I was just searching for something like that, many video games like Minecraft or Stardew Valley have farming mechanics based of conventional agriculture practices. A popular game with farming mechanics inspired by regenerative agriculture would be great. Apparently the video games that more closely resemble that for now are Terra Nil and Eco
Do it! It’s really fun, but I suggest only going for it in creative… the game and builds are quite glitchy-especially when you bring in mobs to the equation.
OH OH I've got one: Have in mind that going up on a rope can be used to "wall jump" so if you see a rope take in mind that you can use it to jump off the wall that it's in over to the other side, I've also done this with two parallel ropes to climb faster.
I'd love a setting to unlock all build options at the start, not make everything free like creative just make it so when you start if you have the materials you can build whatever you want.
Absolutely 🙌 Not sure why it's locked behind exploration... I feel like the biomes should be interesting enough to explore off intrigue alone (which they kind of are to be honest).
tell me you only play sandbox without telling me you only play sandbox. Best suggestion would be to play on the mode where you don't have everything unlocked before you learn to dodge, that might make it a bit more fun for you
Fair point. I just feel like the sandbox-esque games are so exploited at this point that those type of attracting features don't work anymore... "Unlocking blocks" is a feature that I've had fun with over and over again in past games across the past decade and that type of feature lacks luster for me now. I've tried the survival mode, and while it's fun, it's just too slow paced for me (I don't have like a crazy big group to make a fun survival world with either, so this is where I think a storyline could make it more fun for smaller groups/individuals!).
@@tmullzer I've been able to build a pretty nice solo compound and max all 3 biomes out a couple times. But I'm crazy and hit lvl 187 more or less strictly in LEGO Fortnite lol.
100% agree with this list, I would also love if they added more simple and color lego blocks, 2x2, 2x4, 1x1, so its easyer to detail. And most important, increase the limit of building inside villages.
1x1 1x2 1x4 1x8 then even the one off 1x5 1x3 1x7 would be nice for those who find themselves with that one small silly gap or their stair set was off by 1 on the 5th floor etc etc
i would like that shotguns only kill if you hit majos pelets and one in the head, just like arch said. this makes a better option for CQC, but at the same time allowing good players to use it at mid range if they hit their shots
Hi, can I dub your video into Portuguese and post it to help people here in Brazil? I will leave the links to your original video and channel as credits.
I have tried it and I am here to give suggestions. First, you only have 3 directions, if you wanted to go back to the base it would be almost impossible. Secondly, there is no way to get down other than breaking the balloons but it would be a waste of material and time. I am from a Spanish-speaking country (be patient with my spelling and writing mistakes) and I will make a 2.0 model to also improve the landing, there will be more elements but I think it will be worth more And be more versatile.
If you combine the turning engines with the thrusting engines in different orders of activation you can get a pretty wide range of turns at different angles…But yes, if you solely use the turning engines without thrusters, it only goes left and right (which can actually be pretty useful sometimes).
Yoooooo what up? Sorry I don’t do much Battlebit content anymore… still trying to find my niche, and I’m kinda hopping around just looking for something to sink my teeth into. Hope everything is going well for ya.
@@tmullzer I would recommend messing around with your mic audio settings with whatever you clip with. However what you use for voiceovers is really good.
The building is fun, but rarely work as intended. Ran into another glitch building this in sandbox, went to place a thruster and it didn't let me and I couldn't destroy any part of the build besides the thrusters. When I would break a thruster part of build would disappear, when I break another, it reappears and then goes invisible. The building is fun, but all the toys are broken, and game is glitchy beyond. Needs a fix otherwise it's all a waste of time building anything in this game. Cool ship though, I like how left is actually left and right tis actually right, smart thinking my man.
Only thing I can think of is Glitch 2 in the vid, but I’m assuming that you were able to place balloons on the craft so I truly don’t know… maybe some pieces are clipping into the ground?
If you went with four balloons, weight should do the trick. If you went with eight I’d recommend cutting balloons probably or somehow shifting the weight to point downwards
everything is very affordable, really easy to farm stuff, the problem is that bugs and glitches always happen and i can assure everyone IT WILL HAPPEN and will ruin everything you're trying to do. I am a player that loves this kinda games and also tries to optimize his time and resources for progressing faster and easier, things i cannot do when i am over the ocean having my airship glitched by not being able to turn or falling off while miles away from home. If you do one of these (or everything else) right now in the game you will get messed up someway, hopefully some opdates will fix this and help us making working "vehicles".