Showcasing great games mainly from the 6th generation of consoles (PS2, Xbox, GameCube), and occasionally going back further to remember the great games of yesteryear. Full game lets play, boss fights, cutscenes, Top 10 games, Top 5 levels, and behind the scenes. We honor these classic games by giving them a proper place to be remembered. This is where Classic Gaming LIVES!
I get this game is clunky and weird but that's part of why I love it. It was my childhood. The only other solid Terminator game I've played is Terminator: Resistance, which I also cannot recommend highly enough.
A funny tip: in the mission to return to base when the hellfires are attacking, using the light stone when seeing through fog of war and then the meteor stone to destroy the enemy shrines houses, it can cause a level victory without wasting several more minutes to reach back to base
Good writing and some big name actors doing the voices of the characters with plenty of humor to help keep it lite. For 2003 alot of effort went into this game. Not bad at all.
Question why can't you select your load out for your character ding Chavez of Spain for each mission&isn't there silenced version's of the weapons you ues?????????????????
I DIDNT KNOW MOST OF THE BAND OF BROTHERS CAST WAS IN THE ORIGINAL CALL OF DUTY’S. Man the original WW2 Cods are diamonds and truly special, the new cods are nothing compared to them
COD: Black Ops 1 does the cutscenes in a very similar way, especially in the part of quick looks at newspapers from the time of the events while the narrator narrates. I don't doubt they were inspired by Black.
They need to bring this back into making a reboot for the Game and to the people how know the game very well do a collaboration of the game what's in the mix of a reboot restaurant the game that's is Blowout.
I really love and respect the developers on this game getting input from the actual veterans of BRO. Just brings more of a strong connection to the game.
The only thing I really didn't like about this game were the uniforms and art-design of the Tech Com Resistance soldiers, they look too Star Trek/Cyber-Tech/High-technical with their futuristic body armor and uniforms, John Connor's uniform looks good, but everyone else looks way too clean and well-equipped, they look like soldiers from an episode of Star Trek. The Resistance should look more dirty, ragtag, and improvised, I noticed in James Cameron's vision the uniforms look to be made up of found military equipment and clothes, they feel like they took whatever they could find under the rubble, in the deserted military bases, bunkers, and even surplus stores/warehouses, in Terminator 1 it felt like a lot of the uniforms were disorganized and whatever soldiers could find, like the Helmet the girl wears that looks to be a helicopter pilot's helmet but repurposed to hold the digital read outs and HUD they use to track and get information on the Terminators. Then in Terminator 2 as John Connor has more influence, and the Resistance has grown in numbers, experience, and equipment, they seem to have a more standardized look with the caps, googles, and battle dress uniform, but they still are dirty and ragtag, with some soldiers carrying their own plasma weapons, while others carry captured Skynet-weapons, and a few use human weaponry like the MAC-10 and the Spas-15 (Not sure if it's supposed to be a Spas-15 or just a futuristic weapon that they're using that happens to look like the Spas-15 .
I like how John Connor and Kyle Reese' designs are extremely similar, one looks like a younger/older version of the other. I think this is one of the only adaptations to do something like that, making them physically similar as to show their relation as father and son.