I mean, it mostly depends on the support, 60% of your dps comes from that, his was really suspicious if you look at the timing of support buffs on his passive bar, so he could probably do a lot more with a proper one
I had 24.3m dps at the end while taking 4th clash on ilvl. My 1621 igniter had 22.2m dps on a run this week taking no clashes with the same investment as my db aside from armor hones. Unless you focus weapon the difference between 1620 and 1630 isn’t that big until you start investing in transcendence. My igniter and my db are both at +21 wep for now. I’d say my igniter is ready for hm dps wise but since my db now has lvl 7 transcendence on chest I expect the gap to widen a bit more.
@@applepumpkin my support was reallly good this run most of my surges were buffed. There are definitely some bad supports but the artist I had was well above them.
It is a lot easier to dodge him if you are standing right next to him. There’s a lot of lethal patterns but once you learn to spot them you can move to a safe zone and continue attacking.
Congratulations on clearing Gate3. Now I'd like to see you try and clear the 4 gates later :). It must be very hard, but I will cheer for your challenge from afar!
heloo i have questionnn i wanna rebuild sorc ignirer wont play curse doll but wanna s rtay nightmire--- *(ADRENALINE 3 ) (All out attack 3 ) ( igniter 3 ) (grudge 3 ) (ether predator 1 ) its good ?
I like not having to choose where to aim it and just letting seraphic roll towards something. You can cancel ignite a few seconds early and still fit in 2 seraphic whereas you’d have to let ignite run for its full duration to fit in 2 rime arrows. If you really don’t want to cancel ignite early just go rime arrow. I wasn’t even consistently using seraphic right after DD here so rime arrow probably would’ve been stronger. The change is still new so it’ll take a while to get used to it.
@@everboy8 if you go overheated meteor you can still fit the entire old rotation in and replace gravity with inferno, it does a lot more dmg if you know the boss well enough to land the slower doomsday, in my opionion its better to do that and use frost call only for meter gain now unlike before, might be hard to do in G1 but should be fine in other gates
@@catprincess7935 I love the new speed and a single big hit on doomsday. I also dislike the delay on the main damage of RG while I enjoy being able to use inferno at a distance. Inferno being stackable also helps with destruction and burning through your mana. I'm also completely unsure if you can get your meter back before doomsday cd comes up with RG since that skill no longer provides meter.
@@everboy8 inferno is the replacement for RG, else it pretty much stays the same as before only that you dont use frost call in dmg rotation anymore just for meter gain, the slower doomsday is the only turn off but otherwise this build is fire, i might make a vid about it, because i think it's potential is unknown
@@catprincess7935 We werent even using frost call in the dps rotation before the patch. The new RG doesnt generate meter + doesnt have the cd reduction tripod. It was a major meter generator before that let you get your meter before your dd cd was up. Inferno is the replacement for large meter gain on top of stacks so you can spam it to blow mana. If you slot in a skill that gains 0 meter with a long cd in place of the current inferno can you reliably build your meter before dd cd is up while also burning enough mana to cycle properly?