I honestly think that the souls series is on of the most replayable games, because you can change your build entirly, changing most of the experience, and yes knowledge is power, for instance, it took me 3 hours to beat midir on my first run, but now I can no hit him, but they add so many secret things that for your first 3 playthroughs at least you with always find something new, such as a weapon you never knew about, some lore that blows your mind, or even a secret boss like demon king, theres just so much replayabliity to those games, but there are a lot of games I wish I could play again for the first time, because they fall in the non-replayable catigory, such as subnautica, or god of war
I don't mind replayability, but I hate forced replayability I had to replay the entirety of Persona 4 Golden just to grab the last few achievements that can only be gained at the end of NG+. I recently completed Witcher 3. In order to complete the game, you definitely have to do a NG+ just to max your level and acquire enough skill points to max out the skill tree Then there are games like Sonic that I genuinely love replaying. I hate speedrunning, but Sonic is the only exception lol. Or games that make me replay missions until I get the max rank. That's my favorite type of "replayability" Most of all, I'd rather just have a game that doesn't require me to replay it, but rather have a lot of content and side content. But then there are those games that take hundreds of hours to grind thru and complete.. I'd rather just have a shorter game than one that artificially drags out playtime by making me collect a thousand korok seeds And I absolutely loath those games that have missable content. Octopath Traveler has a lot of missable content. Content that you cannot know about in game, either, unless you get lucky. Content that requires prior knowledge that you cannot acquire in game. Content that is missed after you reach a certain point. If you miss them, you miss out on a handful of achievements and will have to completely start over Same with NieR Automata. A missable secret boss fight smdh
A few months ago I clicked on this video and watched it for only a minuet and a half, stopped because I had something else to do, and kept thinking about it. After A while I figured I finished it, but didnt, and holy shit this was a masterpiece.
you just dont like multiplayer games bro, the first 5 minutes of this video is full of actual nothing. You keep mentioning burgers, but all I see is a nothing burger.
This was a great video; I am blessed to have had games where I wish I could wipe my memory to experience it for the first time again, and there are a few titles for me: (The first one is a huge exception but I have such great memories) FFXIV (Heavensward and Shadowbringers to be specific), Pentiment, Baten Kaitos Origins, and Blasphemous 1 and 2. When I think of these games, I constantly wish I can have that first time experience again. All vary in content and story, but all left such an impression in my memory. We are so blessed to engage in a media in such a way where one dialogue choice can change the whole story. It's an amazing thing to indulge in, in moderation of course!
Life is strange was that one game which left me both stunned and sad. I kept thinking about it for months, and was so excited that i could show it to my ex gf, and play it again.
I've always hated when people are asked "If you could erase your memory of one game so you could play it blind again, which would it be?" and their answer is always just some conventionally good/popular game instead of something that actually makes sense like Return of the Obra Dinn. Because that game was not only a masterpiece of an experience, but one that can LITERALLY only be had once, and I would genuinely kill to get that feeling again just one time.
new vegas for me was just as captivating the second time as it was the first. i didnt truly understand how important choice was until i played for the second time and realized how i was getting different main quests and seeing wildly different outcomes to the games main story. i also love the versatility is character building, i put way more into melee weapons and went crazy with heavy hammers and energy axes. also the DLCs are just incredible side-stories that do everything the main game does but have more room to experiment with different themes, whether focusing more on horror, comedy or science fiction. just a great package.
I'd replay Resident Evil 7 more if there wasn't long run and hide sections and if I didn't have to play through the rather uneventful boring intro stuff at the beginning over and over. Don't get me wrong, the intro is great on first playthrough. But long and boring on a second.
Man... whipe your memory and play again... The Witcher 3 is legit on the top of my list, it is a game, that even after 500hours + it just keeps getting better and better.
One of the best games I've played was What Remains of Edtith Finch. To me it is the perfect example of a game you can only experience once. Nothing can top the feeling of the awe and wonder of the story of the game for the first time!
I'll start off with saying this is my own personal opinion. But I'll always be a fan of unreplayable games and might take the slight edge over it. I like the idea of being able to close the book and having a fulfilling experience that I can look back on, something that I was able to enjoy during that time only alone, instead of me stopping me playing just because I'd grow tired of it. Something that I feel replayable games would reign superior on is that maybe in the near future, you'd forget most about it, and it'd still be fun to play it, reliving what had been before, and remembering things as you go, or seeing the game in an entirely new perspective knowing what comes next. Regardless, replayable games and unreplayable games are both needed in this world and without one another, its value, quality and how enjoyable it is will be a whole lot less. I can't imagine a world where there's only one or the other.
Even though it is very replayable, i can’t bear to replay mass effect. My first play through of the first 3 games was so good, I was connected to the characters, I loved the world and the lore, and the planets and everything. No game could ever make me care for characters like I did for mass effect, I loved it so much that I can’t play it ever again. The ending for Shepard was satisfying for me, he was a good person and he died a noble death, sacrificing himself to save trillions, doing an evil playthrough and seeing him be a bad guy would just make me feel so sad. It would make all the choices I made in the previous game feel like they didn’t matter, I worked too much to make a good person that him being evil would feel bad. Nonetheless I love mass effect so much.
To me what a game needs to replay it is have under 100 hours to complete it, good Story, likable charakters and fun gameplay. If its too long, too grindy or too boring i wont play rhrough it a second time To be honest im a bit disappointed, i thought you would talk about the overbloated games nowadays that give u stuff to do forever but dont really make u replay the game
People who go for 100 percent completion and go for every single useless trophy and achievement, replay the same game over and over are incredibly stupid with their time. There are hundreds of amazing games out there and other stuff to do with your life, have you guys never heard of opportunity cost before??
had to laugh when i saw ganon in your thumbnail: i played botw to (almost) completion, and never went back to the game since it... well didn't offer anything to me. I rather replay one of the older zelda games that respect my time on earth.
I grabbed my computer to leave this comment just to say one thing: you used the word "thrice." As a language-lover and a genuine word-nerd, thank you. I love the word "thrice."