Hello, I'm LMG3864, or just LMG for short. I play various videogames, and also develop indie games as well.
I've released two games already. One is Attrition, a turn-based strategy game with randomized movement. The other is Aerostrike, a combination of Metroidvania, Shoot-em-up, and Bullet Hell. You can find trailers and various videos about both games in this channel.
Hello, there doesn't seem to be any other way of contacting you. I accidentally banned you from the SoloDev discord server. You have been unbanned. You are a regular, and I'd happily work with you to give you that role at your return. Thank you, I'm sorry.
Thank you! As a fun fact, this gameplay was recorded using a controller. Normally I use keyboard & mouse, but I've been slowly doing a controller playthrough while playtesting. The way I play is different than usual since my aim is... pretty bad with the controller. I have to rely on abilities and special tactics more than usual, as I can't just eliminate enemies at will.
You're welcome!! Oh okay, I understand It's great than you're doing a controller playthrough while playing :D Don't worry, in controller is more hard to aim precisely than in PC, so it's why some games add aim assist for make it a bit easier@@LMG3864
This game looks awesome man! The soundtrack is hella bangin and the gameplay looks very nice, the shooting seems very satisfying..... This is gonna be a fun game <3
Thanks! Originally I was going to do one run. During practice I managed to beat it on my first try with a gamepad, only losing 2 lives. Then during recording, the AI went absolutely crazy. It didn't help that I used the Aerocube paintjob, which has a bigger hitbox.
Thank you! It took me a while to get used to the Gamepad controls enough to record some gameplay. The whole game was made and tested with Mouse and Keyboard. Thankfully others have had a much easier time with it!
Thanks! The Gamepad has been fully added to the game, and was later improved with then Input library. I wasn't sure if I did a good job setting it up, but I've received player feedback confirming that the Gamepad controls are spot-on!
@@cfida3 No problem, I think I understand what you're asking now. I already mentioned it on your other comment, yes I'm the designer of the game. Feel free to ask me anything you wish to know!
Kind of. It is inspired by Advance Wars, but it's not meant to be exactly like Advance Wars. It's meant to be a simplified turn-based strategy experience with constant adaptation and plan restructuring. Make a plan and then work with what you get. The dice rolls give you a set number of spaces you can move any of your troops in any order. You can send one soldier running across the map, or micromanage several troops in your frontline.
Thank you! I wanted to make a reprise of the main theme with a piano sound. It gives it a slightly melancholic vibe with a touch of finality. Kinda like saying goodbye.
The B-17G's rearguns are not bad by themselves. On top of that, you can angle the plane to get several rearguns firing at a single target at the same time, doubling or tripling the damage dealt. Something that the later US Bombers double-down on.
Completely busted economy, endless grind and even worse balance than any Wargaming game is not better. The only thing War Thunder does better is the destruction model.
and sadly no war thunder is not better, hell if he was in a B17 he would get fucked by germans, or russian cannons in just 4 seconds, plus you can't make shit in bombers unless it's a 288
I can't remember exactly, but it is a moderately old laptop. I believe it had an Nvidia 970M, i7, 1TB HDD, and 16 Gig RAM? The game will run iffy anyways. Best case scenario you will have a somewhat stable 60fps, worse case scenario you might have to turn everything down a notch.
There are some fantastic missions going on right now in World of Warplanes, like winning the U.S. tier VI P-38L premium plane for free! Tons of great and valuable prizes to win! :)
Camouflage paint adds +20% to concealment, +10% tolerance to damage from anti-aircraft guns and +5% tolerance to damage from gunners. Why would you not want all those big benefits for your B-17G?
Realistically, only the AA resistance would be majorly beneficial to the B-17G. But in general I just always bought one skin for the aircraft and called it a day. It's not like I was playing them in a competitive scenario anyways, so skipping out on some things didn't really affect my experience.
@@LMG3864 - +20% concealment is beneficial to any plane, as are the other benefits camouflage paint provides. Winning pays out 2-3 *times* more silver and XP than for a loss, so camouflage paint pays for itself and then some. It's an investment, not an expense. There is no benefit in not using camouflage paint.
@@marijataradi6659 - The battles are never the same. That's like saying chess is boring because the board and pieces are always the same, or baseball, football, soccer, basketball, etc., are boring because the field or court is always the same. World of Warplanes is a great game.
@@WwZa7 yep i did it..how do you know that i dont know but yes i got em all....boring bcs they dont change 1 map...........every time same maps,same things.......in that way i meant boring and i didnt mean to insult anyperson..........YOU KNOW WHAT YOU ADMITED WITH THAT MESAGE BCS you know I AM MARIJA TARADI:))))))))))and 90procent of people curse,insult.......they even hacked me for game comon hahahah
games are made to hafe fun and good time...when people start to abuse that by cursing,insulting and becoming evil well then it becomes boring for me:(sry