You can play this on MAME emulator on the pc. It emulates this game and other arcade games perfectly. Yep remember when it first came out in the arcades in 1986 when i was 16. Legendary. I played the original space invaders as well in 1978 when there was a big queue of people waiting to play it in the leisure centre at 10p a go.
So good memories of this gold age . For those out there from my generation the original is playable for free when you go in an arcade palace in the game Yakuza 0
OMG I loved this track. I never had the Amiga (was always jealous of my mates that did - I had the Specturm 48k rubber keyboard!!), but when I first heard this I asked my mate do record me a tape of it. Not only did he record this, but he also sat there, probably for hours, recording a whole bunch of awesome game soundtracks. Thanks Nathan - no idea where you are now mate, or what you're up to in life, but I'm really appreciative of all the effort you put in on this.
brother had a amiga 500. i loved the game, that was brutal hard for me lil pup, but mainly due to the shopkeeper and the awesome soundtrack. ...amiga sound is just so iconic. love it.
No hagas cosas buenas q parezcan malas, ni malas q parezcan buenas. En Pro de Los Derechos Humanos: tomar en cuenta y respetar Derechos Humanos; asi como Creencias Religiosas. Saludos. Dios los bendiga. Los Derechos Humanos, se defienden; no se negocían. Favor de compartir. Gracias. No al Bulling, ni al castre. Favor de compartir. Gracias.
The Brits were so far ahead with game music, it’s staggering… and they don’t get enough props for it. Every other country was producing banal crud while these guys were actually bringing beats and melodies to gamers. Timothy Simenon and David Whittaker gave the gaming world a masterpiece in Xenon II Megablast. It’s truly staggering that a small island was so instrumental in changing the way game music was perceived.
Add Ben Daglish (RIP), Rob Hubbard, Martin Galway to the list. Whether it was the C64 or A500, those guys were making games more than sprites and high scores. They made games transcend to levels that many folk remember the music more than the gameplay. It's a pity that gaming has lost the quirky nature of old, it's so sterile and profit driven now that works of art are seldom seen.