Just a random person who likes playing Yu-Gi-Oh! Card Game. I try to put some tips/subtitles in my gameplay videos and hope it will at lest entertain you!
It's tier 3 deck actually End board full compo have 6 interruptions and follow up (The interruptions is 2 special summon negate not once per turn which is means you can negate twice(2), 2 destroy for any cards your opponents control(2), take a monster your opponents control for link matrial as a quick effect(1), you can also link summon with ur opponent monster to knightmare unicorn shuffle a card for additional disturb(1), for a total of 6 interruptions like I said) For full compo you have 3 one card compo 20 two card compo I hope I was helpful for you to take your decision
Kinda wish Alba Zoa summon not limited using specific spell. I want to slap it to Drytron. Snake-Eyes and Tear could summon almost every archetype, and here Alba Zoa must be used using his own archetype.
I think the difference is about handtraps or the board-wipes cards . Then if you don't like brick, Just reduce the unchained trap cards to 3, Also minimize the total count of unchained lv3 monsters to 3
Meklords need support to absorb any types of extra monster deck beside synchros thrn thry would be more playable .Thry can still pull off good games but thry deserve more love
Honestly, why even play thede long comveluted combo decks to set up these negation boards when you can hust nornal summon set 5 which is way more quick and simple
1:12 - Due to the game’s mechanics (proper and improper summoning), I get it, but the bloody card states “IGNORING ITS SUMMONING CONDITIONS.” That’s so confusing and infuriating. If you are able to special from the GY we KNOW it has to had been properly summoned before.
Ive tried this. But well since this was 7mnths ago, i think everyone already know the answer. First off, this is only good if you play first, if you goes second and the opponent has some negates in the field or hand its over. 2nd, if you get first, and the opponent have a hand trap, either impermanence or ash, its also over. 3rd, having only cyberdark end is not good, two is bad, and one is worse, there are certain effects that goes through it, such as passive effect from continous card like skill drain, or banish on attack like shiranui, besides with accesscode talker in the meta they can easily surpassed 5k atk. I would prefer go with union car, cyberdark end and cyberdarkness, at least the cyberdarkness can negate any unwanted effects. 4th, if your opponent by chance play a kaiju, or magma golem, its over. But this is rare nowadays. 5th, just like any other deck, if you draw bricks, then its over. And this deck quite likely to. Its nice to show your successful game with the deck, but once you play it, its not even broken, its like.. Mid tier at best
Yes, Just make sure that u have cards that can Anti-interrupt your cards effect OR if u survive on opponent's turn, you might have a chance... Also this deck doesnt only focus on Cyber end dragon, but also other Cyber dragons, this way there's still a way that can Flip the game Anywhere.
I'm sorry but I have no fucking idea what is happening I just recently built this and I'm trying to learn. I got the basics but so many little things thay happened there that I did not understand XD
You have to actually tell people how to play these decks for some reason I played five people trying this shit I can tell they are desperate I can literally put it auto play go to sleep and wake up with a win you did wonderful though just don’t throw big brain decks out to desperate people for a win without explanation of how it works