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AngelSix
AngelSix
AngelSix
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I develop software and hardware systems in a huge variety of areas

Here is where I give away my knowledge for free. Learn anything from C# to Xamarin to soldering, hardware design and more.

www.angelsix.com
010. Avalonia UI - Flyout Control
36:33
2 года назад
005. Avalonia UI - Templated Controls
31:09
2 года назад
002. Avalonia UI - Grid Basics
33:42
2 года назад
Комментарии
@alexmadnix
@alexmadnix 12 часов назад
Hello Bro. The voice seems a little hoarse in this recorded video. Take care of your health and watch this video very well.
@alexmadnix
@alexmadnix 16 часов назад
This video was a little dizzy, but I enjoyed it.
@alexmadnix
@alexmadnix 3 дня назад
Finding the canvas size is not as easy as you might think. Anyway, it was very informative. thank you
@alexmadnix
@alexmadnix 4 дня назад
Thank you as always for providing such great top videos.
@alexmadnix
@alexmadnix 4 дня назад
Thank you! angelsix👍
@AncientNightMareKing
@AncientNightMareKing 5 дней назад
hi @Angelsix do you have discord as in i would like to speak about a project and it to do with coding and file folder's. Make this easy I'm white British with mental health problem's haha.
@alexmadnix
@alexmadnix 5 дней назад
Thank you! sir 👍
@Madzhkar
@Madzhkar 5 дней назад
I still don't understand. Does anyone have any good resources for this?
@alexmadnix
@alexmadnix 5 дней назад
Luke, thank you for your videos!
@alexmadnix
@alexmadnix 6 дней назад
Thank you! sir 👍
@WhyetHiram-s7e
@WhyetHiram-s7e 6 дней назад
Sim Tunnel
@HoraceHardy-v8l
@HoraceHardy-v8l 6 дней назад
Maggio Track
@alexmadnix
@alexmadnix 6 дней назад
I watch your lectures almost every day. Thank you as always for providing such great lectures. 👍
@alexmadnix
@alexmadnix 8 дней назад
Thank you for the excellent lecture. 👍 AngelSix.
@alexmadnix
@alexmadnix 9 дней назад
Thank you AngelSix.
@contactrpg5936
@contactrpg5936 9 дней назад
Torx is not a 5-star, my fellow tinkerer ;)
@alexmadnix
@alexmadnix 10 дней назад
Implementing a Popup control is very difficult, but it is a very frequently used function, so it will be interesting to learn.
@alexmadnix
@alexmadnix 10 дней назад
Thank you. AngelSIx.
@alexmadnix
@alexmadnix 10 дней назад
It was great to learn how to directly demonstrate migration to MVVM rather than starting a project with the MVVM pattern from the beginning.
@alexmadnix
@alexmadnix 11 дней назад
😯😯😯
@alexmadnix
@alexmadnix 11 дней назад
😯😯😯
@alexmadnix
@alexmadnix 11 дней назад
I enjoyed watching your video again today. thank you
@ejwzrd
@ejwzrd 12 дней назад
7 year old video actually just came in so clutch, i could not stand the default scroll bar for my stack panel any longer and this helped me figure out how to edit the default one
@ComfortCooking-y9m
@ComfortCooking-y9m 14 дней назад
This is so helpful! Thank you so much... you made my day❤
@alexmadnix
@alexmadnix 14 дней назад
Thank you. AngelSix. I enjoyed watching your video again today.
@JosiahGodwin-c3v
@JosiahGodwin-c3v 16 дней назад
Love these tutorials. I did get stuck however with creating Templated Controls at the <StyleInclude> part, so ended up having to use UserControls in the end
@alexmadnix
@alexmadnix 17 дней назад
It's great video! 🤗
@JG52Gutted
@JG52Gutted 18 дней назад
I followed along with this. Good stuff. But while everything works when i run it, i cannot see any of the changes between the <Window.Resources> tags in the xaml designer as was seen in this video. Visual Studio 2022 fully updated. Any ideas?
@lorrandavid8613
@lorrandavid8613 18 дней назад
I fucked up mine controller only screwing that 4 drivers. I literally take then out and put it back, now my A and X buttons doesn't work anymore. God bless me!
@alexmadnix
@alexmadnix 21 день назад
Useful video for .Net developers 👍
@linhero797
@linhero797 23 дня назад
Very late but. The reason the GB has that offset on the edge is because it allows for the ability to smoothly move sprites off the left side of the screen. What I mean is that. Instead of something like the NES, where if a sprite was at 0 and it moved 1 more pixel left, it jumped back to the right side of the screen due to the X position underflowing. Yhe extra distance gives it the ability for every pixel to scroll off screen before the sprite's x position underflows. The reason for 16 on the Y axis is because the GB supports 8x16 sprites. Meaning Sprites can be 16 pixels tall.
@PowellRandolph-k4c
@PowellRandolph-k4c 24 дня назад
Johnson Christopher Gonzalez Nancy Johnson Scott
@MikliBafis-g5c
@MikliBafis-g5c 25 дней назад
Taylor Joseph Anderson Larry White Timothy
@HasnMia-k8s
@HasnMia-k8s 27 дней назад
Brown Margaret Martin Sarah Harris Joseph
@Bill-s6j2w
@Bill-s6j2w Месяц назад
I just stumbled across this and thought I'd give it a viewing: I had to comment though because I found it remarkably funny that you used Console.WriteLine to demonstrate the speed of creating 1000 threads. For anyone watching, the threads do not take as long to create as it takes to write the message to the console, but only one thread can write to the console at a time ... otherwise you would see 1000 interwoven messages in the console window But also take note, I am in no way at all condoning the creation of 1000 threads 😂
@thomasmytskidhs2789
@thomasmytskidhs2789 Месяц назад
no test for variables :((((
@chetanchaudhari7538
@chetanchaudhari7538 Месяц назад
Can you please recommend me between pro c# 10 with .NET.6.Andrew.Troelsen.Phil.Japikse or CSharp.12.in.a.Nutshell.The.Definitive.Reference which one to choose , to give a context I want to become advance c# developer and have 4 years of experience in c# already ?
@jozeues
@jozeues Месяц назад
Gracias por el video AngeSix, bien explicado. Para los que GetMousePosition() no hace lo que esperan, a mi me funcion esto: private Point GetMousePosition() { var position = Mouse.GetPosition(_window); return _window.PointToScreen(position); }
@willgordon5737
@willgordon5737 Месяц назад
Love you bro love your content man, even you one video after à whole year is worth watching.
@nntebi1422
@nntebi1422 Месяц назад
Brother you saved my life❤
@googlgan
@googlgan Месяц назад
My installer windows look like win32. Not WPF. Dark mode does not work. How did you make the installation windows appear on WPF in a dark style
@thomasfetter
@thomasfetter Месяц назад
Thanks this video is very helpful.
@okhysab
@okhysab Месяц назад
could you please tell me if we want to store results also, how we can do that?
@RevitRoots
@RevitRoots Месяц назад
Some smile doesnt hurt bro 😂
@PanosAvramidis-w2y
@PanosAvramidis-w2y Месяц назад
Hello AngelSix ! Thanks very much indeed, for this rather detailed presentation on the subject, mate !!! I am trying to build an installer for a .NET8 (auto) updatable windows service. I mean I would need the service to check an endpoint, on a scheduled basis for a new version of it self, download the installer, stop execution on the client machine, do the update in the background and in the case of a success, finally resume execution, without any user-interaction. Your video definitely cleared the Wix toolset picture up for me. I am not sure if you have come across some similar scenario, as the one I describe above, but any help pointing in that direction would be greatly appreciated ... Keep it real pal ! Many thanks again !!
@jondoe7268
@jondoe7268 22 дня назад
stealing is wrong, no soup for you
@PanosAvramidis-w2y
@PanosAvramidis-w2y 16 дней назад
@@jondoe7268 very funny s#$t ! Try stand-up ... you might make it one day pal!
@willgordon5737
@willgordon5737 Месяц назад
That clarified a lot of things. Thank you
@willgordon5737
@willgordon5737 Месяц назад
Its sad they changed the Templated Control totally! and there is no valid documentation for it any where on avalonia website.
@sujithstars9771
@sujithstars9771 Месяц назад
Nice Explanation Can any one explain or share me the link for the below query How to add Plugin files of.crx file and .ps1 file add in wxs
@farhadgojazade9918
@farhadgojazade9918 2 месяца назад
@22:28 not my stupid ass trying to close that vscode warnings
@willgordon5737
@willgordon5737 2 месяца назад
Imagine coding all of this in Assembly, I heard Pokémon Red for Gameboy was programmed in Assembly.