up close (engine soujd interior and exterior in detail 😍) RIP Marcello Gandini btw o7
Holy shi... Why RU-vid didn't nitice me nor showed me on the home page the last month creations of yours? 🙄 Now I'll have to get a marathon to get back on par 😁 This is Becca fans Heaven! 🤣 Well at least in this type of run you shouldn't have to remember someone's name (although I'm pretty sure you know everyone by name and surname af this point 😂) cuz they are all just "Adam"/"Smasher"! 7:18 GUYS, GUYS.... put those hands down FOR GOD SAKE! 8:00 could this technique be used in all the other runs? Like the pacifist one etc etc... 9:40 fascinating 😮😂 10:14 - 11:34 - 33:00 -56:56 the ABSOLUTE CHAOS is 🤯😆 26:55 she's not wrong tho 30:58 just look at him... He's so sexy 😍😂 42:30 Panam: "Don't get too used to her, she's mine!..." Always Panam: "YOU ARE NOTHING" 😆🤣🤣 47:16 Did he just slapped his... ? 52:16 they look so creepy! 💀 52:30 I love this song so much! I really need to learn how to play it... 53:18 LAMO the NPC casually: "Frightened, Worm?" 54:54 I'M DYING 🤣💀 Best funny run ever made... Anyway Ham, ARE YOU BUILT TO ENDURE?
My first hour was spent optimizing the graphic settings. After that I was able to play. I played since day 1 and didn't have alot of issues. Alot of the newer features I am not keen on like the health boosters. I do not like the cool down feature on grenades and boosters.
if it took you three knives to down a normal enemy in combat.. that means one knife to the head in stealth is still instant kill in very hard? O.o I thought enemies are bullet sponges bla bla in very hard..
If I can suggest a run: Death and Taxes only run, the pistol that takes your health every time you shoot it. I didn’t realize it did that until I got in the middle of the opening firefight in Phantom Liberty.
I remember that window glitch that would send me flying like it did for you in the raffen ambush. Also, there's a weird sliding glitch on curbs along roads that can slide you pretty far if you stick with it right.
The Sorlock is incredibly powerful. In my opinion, the best Sorlock build involves taking 10 levels of Sorcerer and 2 levels of Warlock to get Agonizing Blast. Imagine that powerful Eldritch Blast you have, but being able to repeat it twice every time (with Haste, then three times), depending on how many sorcery points vs. spells you want to use. Additionally, the reverberation gear makes Eldritch Blast stack reverberation saves and knock down foes prone. For example, I managed to knock down one of the hardest bosses in Act 3, leaving it prone for 2 rounds; it requires gear and a certain build. The Sorlock is just too OP, making the game easy even on Tactician difficulty.
13 15 17, never bothers to increase stats before starting over as wizard. What is the point? I do not believe you don't know only even numbers give bonus.
Man, rewatching this video reminds me of how fun being a netrunner build used to be, now it's just kinda... Boring spamming short circ and watching everything die