“Kind of too strong” coming from the hero that’s single handily wiping out the Demon Halls LOL. I’m sure all those baddies think you’re a little too strong.
Speaking of Assassins build. I had one with 2 +4 Rings of Arcana and Camouflage armor. (I couldn’t get wand of Regrowth😫). Every time I stepped on grass I got 25 turns of invincibility! A floor with grass was amazing.
The Wand of Overgrowth is the best. The only character i beat the game with is the Warden. Max level wand, max boots, alchemy kit and Camo-armor is best build.
Corruption is the best warlock wand in the game by a good margin. It basically turns off the bosses and the Wild Magic skill giving amok status is a life-saver in Demon Halls.
I feel like the utility the wand of corruption gives makes it worth more than D tier. I think of the summoning wraith part, as an extra bonus to everything else the wand can do. A random enemy debuff can allow for much more flexibility in many situations. Whether it be cripple, slow, amok, weakened, blinded, (terrified isn't too good imo) or vulnerable, each of these can be great when fighting certain enemies. Amok when you're fighting a group, Cripple when trying to kite slow enemies, Slow when fighting strong hitting enemies, Blinded is just great in general like you said, and then Weakened and Vulnerable are just good for damage/defense. Although you have a looot more experience than I do, so I might be over valuing this item
I mostly agree but I would put fire in A tier, too many downsides and living earth in C tear, It's fine but not as useful as prismatic light or as damaging as lightning. It's cool that every item in this game has some utility. Even the F tear wands can make a build in the right context.
lol wth, WAND OF CORRUPTION for me if i am a wizard is an easy win, just upgrade it then go corrupt every enemy you see then later on you'll get exps while just walking around the level
my bias: I don't usually level wands, maybe a level or two for a utility. I appreciate wands for utility first, & guarunteed ranged damage. I don't really get mage. I just stick to physical damage. I don't like the thought of not having a heavy implement to fall back on. my rankings: living earth - c ok defensive value; earth guardian tends not to buy you many turns, but it has it's worth fireblast - c I don't like it, it's too volatile. nonetheless, good offensive value, & can burn down barricades & such, so you can save a potion & alchemise it or something corruption - d disintigration - b+ more controlled than the wand of fireblast, which I appreciate, with the same utility. the penetration damage bonus can be very helpful if you plan around it. still, the destruction of doors & such can be a detriment blast wave - s for the clever ones. more useful the more you think to use it. satisfying for destroying multiple wraiths in one after desecrating a tomb. my personal favourite utility is blowing piranhas right out of the water. I understand why they don't let you rocket jump off of walls, but that would be really fun. good for making distance too. op if you just need to get a foe out of the level & there's a chasm corrosion - s high damage, over time means it ticks up even as you use other means of attack, & less risk to the hero too if you need to keep behind cover. it's only weakness is piranhas, which is a bit annoying but I guess I don't really need the meat warding - b I will grant that it's cool to stack up damage in preparation, & be able to do moves in the following melee. unfortunately, not a huge fan of the thing myself. I prefer damage on demand frost - s- great utility, which is what I care about. save all your potions of frost, & good for the fire elementals & the fresh elemental. I do miss the op old version of chilled though. aesthetically peak. obviously not good sustained damage, though if you have another wand or two it's definitely good supplemental damage. used to be my favourite wand, but probably not worth upgrading more than maybe +1 in its current state, you'll hardly ever use more than a few charges at a time. the good thing is you get all you need from it at unupgraded prismatic light - c+ it will serve regrowth - c I acknowledge that it's very powerful in the right hands, but I can't get behind it. too passive transfusion - c it has fair use. but it isn't what I want. in many ways it serves a similar way to the wand of living earth magic missile - a its extra charge is appreciated, it's very easy to just keep blasting. admittedly having lower damage & more uses usually just means using more turns, but I like it. its wand empowerment ability can be quite cool, but when you get to have many wands, you probably won't get all your charges out. it does mean you can situationally double or triple your upgrade scrolls' worth. worth investing in if you have a few wands you fancy lightning - s my current favourite. it does mean damage, stunning, even shocking stopping power. that's all
I excpected to diagreeing with you Ended UP agreeing with you Until you places corruption in f , transmutation in b and lightning higher than frost I think you did a vidéo on necromancy so no Idea why it isnnt mentioned Transmutation as some utility but its liké getting rot or roe , yeah less damage IS good but you coukd have a rub defyning item instead I juste have a personale Grudge against lightning Also warding IS really fun when instead of setting a hub you have to try to setup a défense before an ennemy Comes to you , also using it ad a Shield Not optimal but boyis it fun? For thé rest , perfect opinion nothing to Say great video
awesome guide bro appreciate it so much, but it literally said you can use heroics, and why did you keep calling lava water? is there a joke I dont get
And for the classes, you can use the wands with great chances of success:Mage(obviously) /monk (just watch the recent videos of cake) Free runner(you can go with a wand because you can run away from melee combat ) Hope this helpful for newer players Love you all❤
Wand of corruption with a warlock (mage) build is absolutely OP Haven't you ever tried it cake? Im not saying its a S tier wand but it deserves a B or C
For battle mage wand of corruption is really good You may have hard time till cave floor but after that it'll be a breez What I like to do is get a plus one plate armor and reforg it to plus 3 and use two upgrade scrolls to make it 5. After that I use all my arkane styli to get potential glimpse. Then I choose empowered wand, shielding and artifact recharge as traits. You can never die after that and you can amok every enemies. I spend the rest of the scrolls for wand upgrade
А мне нравится ледяная палочка, урон хороший после 2 использований(тогда урон и уменшается), играю и мне всегда легче играть с ней, чем с другими палочками
I like prismatic light to be s tier imo, the ability to blind enemies works very well against enemies that uses abilities, including succubi, evil eyes, dm-100 and so on. On high levels the blind % is pretty reliable, even if u cant blind it in 1 hit doesnt mean the end. And if u blind them over ranged enemies in a distance, u can just treat them like melee enemies and get free hits in, also a surprise melee attack since it is blinded. Furthermore, the bonus damage works well against prison guards in early game. Lastly the ability to discover traps or lights up that certain area is an icing to the cake. Prismatic light is better than disintegration for me overall.
Thanks to your videos I've started to play a lot of "wand monk" during these days and it's amazing. Currently trying to achieve my first 6 challenge run with this build.
If u are willing to spend your time to farm a ton of health potions then ring of wealth. But I would not recommend as mage though, you might miss your attacks(when you run out of charges) and lose a lot of health that way.
I run warden most often and wealth is a great drop for me. Just a couple upgrades and you get way more potions and scrolls, it goes great with the unstable spellbook. Filling it completely goes way faster atleast.