Hey man. Seen you still respond to comments on this video. If you're looking to dust off and play again, I've got a small server with some dedicated players you can join. Anyone else here is welcome to, just ask in the replies.
Rest in peace , even though i never used what.cd ( i was probably 2 yrs old when it was created ) but i sure know it was a legendary collection of og music tracks , that valued in quality .
You know I played the game for years and I just accidentally discovered this one you're the first person to pop up whenever I explained in Google. Thanks for showing me how to properly I only have two more team objectives to do One is the bridge before the tank other is and the other is in the middle east to get the missile hanging.
Fun fact. This game has escalating alerts... When CP is involved you have a ''local'' alert When HQ Talks in radio thats ''global'' alert meaning the entire map knows of your presence I wonder if in development they thought of escalating an alert that made The Soldiers hell bent on killing you to even send tanks and helis after you depending on your level of aggression and menace
@Terraqueo22 sadly , a bunch of things got cuted , including content , and as you can see even the weapons we use are fictional because konami dint wanted to spend much in the game budget. so who knows.. i bet the game had much more to offer , but sadly we will never get what else it was supose to have.
0:00:00 Kick 0:07:22 Hat 0:13:17 Pad 0:22:02 FM Clap 0:37:25 Developing the loop 0:41:45 Synth 2 1:14:00 Back to the pad 1:17:34 Developing the loop some more 1:22:04 Back to synth 2 1:27:31 Playing with perc only to move the hat from SD to OH 1:31:20 Snare 1:36:57 First draft of the loop 1:38:33 Back to the snare 1:45:41 Switching to bongos 1:49:40 Psychedelic-izing synth 2 1:52:09 Back to the percs 1:55:50 Settling on a FX hit 2:05:47 Touching up the loop, programming automation 2:09:10 Second (more like third) draft of the loop 2:10:00 Project saved, time to play!
Hi Matty, sorry this comment isn’t video related but the online multiplayer for Omega Strain has been revived if you were interested in playing online again.
Jeez, 13 years later and I remembered this remix again. The drums in the chorus, and Break 1, sound *so* dang good. I'm with you: I like your remix even better than the original song. This *slaps.*
Got any ideas for challenges, themes, or restrictions I should try? Let me know! You've seen the 808, naturally the 909 and others will follow. I'll try kits that are only FM, only bass drums, randomized instruments, no drums at all and just synth hits, different scales and time signatures, try making something generative by setting any step probability <100%.
wow. i'm with M.U. i have one too, but never heard it used this way. exceptional. cinematic. it sounds like a eurorack system. thanks for the reminder that it has LFOs. and thanks for the tip of using them with different bar lengths. is there any post processing on this one? i learn alot and get inspiration from the community. this is a great example. thank *YOU*
@@buddingsignal Thanks again, I'm just a year into this so it's great to know these devices are capable of good sound and that I can pull it out if I slave away enough at building a kit haha