also i want to follow up. I have dmed before. Basically when you dm its better to think of yourself as a role instead of a person. You're a fixture to drive the story with narration and computation so that the players can have an organic experience. You're not really there to have fun. You're there to do a job. Your job exists because computers didn't exist when the genre was created, and computers STILL can't measure up to the human imagination. Don't get me wrong, getting players who are just there to smoke/drink/do whatever the fuck and orbit some hamplanet can be annoying if you just want to do your job, because they aren't really there to play the game by playing the game. Either learn to enjoy watching stupid people be stupid or bring a movie. As far as getting your stuff ruined, this is why you don't bring collector's items to the session. Owning a printer helps.
My favorite rule here was the one where he mentioned he'll be using exhaustion since in his own words you can just straight up throw hands with him if you don't like it. I just picture 2 idiots fighting in a suburban parking lot lol.
If you need this many rules to regulate your group's behaviour, then your group is probably toxic enough that they don't respect you as a person, and you shouldn't be friends with them.
On one hand, some of these are reasonable. On the other hand, I think the person just needs to take a level in monk and go obtain some peace. This just reads like "I don't enjoy this game or like the people I play it with yet refuse to stop".
I don't know what would compel a DM to write out all these rules instead of just finding another group. I had a party once who insisted on bringing every session to a grinding halt (no pun intended) so they could ERP with each other and try to get me to referee their group sex. I think I made it two sessions in before I brutally wiped them and recruited an entirely new party to DM for.
Well spoken Pippa, those damned players think that THEY can have a word in the basis for my fantasy LitRPG??? I THINK NOT! they better fit in my limited scope story AND like it!
This was one of Pippa's funnest streams. She was so taken by the cuteness of the creatures. It's one of the few streams where it seems she was enjoying the game all the way through.
Holy crap thank you for immortalizing this!!! OP deleted this post and his reddit account because a lot of commenters noticed that the players were just as bad or worse than the DM. He thought everyone would take his side lol. Thank you for your service Pippa.
Does Pippa DM/GM? When you take a moment to listen to all of the rules and think about it, you kind of get a feeling for all the things the GM implemented and why. It doesnt feel like the GM is being a jerk, just that people kinda took advantage and did things like that to an extent that it broke their games in the past. Since they invested so much time in the games to have them broken and at this point it sounds like they are a forever DM kinda makes me sympathetic to a fair number of rules. Also it doesn't help that 5e provides players with alot of options to challenge the player, but not nearly as many for a GM to challenge players, and when the GM makes something up or Fiat's it many players cry foul and call you a bad GM just because an enemy can do something that the players can't or that isn't written in a book they have access to and have read... alot of times to meta game it.
Sounds like somebody takes their hobby way too seriously and has only played with players that got introduced at 5e. My DM's only 2 rules are: 1 don't be an ABSOLUTE asshat, and 2 this is fantasyland time; leave irl shit at the door. Not once in nearly 30 years has he flipped out at anybody over something they did in game/during a session. You need to sort yourself out if you're getting this angry over make-believe playtime.
Hes in the right. Those rules being added after a hiatus instead of at the start of the game are nothing more than a reflection of the kind of players he's had to deal with.