As someone who has been playing the browser version of this for a while and now in the Steam version, yes you can create new wrestlers both in game and before game when editing your own campaigns (in game creation costs creative points which you earn from Hot matches, Hot segments, Holy S moments, etc.) and yes, new Indie wrestlers created by the game will show up as you play.
Just some tips I found. I believe for class types for bonus in matches, Giants Vs cruisers is 5 stars, brawlers Vs fighters are 4 stars and specialists Vs any class are like 3 and half (you can see this when you look at the star rating for matches). I always go for guys with high mic skill because they have great promo benefits and will almost always be able to start a rivalry or get the highest benefits, during the draft and the season draft I try to draft people with really high stamina so I don’t have to do with injures much, I think In my first season I only had one injury and was only in second by like 700 fans (made some mistakes because it was late and was just playing around, could of probably won the season). Home grown power card is OP, I’ve heard you can use the ECW card on week 24 which may be able to make it effect Mania,(they fixed this) haven’t test this myself though. If not normally using it for the first 2 shows helps a lot on getting high up in the GM ladder early , I’d suggest keeping one of the network specials for Mania for big gain at the end and to help for the next season since Mania has the highest pop gain then any other show it seems. Putting tired wrestlers in promos will half the stamina gain I’ve been told, so if it’s really low I’d suggest just leaving them off for a bit. Jobbers are useful to get for cheep for the season and even if they get mad and want to leave for losing or not being booked it’s okay because you didn’t spend much on them and they have upside because they normally have high stamina, also I’ve notice triple h will give you XP and pop power cards more often if the jobbers are doing well to put on them (although your able to put it on anybody), not sure if this is true but I’ve noticed happed more with them. When putting the perks so they can change classes, I’d suggest looking at your roster and determine what could be good for your roster, you had a lot of bruiser overlap in season 2 and seemed to make it hard to book sometimes. Lastly each superstar can have a tag and singles rivalry
When you're hot with the just a minute playa it removes the quality bonuses for the matches so it's pointless to have matches other than normal. All those tables and TLC matches cost extra stamina, risk injury but don't provide any benefits
Hell yes!!!!! I love the Jobbers, finally somebody had the guts to try and pull this off. Braden the Dark is the perfect heel for this first season. Can't wait to see how the season progresses especially once you start opening up more match types, cause that'll really help you catch up with the other brands. I remember doing a similar challenge in 2k22 and building up Adrian Buck to main event Wrestlemania and beat the Rock for the WWE title.
Wow, I can't believe WCW coming out of nowhere (like an RKO) with that seventh trophy, it's going to be a interesting season 4. You're logistics look amazing, and that was one hell of a Mania. I've had a four 5 star PLE, those cards are the tipping point in a lot of those instances. I'd keep Priest, Rock, JBL and Liv. I'll keep a look out for that new GM series.
1:25 you could've drafted somebody to feud with Charlotte flair. Not only is Rock a 25 level, his mic skills are five out of five, he had multiple Specialty matches. It's just insane. You didn't keep him
HHH said that women's match would have a 25% popularity boost. You put a match with no rivalry in the main knowing you had a match with a popularity boost on the card?
Learning a lot watching you play mygm. I mostly play everything else, myfaction/myrise etc. So mygm seems overwhelming, but learning some strategy from you