lo chistoso es que la pudding le dio el ace de 5 y el trigger de la vida el ace chiquito. Ando tratando de aprender este deck esta muy interesante. Tendran la lista del luffy?
Muy buena! Apretada hasta el final, no entendia en el penultimo turno porque no lanzaste al Kaido pero le gastaste buena mano con los ataques que tenias! GG
Some notes on what I found confusing for Nami side. Maybe others can help clarify Turn 1, not playing kaya is strange given he didn't have any brickfists/overheats in hand. Questionable, but not crazy to wait 5-don turn, plays kaya, dumps mr. 1 and spada, then invests another don to use mr. 1 to take back spada was quite strange. Just seemed like wasted don. 6-don turn, spada was played, and Nami player had the option of drawing into brick fist or white snake next turn and they chose brickfist to pop absalom. I found this somewhat confusing since on 8-don turn, you should be expecting gecko anyways, which means 5k swings from 2xabsalom and Moria (and you can pop the absalom the following turn using the draw from white snake) 12:14 Gavel pitching zeff instead of death wink was somewhat strange to me? This one I'm not sure about, since 2 death winks give you two 6k counters. My instinct would've been to gavel pitch death wink, have zeff in hand for pitch-able counter and death wink draw 2 and using the new draw 2 for new counter. But thinking about it, this might consume more cards than what they did? (But saves some don) Not sure what would've happened if spada wasn't the subsequent trigger 15:30 attaching 3 to swing at absalom. I didn't really understand this one. I think Nami player has no real chance of playing another turn even without an additional absalom. I think reserving the additional 3 don for further effects would've been much more effective (and they would've survived another hit since they had a death wink in hand). Definitely not trying to flame the player, these are just some of the things I noticed. I most likely would've lost this matchup as well as it's a lot easier to notice somebody else's possible misplays when I have infinite time and the comfort of my home. Hoping someone can point out where I made mistakes in my analysis as well.
nah, bruh... You good. I 100% agree with everything you said... Except for no kaya turn 1. tbh he could have absalomed k.o.ing the kaya... Much better to try bounce her to hand. Also, if u do not kaya turn 1 the oppo feels like he has more time, so he maybe do some searches/less menacing plays to set up.
I play Kata…why play the big mom and pass? Why not concede? Seriously, what’s the point of playing the big mom when your opponent has 6 swings? Please answer with your logic or lack thereof
nah he was supposed to be on 6 don, the only turn he had the wrong amount was on his next turn when he accidentally picked up 3 don, but it was fixed after
Law hizo trampa, la habilidad del lider requiere sacarse un character enemigo encima para poder jugar una carta coste 4, y en 6:51 no elimina ningun personaje para bajar el Bepo.
RP Law dice "Place up to 1 of your opponents characters at the bottom of the owners deck" la frase "up to" ya dice que puede ser 0 como tal no debe obligatoriamente de mandar un Charater al fondo ya que dice up to.