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t3ssel8r
t3ssel8r
t3ssel8r
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weekend game dev
Fire/Rain/Grass Interaction System
0:25
3 года назад
3D Pixel-Art Terrain Authoring
1:15
3 года назад
God Rays in 3D Pixel Art Game Engine
1:01
3 года назад
Pixel Art Shader Updates
0:57
3 года назад
Pixel Art Rain Shader
0:24
3 года назад
Procedural Pixel Art Fire
0:20
3 года назад
Wind Animations
0:28
3 года назад
Procedural Pixel Art Trees
0:26
3 года назад
Procedural Day/Night Cycle
1:55
3 года назад
Demo Scene: Water Shrine at Night
0:23
3 года назад
Pixel Art Grass Shader V2
0:51
3 года назад
Isometric Camera
0:29
3 года назад
Pixel Art Grass Shader
0:42
3 года назад
Pixel Art Block Shader
0:22
3 года назад
3D Pixel Art Water Shader
0:10
3 года назад
Комментарии
@seannewell397
@seannewell397 13 часов назад
Cool!! Looks nice - have you looked at sword fighting reference from martial users or in anime? Might give some insights into motion as well, given your character is humanoid.
@shutlap
@shutlap 22 часа назад
what
@The_Pariah
@The_Pariah 23 часа назад
I write code but I don't make games. Watching this was REALLY satisfying. I understand what's going on even though I've never gotten to implement something like this.
@ludovicbernard4570
@ludovicbernard4570 День назад
Bravo ! Maths can be so abstract sometime, applied one is so interesting
@shodaka
@shodaka 3 дня назад
do you use unreal engine ?
@snarkishark
@snarkishark 4 дня назад
This is very good thank you for sharing!
@liminal.caesura
@liminal.caesura 4 дня назад
I know it's an old video, but I was wondering why you chose to calculate T_crit and have adaptive timestepping instead of separating physics computation from render framerate. What made you choose that instead of computing physics in a separate thread at a fixed timestep - say 60fps?
@igor_ai88
@igor_ai88 5 дней назад
Wow, the result looks so nice and cozy, the water is very eye catching too
@residenttwitch1234
@residenttwitch1234 6 дней назад
Как добиться такого эффекта, используя 3D модель в blender ?
@Feuersplitter_ger
@Feuersplitter_ger 6 дней назад
Looks amazing. How long did you take to be so good at Blender?
@Styrwirld
@Styrwirld 8 дней назад
Hey looks great! How is the fps count when running all these lights?
@josephbhunt
@josephbhunt 12 дней назад
How did you do this? The description is pretty general and I don't know what most of it means.
@samsongrelis386
@samsongrelis386 12 дней назад
Is this specialist or methods level maths? Or is this kind of maths learned in science courses?
@BluesM18A1
@BluesM18A1 14 дней назад
another great reminder that I have basically deleted half of high school algebra from my memory and I am not getting it back. Complex equations are basically unreadable to me compared to C-like code with comprehensive variable names that aren't just one or two letters. It's a miracle I ever made it as far as I have as a game developer and I really wish I didn't forget all my math despite busting my ass off to get it right in school.
@Cinetiste
@Cinetiste 16 дней назад
I am really not sure if reaching such science to do a game should be... 🙄
@pilou40k
@pilou40k 17 дней назад
Does anyone have any news about t3ssel8r ? I'm quitte worried at this point.
@johnanthony44
@johnanthony44 16 дней назад
Last update in Patreon was Dec 24, 2023. Hoping for an update soon.
@i_eat_your_lunch_money7296
@i_eat_your_lunch_money7296 18 дней назад
Creature Of Steel
@Roox4Official
@Roox4Official 18 дней назад
I have a question. What if instead of plugging delta time (or difference between the frames) into the Euler's method we used a fixed delta time like for example 1/60 and that way we wouldn't need to worry about stability issues because it's independent of frame rate. I believe this is how most games work under the hood so that the frame rate can be whatever but the physics calculations are the same. Am I right or wrong?
@utkugenc395
@utkugenc395 19 дней назад
Man, how did you learn these things, also not just learning, also becoming that good to teach other people. Well i learn math right now in college but i could not ever used them like you. Did you figure it out yourself? Or you just dive to the internet and search? Please help me i beg you!
@Willofy1241
@Willofy1241 19 дней назад
what is the name of the graphic style without the pixels
@anon746912
@anon746912 19 дней назад
Seems similar to PID controllers
@AdamEarleArtist
@AdamEarleArtist 20 дней назад
would bo cool if these ran 12 frames a second 8 or even 6 frames a second? looks so kool
@mulldrifter6040
@mulldrifter6040 21 день назад
Probably no way you actually respond to this, but I've been spending the past two days trying to replicate what you did. I don't understand how you generated the grass at when you hit in play in unity over the green terrain, but not the cobblestone path. The only solutions to this problem involve using a second camera, then using that render to tell your script/shader where to instance the grass. Any hints as to how you do it? Anything at all would be a huge boon.
@diegoangulo370
@diegoangulo370 22 дня назад
You sound like your a slave in someone’s dungeon when making the audio for this video lol
@owli6348
@owli6348 23 дня назад
this video correlates a bit with PIDs, I'm trying to figure out a good and simple way to find perfect tune values but I'm having trouble with it.
@mulldrifter6040
@mulldrifter6040 24 дня назад
Welp, time to spend the next week trying replicating this
@EveryLastdrop-tw6rg
@EveryLastdrop-tw6rg 25 дней назад
dang bro what a legend! thanks. super interesting. super helpful super awesome.
@WrenKainIV
@WrenKainIV 26 дней назад
Finally. 1:20 looks exactly like the game I'm envisioning in my mind. Idk if you still read comments here but can you tell me which engine you've used to build this?
@MikeEhrmantraut598
@MikeEhrmantraut598 27 дней назад
Btw, if you change one letter at "math" you can also have ispiration to make animation using math
@ipherial2929
@ipherial2929 29 дней назад
I like your funny words magic man
@drumbum7999
@drumbum7999 Месяц назад
wake up babe, the newest t3ssel8r vid is about to drop!
@ben-and-maffy
@ben-and-maffy Месяц назад
This is helpful in other ways. This can be applied to microntroller control of robotics.
@sciencemathematics
@sciencemathematics Месяц назад
Would be interesting to approximate your target curve with a truncated Fourier series. You would also get an imperfect reproduction of your target curve. The ringing effect would also produce over and undershoot.
@mirm0n
@mirm0n Месяц назад
When is your damn game launching
@lucas_pscheidt
@lucas_pscheidt Месяц назад
is cascadeur better than blender for 3d animation?
@shanecelis
@shanecelis Месяц назад
Dang, that pixelated look is too good to be true. Nice video.
@belkmaster
@belkmaster Месяц назад
Is there a plugin or something I can use in Unity to use this tool? I'm having a hard time figuring out how to make a 3D pixel art map like this.
@prestonbourne
@prestonbourne Месяц назад
what’s used for animating this video ?
@Cymock1
@Cymock1 Месяц назад
I think he uses Motion Canvas
@andrewchambersmusic
@andrewchambersmusic Месяц назад
Is your game wishlistable somewhere? I know solo dev is quite the endeavour, and it takes as long as it takes. I am so excited to play it though!
@karlhilton6641
@karlhilton6641 Месяц назад
somebody call pixar
@gabebatista4129
@gabebatista4129 Месяц назад
Can someone recommend a more detailed process on how to do this in godot??
@No_Vanilla
@No_Vanilla Месяц назад
First minuite in and im smiling at the little guy
@lukejagg
@lukejagg Месяц назад
Woah, love the art style of the turret.
@MissFazzington
@MissFazzington Месяц назад
Proud to say that I knew some of those words
@djbootymeatlive1484
@djbootymeatlive1484 Месяц назад
coulda fooled me
@atmamaonline
@atmamaonline Месяц назад
Technical artists are the most terrifying kind of artist i know (compliment) This was very interesting, even as a non-dev. Thank you!
@thefiest
@thefiest Месяц назад
This why sometimes i like math and sometimes i didnt like math
@IxodesPersulcatus
@IxodesPersulcatus Месяц назад
I understood everything perfectly! No. No, I did not. I've wasted my life.
@cariyaputta
@cariyaputta Месяц назад
Looks like tuning a PID control system.
@phoenixastra4429
@phoenixastra4429 Месяц назад
WAIT how did you go from 3d to pixel art look??? the art style just...changed?!?!?!