Salute to my uncle for not even being a big time gamer but having this game cuz once I started playing this I was hooked. One of my fav n64 games, wish it could get a remake or a sequel
I'm just now realizing, what does the mod do to allow Mario to survive with 1HP? Does it have to do with guarding inherently or is it something you use a badge for...? Cause the math doesn't look like it adds up to me on some instances...
when i think about the best speedruns i've ever seen in my life, this one always comes to mind immediately. the game is not as competitive as some others, but this run... it's just beautiful.
Its a rom hack that uses an unused super boss within the gamefiles that then later got reintroduce in the paper mario ttyd remake but I'll hold my tongue about where to find it
I loved this game. But I never understood why you would have to go back and destroy everything to win? I would try to destroy the minimum when I was clearing the path.
On Rare Replay I can get on the rail maybe 1 out of 40 tries, but NEVER past the first tunnel. It always forces me off before I can get past it to actually hit any buildings, rendering this technique useless. Is there any way to actually get past that first tunnel that I am missing?