Just finished this with titan, used strand for 1st boss, solar for 2nd and used a similar setup like urs for the final boss this def makes sure u have super for each dmg phase and being really durable lol the overshield, knockout and arc res in artifact really helped but damn it just takes so long to take these guys down haha more of an endurance run
What would you use on the 2nd slot instead of zaouli ? I dont have it cause no buddies to raid but i do have the heliocentric sidearm with heal clip and incandescent, thoughts ?
Doesnt sound terrible, since u are engaging close combat with this build. I am not kidding tho, you can literally use anything you want as long as it is not a scout, or high impact pulse or something long range
@@alexalmond6862 Nope it's wolfpack look at the Ehroah video. Plus it adds even more damage to heavy swords like fallen guillotine with frenzy + surrounded enhanced with expanding abyss and a weaken nade/source and you'll outdamage whatever niche source you're on about.
@@hectornieves537 Sorry but that is just wrong while Transcendence Ergo perfect fifth caster does deal more damage ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-MxowLAp4nn4.htmlsi=_O8OiTj32OLITnOj
@@hectornieves537 They even use it in 4 man flawless Master Salvation Edge Falling Guillotine definitely isn't bad but Vortex frame are also just kinda mid with their heavy attacks costing so much to cast but not really doing that much damage ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KkRRBEEMcJ4.htmlsi=LQe-LmeB_831VqNp
Bruh you are WAY too comfortable jumping against the ogre bruh I had so many Runs ended from being blasted off. Even When I stopped jumping he still launched me of the stairs a couple times
I think I just got used to those knockback blasts and when I expect to get hit by them. I promise you tho, I still do die sometimes from getting launched
@@zeff_d2lol staying planted did help me out but you got me beat by like 30+ mins lol so maybe I should be more reckless. For warlock I tried to run blink and it would some times help get 3rd lantern in one setup phase but to risky. Also doesn’t save you from being blasted which I why I wanted to use it but it’s good for saving time. If u ever go for warlock run maybe that will benefit you. Anyways fire run bro keep up the good work
Finally decided to get my shit together and do this solo flawless on warlock a few days ago. Gotta say, the first boss is probably the most frustrating thing there. Second and third at least allow you to take a break and reload/restock, the first just throws you into the fray with barely a break in between. Prismatic did wonders for me with the crowd control there, which used to be the biggest hassle, and the arc souls can actually help shooting the eyes which is a pretty cool bonus. Prismatic, nova bomb, bleak watcher/devour with getaway artist and Lament makes for a very consistent setup. Put a Scatter Signal/Nox Perennial with controlled burst on the kinetic slot and you also have a decent backup for DPS if you run out of heavy.
Big W. You are totally right about first boss being the most frustrating. I think 85% of my runs were lost in the first boss alone. I personally would have ran hellion over bleak watcher but if it works it works. A setup I had thought about using was Song of Flame with Legend of Acrius for the first boss, dunno if u tried that but it really slaps.
@@zeff_d2 Hellion is very likely the better option, it's just that I forgot about it back then. Bleak Watcher has some merit because of the shatter from frozen enemies being able to clear a whole group, but it's generally less effective than Hellion which just straight up kills them. The Song of Flame and Acrius setup is one that I was aware of back when I tried, and it was actually going to be the build I was going to use if Lament underperformed. I do think the raw damage is superior with Acrius, but Lament's healing puts a little extra survivability on the damage phases which I find very welcome when aiming for that first flawless run.
dragon's breath causes stagger to bosses, does amazing dmg over time, which makes it extremely ammo efficient since you will mainly be dumping special ammo while dragon's breath does damage over time
@@HockeyFan102 Helmet: Crystocrene Helm from Beyond Light Campaign Arms: Legacy Oath Gauntlet from Deep Stone Crypt Raid Chest: Kabr's Wrath from Vault of Glass Legs: Forged Machinist Greaves from Season of the Forge Mark: Forged Machinst Mark from Season of the Forge
I'm a bit confused on what u are asking. If u mean if I keep the same fragments during swaps or during encounters, yes. The only changes are the super choices.
@@kanoho2803 usually paired with a damage over time heavy such as dragons breath and anarchy. Mountaintop itself isn't great. A fusion rifle with ammo overflow perk and controlled burst would also be a great option, but it's weak if there is damage falloff. In terms of using this outside of Solo flawless, it can be used on bosses that require sustained and long dmg phases. I used this on pantheon caretaker and rhulk, and I like it because your mainly using your special weapon for dmg. It means you aren't forced to search for heavy or risk being out of ammo. It obviously isn't better than what the meta is, but it does pretty well in specific content
@@zeff_d2 mountain top/dragon's breath is goated for the 2nd/final boss here...the ammo economy is insane, and with the recent patch that got rid of surges kinetics technically got a 25% buff in dungeons too
I haven't watched the video yet, just saw the comment but there's several ways to get melee back fast this season. 2 of which I believe come from the seasonal artifact in the final column. He also had Insurmountable Skullfort in the Thumbnail, which constantly gives you your melee back if you get a kill with it I believe. You can also synergize the Prismatic fragments to get your abilities back quicker, as well as spec-ing into Transcedance and getting that meter full asap to keep replenishing all your abilities. I would imagine Skullfort and the artifact are probably his main methods. Edit: yes, he's definitely hot swapping from the exotic class item to Skullfort.
@@kayin.o842 so skullfort refunds all the melee if u get melee kills. When I don't have skullfort equipped, I'm heavily relying on regular knockout punches, or using transcendence to have melee refreshes
any reason for the switch off of zhaouli’s for the final encounter? Nation of Beasts is one of my all time favorites, just curious why you made the switch. Great run
@@shotty. explosive rounds doesn't seem to damage the little blight ball that corrupts the floor, meaning on zaolis, it takes 4 shots to break the blight ball instead of 2 with nation if beast
That hand cannon you're using looks awesome. It looks like you're getting the voltshot to proc without having to reload. How can I do that? Voltshot always feels like such a hassle to use
I definitely needed to reload to trigger voltshot. The time when I did proc jolt was most likely the grenade that jolted enemies (or rather, the linger affect of it)