Тёмный
Whack AL
Whack AL
Whack AL
Подписаться
Hi, I am Whack! We like to build highly detailed creations in Vehicle games like Stormworks. If you like my builds check out my Steam workshop page, and come back to see how we made them!
Комментарии
@henryhernandeez6111
@henryhernandeez6111 13 часов назад
Make it fly plz
@WhackAL
@WhackAL 2 часа назад
I might make a copy and paste add on to make the ship fly we will see!
@user-wf3js1pg3d
@user-wf3js1pg3d День назад
Is this gonna require the search and destroy dlc?
@WhackAL
@WhackAL День назад
@@user-wf3js1pg3d this version will, I will be making a sar version most likely that will not require dlc!
@christiaanscholte329
@christiaanscholte329 День назад
I really looking forward to playing with this carrier
@WhackAL
@WhackAL День назад
Good I’m glad I’m looking forward to seeing what everyone thinks of the ship!
@MrBaumBaum-tb6md
@MrBaumBaum-tb6md День назад
when do you think the ship will come out?
@WhackAL
@WhackAL День назад
It’s hard for me to say as I don’t really know when it’s done, is when I feel like I don’t need to do any more work! I have been working on it a lot lately trying to get this build done as soon as I can, they just take quite a while!
@c4vengineering
@c4vengineering День назад
Huh, didn't know you had a channel. I guess it aint that surprising the more i think about it.
@WhackAL
@WhackAL День назад
The channel is still pretty new! This build and the submarine build were the first to use a mic so you’re not too late to the party! Thanks for the support more builds will come!
@kellandubuque1281
@kellandubuque1281 День назад
Its really coming together man. I know you have some drones but a micro fighter (wimbrell sized) would be a cool and goofy auxiliary creation for this carrier. Keep it up Whack.
@WhackAL
@WhackAL День назад
Thank you for the support! I have made a few smaller vehicles already I just haven’t put on RU-vid! I will be making more!
@GamingTrivia1113
@GamingTrivia1113 День назад
you should make an amphibious vehicle. This is really reminding me of carrier command 2.
@WhackAL
@WhackAL День назад
I have already made an APC in the past but I might make another!
@officiallygenix7382
@officiallygenix7382 День назад
woah that missile launch from the front of the hull is cool, really love all the detail and systems
@WhackAL
@WhackAL День назад
Gotta have some cool features for you guys!
@jcataclisma
@jcataclisma День назад
😱😱😎🤯👍👍👍🦾
@WhackAL
@WhackAL День назад
Thank you!
@muriloduarte2017
@muriloduarte2017 День назад
Bro, thanks for listening to my request!
@domenichinimarco4765
@domenichinimarco4765 День назад
Have a good day to
@WhackAL
@WhackAL День назад
Thank you!!
@callumr1998
@callumr1998 День назад
Looking good. Would you do something like an AAV-P7 or some kind of landing craft for the wet deck?
@WhackAL
@WhackAL День назад
@@callumr1998 I have been playing with the idea yes!
@clutchthecinnamonsergal8493
@clutchthecinnamonsergal8493 День назад
Your design style reminds me of the logr. Would love to see you make an offshore support ship of some kind.
@WhackAL
@WhackAL День назад
@@clutchthecinnamonsergal8493 I have! It’s called Sedna! It is more of a recovery ship but can do both!
@Ericsstyle-vx9wg
@Ericsstyle-vx9wg 2 дня назад
Is this going to be added to one of your creations?
@WhackAL
@WhackAL 2 дня назад
@@Ericsstyle-vx9wg yes actually! I plan on putting a few of these on the carrier!
@Ericsstyle-vx9wg
@Ericsstyle-vx9wg 2 дня назад
Yay, can't wait to use them.
@christiaanscholte329
@christiaanscholte329 2 дня назад
Oh wow nice
@MalikStewart95
@MalikStewart95 4 дня назад
This looks pretty good for a scaled-down carrier. The little details like the anchor windlass room help the ship feel more real. Have you been on a carrier before?
@WhackAL
@WhackAL 4 дня назад
@@MalikStewart95 I have not been on a carrier, but I have spent much time on ships, and have been on many warship. These spaces like the anchor room and outdoor decks I think are very important to help it feel like a real carrier!
@WhackAL
@WhackAL 4 дня назад
I try to think a lot about how the spaces make you feel. This is why there are a lot of deck spaces that are seemingly not that useful, but they give the feeling you are on a big carrier and I think this is really important!
@clutchthecinnamonsergal8493
@clutchthecinnamonsergal8493 4 дня назад
This is where I get stumped in stormworks….engines and the rest of the logic.
@WhackAL
@WhackAL 4 дня назад
Just take it 1 project at a time, the more you learn how to make the easier making new things will be!
@banana5736
@banana5736 5 дней назад
i love your videos please keep going im still learning from you
@WhackAL
@WhackAL 4 дня назад
I will definitely keep these videos coming, we are gonna get a lot more complex in a the next couple of episodes!
@muriloduarte2017
@muriloduarte2017 5 дней назад
Please Whack, in the last video of this series, make an "cinematic" with all sistems working, its was very cool for demonstrate the final result of the project! What you think about a make one vtol jet for landing or teakoff with the catapulte?
@WhackAL
@WhackAL 4 дня назад
I will definitely have a few videos of gameplay with the carrier as well as how to use it and a tour!
@domenichinimarco4765
@domenichinimarco4765 5 дней назад
You should try the carrier against bad weather or a tsunami
@WhackAL
@WhackAL 4 дня назад
I will definitely try to get that in a video for you guys!
@Troutman.1
@Troutman.1 5 дней назад
Do you really need that mini radiators?
@WhackAL
@WhackAL 4 дня назад
Yes this engine runs very hot!
@turtleman-gaming
@turtleman-gaming 5 дней назад
Those engines should stay really cool
@WhackAL
@WhackAL 4 дня назад
Always more cooling!
@turtleman-gaming
@turtleman-gaming 4 дня назад
@@WhackAL true
@jcataclisma
@jcataclisma 5 дней назад
So many cables, SO MANY pipes! 😱😱 Man, I cannot get enough of that kind of "wet loading/cargo area". So cool!
@WhackAL
@WhackAL 5 дней назад
Thank you J there are plenty more pipes to come!
@csyonsviertesnasenhaar
@csyonsviertesnasenhaar 5 дней назад
Love the effort that u are putting into any little detail.
@WhackAL
@WhackAL 5 дней назад
Thank you, I appreciate it. The hope you like the builds!!!
@user-wf3js1pg3d
@user-wf3js1pg3d 5 дней назад
Is there going to be a sink switch?
@WhackAL
@WhackAL 5 дней назад
@@user-wf3js1pg3d yes there is gonna be a pretty cool system to sinking the boat!
@user-wf3js1pg3d
@user-wf3js1pg3d 4 дня назад
@@WhackAL perfect
@TheOnlyAussie-jt3if
@TheOnlyAussie-jt3if 5 дней назад
I mean what are you gonna call it… maybe the ss whack?
@WhackAL
@WhackAL 5 дней назад
I don’t know what I’m gonna call it yet
@gwydionrusso3206
@gwydionrusso3206 6 дней назад
I think you should try and make the front door kind of look like an LST where the hall opens to either side then a ramp comes down because right now it kind of looks like a pug With a smashed in face
@WhackAL
@WhackAL 6 дней назад
The outside of the ship will changed quite a bit, the main lift will be placed in three floor where vehicles can be easily driven on as well as full size cargo containers. The lift will go into a big hangar space, the ship is too tall to make a practical ramp over the wheels, the ramp would have to be enormous, the wheels sit at about 4 meters high….
@WhackAL
@WhackAL 6 дней назад
I thought about a ramp to begin with, if you work out a decent slope that is drivable it would have to be around 16-20m in length I figured it’s easier to just make a lift!
@zaedenheimer9243
@zaedenheimer9243 6 дней назад
I like how you just casually made a 100 meter long drift car that also works as a boat 😂
@WhackAL
@WhackAL 6 дней назад
@@zaedenheimer9243 well it needs to be able to do cool slides too!
@theofficiaIsteve
@theofficiaIsteve 6 дней назад
that's a L A R G E land crawler
@WhackAL
@WhackAL 6 дней назад
T H A N K Y O U !
@banana5736
@banana5736 6 дней назад
you could build a helicopter hangar with a elevator for the roof
@WhackAL
@WhackAL 6 дней назад
I build a hangar for the lower deck, I thought about doing this but it took up too much space
@banana5736
@banana5736 6 дней назад
@@WhackAL do you have a recomendation to Stop my blimp from rotating without using Propelers?
@WhackAL
@WhackAL 6 дней назад
you could try using a reaction wheel, or ducted fans could be used in the inside they are a little smaller. The blimp will likely rotate to always face the wind when it’s not moving. A reaction wheel is usable here but they are heavy so I would lean more towards a ducted fan!
@banana5736
@banana5736 6 дней назад
@@WhackAL the weight IS No Problem i can use my lift Like a Tandem Heli i can Upload IT AS a wip when im done so you can try IT Out and ITS way to big for the reaction weels and ducted Fans are to noisy for a blimp
@banana5736
@banana5736 6 дней назад
If you want to try IT Out search for: Flying Bomb
@jcataclisma
@jcataclisma 6 дней назад
👀👀👀🎯
@WhackAL
@WhackAL 6 дней назад
💪🏻🔥❤️
@Fabian-ip7lf
@Fabian-ip7lf 6 дней назад
I really like this building vid
@WhackAL
@WhackAL 6 дней назад
Thank you!!
@sebelidebeli
@sebelidebeli 6 дней назад
4:21 "5 divided by 2 is 10"...... close enough 😅
@WhackAL
@WhackAL 6 дней назад
lol I must have misspoken I record these live which is why the audio is a little different!
@sebelidebeli
@sebelidebeli 6 дней назад
@@WhackAL all good, everybody knows what you mean and if not they should probably revisit 3rd grade 😆
@rolandkiss5160
@rolandkiss5160 7 дней назад
6:19 Numerical Junction. pilot seat for amphibious vehicles, wheel on land, propeller on water. Both systems can be controlled from a chair. I have solved the A/D output in most of my vehicles, Numerical Junction controls the wheel, I switch the Robotic Pivot Power to Azimuth Thruster. W/S is the same principle, two clutches switch the drive between the wheel and the propeller.
@WhackAL
@WhackAL 7 дней назад
@@rolandkiss5160 makes sense, I usually just use a switch box
@jcataclisma
@jcataclisma 7 дней назад
All right! All hail the brain-cracking series! 🧠🧠🧠🤯🤯🤓👍👍👍🦾
@WhackAL
@WhackAL 7 дней назад
Down the learning rabbit hole!
@themaus1799
@themaus1799 7 дней назад
First
@WhackAL
@WhackAL 7 дней назад
Second!
@Polar_Industries
@Polar_Industries 3 дня назад
@@WhackALnot third heh
@WhackAL
@WhackAL 2 дня назад
@@Polar_Industries but you are here and for that thank you!
@Polar_Industries
@Polar_Industries 2 дня назад
@@WhackAL yeah lol :) even as an experienced logic guy, I still love this series
@WhackAL
@WhackAL 2 дня назад
@@Polar_Industriesthank you, I will likely be doing some composite next, then some engines!
@Luke-rk2hq
@Luke-rk2hq 8 дней назад
Is the camera overlay you're using on the workshop? I really like it
@WhackAL
@WhackAL 8 дней назад
Yes it is on the workshop titled “new horizon hud mk2a” by derpy donut!
@Luke-rk2hq
@Luke-rk2hq 8 дней назад
Sweet, thanks!
@domenichinimarco4765
@domenichinimarco4765 8 дней назад
I neded to get another video i love it its perfect
@WhackAL
@WhackAL 8 дней назад
@@domenichinimarco4765 well I can assure you the videos will keep coming!
@domenichinimarco4765
@domenichinimarco4765 8 дней назад
Thanks have a great day
@Lemon-cream-pie
@Lemon-cream-pie 8 дней назад
It looks so good, can’t wait to try it
@WhackAL
@WhackAL 8 дней назад
Thank you I really appreciate the support I think you will like it when it is done!
@sirjeffels4020
@sirjeffels4020 8 дней назад
Not only do large, realistically sized carriers need to be spawned with a modded workbench, but they need to be broken into multiple "vehicles" because of the file size limitations in SW. I tried making the hull of a realistic sized carrier, but I ran into the file size issue very quickly. Huge ships also make my computer want to alt+f4 itself, because the physics calculations are so intensive. It's unplayable when I spawn in even just large ships which fit in the standard workbench. (like 15-30 physics fps = quarter to half speed playing)
@WhackAL
@WhackAL 8 дней назад
These are all things I am hoping to avoid, really the goal is to have a very detailed ship that feels and can be played like a carrier without having to manage a 400m long boat and it’s the annoyances that come with something that size!
@jcataclisma
@jcataclisma 8 дней назад
🚤🛥🤓👍👍👍👍👍
@WhackAL
@WhackAL 8 дней назад
💪🏻💪🏻💪🏻💪🏻👍🏻👍🏻👍🏻👍🏻🔥🔥🔥🔥
@slzx-n8i
@slzx-n8i 8 дней назад
its so cool!!
@WhackAL
@WhackAL 8 дней назад
Thank you! I appreciate the support!!!
@henrydavies8564
@henrydavies8564 8 дней назад
It already looks really cool. I'm usually not into the military stuff in stormworks but I think even at this early stage I'm looking forward to exploring it.
@WhackAL
@WhackAL 8 дней назад
Thank you, I usually try to make the ships very realistic while also thinking a lot about the play aspect of the game! I hope you enjoy it when it’s done, I might even make a SAR version!
@henrydavies8564
@henrydavies8564 7 дней назад
@@WhackAL A SAR version would be the perfect flagship for my alternate history coast guard fleet.
@WhackAL
@WhackAL 7 дней назад
Well I kinda wanna make a big orange carrier….aaaand it is the perfect excuse to make a non DLC version of the ship. I won’t really make a big fuss of it but in time I will likely have a search and rescue version!
@LifeBeyondLyrics
@LifeBeyondLyrics 8 дней назад
I think an expansion on the carriers elevator would be a big deal, and should be looked at. Im concerned as to the size of helicopters that can make it bellow deck. maybe have a flap that folds out like the front of the carrier does?
@WhackAL
@WhackAL 8 дней назад
The lift is proportionally large to the height of the hangar bay, it is unlikely a helicopter will be be too wide for the lift while not being too tall, the other reason it is this small is because the smaller ship will not be able to support that large of masses hanging off the side of the deck!
@LifeBeyondLyrics
@LifeBeyondLyrics 8 дней назад
@@WhackAL interesting, got it.
@armachoc9993
@armachoc9993 8 дней назад
@@LifeBeyondLyrics You can fold helicopter blades, so I think it should pass !
@armachoc9993
@armachoc9993 8 дней назад
Hi ! Your ship looks very nice, good job ! And I think you should add an auxiliary diesel engine, in case of a problem on the main engine !
@WhackAL
@WhackAL 8 дней назад
I will add a backup generator for sure!
@iamalbert06
@iamalbert06 8 дней назад
Can't wait to use this ship in the game
@WhackAL
@WhackAL 8 дней назад
Thanks friend, I hope you enjoy it when it is done!
@Animation_Studio1699
@Animation_Studio1699 9 дней назад
What if you make another version of this but it repairs vehicles and you can make another vehicle that can detach the engine to repair it?
@Animation_Studio1699
@Animation_Studio1699 9 дней назад
And make it have a workshop kinda look I think that we’ll do insanely good and would be one of the first to do that
@brandondennis3387
@brandondennis3387 9 дней назад
I cannot for the life of me get to the upper level via the ladder.
@slzx-n8i
@slzx-n8i 10 дней назад
Nice,btw how do you draw the horizon like that?
@WhackAL
@WhackAL 10 дней назад
The hud is from a micro controller on the workshop….
@slzx-n8i
@slzx-n8i 10 дней назад
@@WhackAL Ok thanks mate
@legendaryphoenix2912
@legendaryphoenix2912 10 дней назад
Havila kystruten går på ELECTRIC OG NATTURGASS