Welcome to the official channel for TGS Media! This channel serves as a media conglomerate of a variety of different topics and interests. Several different podcast series, video essays, and much more will find itself home on this channel. Stay tuned for what we all do!
at 23:36, In Vanilla 3's intro the pilot of the helicopter Chun Li rides in was actually supposed to be Frank West, and is obscured because he wasn't in the game.
people may be mad about zero being in MvC3 but if you know your stuff you know that Zero was originally supposed to the main character for the X series NOT mega man i find this to be very acceptable given that information.
I'm 99% positive he's purposely mispronouncing it so people will comment on it, thus boosting the video's algorithm chances. It's scummy AF but hey, that's all we can do about it.
So is son son a dragonball rip off or the other way around? That son son art looks like kid goku on nimbus with his power pole and oolong hanging on. Not to mention the power to turn into a (were)monkey
The story of Son Goku is old and famous in Japan. No one can own it, like no one owns Hercules. Disney can make a Hercules cartoon movie but they do not own him because he is a mythic legend and has undoubtedly had many iterations in stories.
@@tarotanaka4819 It's taken from an even older set of stories from China, called "Journey to the West". Any time you see a monkey with supernatural powers, chances are that Journey to the west is the inspiration.
What a rushed video, this could've been so much more. I can totally excuse the sound quality and voice from someone who isn't a professional video maker, but straight out skipping entries in the list, not to mention neglecting obvious information (like the fact that Dan's MvSF ending is an almost 1:1 parody of Ryo's ending in Art of Fighting 1) are just signs of laziness and lack of minimal research.
It's far easier to recycle a character already in the game, compared to programing a new one. Which is why some of Capcom's fighting games had multiple head swaps of Ryu (Ken/Akuma/Dan/Sean), as well as Evil Ryu, in order to pad out the roster. Also; Ryota Niitsuma, the producer of 'Marvel vs. Capcom 3', stated on Twitter that he would've included Jon Talbain if it weren't for time constraints.
There's a couple of stuff missing, but the video is really good nonetheless. Here's my 2 cents: - MSHvSF Karin was supposed to be playable with a schoolgirl uniform like Sakura's, but got scrapped. Mephisto was supposed to appear in one of Blackheart's super moves (the sprites and animation exist in the game). The PsOne port introduced DHCs (Delayed Hyper Combo), but with the point character since the PsOne ports couldn't handle the tag mechanics. This was carried over to the MvC1 PsOne port and then properly implemented as core mechanic in MvC2 (and carried over to MvC3 and Ultimate). This one I can't say it's true, but it's what I read around the net somewhere: Iron Man and Dr. Doom were considered to be in the game, but Midway had the videogame rights for the characters at the time (Iron Man X-O Manowar and a Fantastic Four beat'n up for PsOne), so they put Cyclops and Omega Red in the game instead. A similar thing happend in MvC1. Capcom wanted Iron Man in the roster, but the rights still were with Midway, so they recolored the Iron Man sprite from MSH, made new animations, hired other voice actor and got the rights for War Machine (funny enough there is a War Machine quote in this game saying he is not Iron Man lol) - MvC3 Dormammu had a different win quote vs Shuma. It was recorded and it exists in the game's disc, but never used. He also had a quote vs Dr. Strange, but Strange was only introduced in the Ultimate version (can be found around RU-vid) The game was supposed to have a Okami stage, the theme song is in the game's disc (can also be found around RU-vid, not sure if it's fake, fanmade or something) - UMvC3 Magneto's alternate costume was acessible through a glitch, but Capcom made a patch to get rid of the glitch. The costume is still in the game's disc (not sure about the steam version tho) The game was also supposed to have "same character teams" mechanic, because they have tag lines for themselves. The lines are in the game and "same char teams" can be used through hex editing. There is a scrapped mechanic where you burn a super meter to cancel any move to extend combos. It's only acessible through hacking, never during regular gameplay (ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-b-_EB440WNE.html&ab_channel=TheSkyrae)
Not Midway, but Activision had the rights to Iron Man & the Fantastic Four at the time before Marvel Super Heroes Vs. Street Fighter was released. That’s why they couldn’t be in & were replaced by Cyclops & Omega Red.
@@WizardOfWor I did some quick search and it was Acclaim actually, because they were developing Ironman XO Manowar and the Fantastic Four beat n up Thought it was Midway because both Acclaim and Midway were involved in Mortal Kombat games, so I got them mixed. My bad
3:54 Ah I miss maximlilian Dood old day I remember love fighting games capcom series Street Fighter and Marvel Vs. Capcom most excellent job and marvelous godlike was greatness all time!
The whole functions quote is such bullshit. The existence of a MVC series at all debunks it. If character were "just functions", Capcom would have simply created their own original characters instead of paying millions of dollars to license the Marvel characters.
THANK YOU! I've been saying this for almost 5 years now & i still find it so bullshit that capcom tried to make us forget about the x men yet they've been around since COTA
I Wanna Take You For A Ride also appears in Inifnite, it's the Collection theme. The people trapped in the tubes of the Apocalypse stage change between versions.
In 'Street Fighter 6: 118 Rapid-Fire Questions With Nakayama & Matsumoto', both of the developers showed an interest in having a collaboration with DC (and/or Marvel), stating that "It would be a lot of fun, but really difficult."
So Maximilian is the one responsible for the MvC2 rally thing? I forgot that game hasn’t seen a modern release in a long while… I wouldn’t have imagined MvC’s history running as deep as it does. Nice coverage, TGS! (Great work on the iceberg, DeNarSon! All that effort really paid off.)
It’s been a while…figured I swing by for an update anyone who comes across this video. I had abandoned that channel over a year ago. Long story short, I didn’t have a vision for it and it wasn’t going anywhere. I’m starting over with this channel now.