33 minutes bro. Thirty three minutes. Stop trying to stretch watch time and just show it. It takes 5 minutes to launch and 20 seconds to explain it. 33 mins is insane
I made a full video to show the process in case anyone gets lost. I don't make any money from this and included a time stamp below in the comments to jump straight to how to decrypt. Thanks for understanding!
game seems to hate people who sprint around instead of walk, or thats at least one part of it- i swear, the npcs become 100 times harder as a result, game has a mind of its own
I was raiding with my party of bandits and got ambushed by a army of 6 fractures and a controller. After the fight I heared "GRANADA" and a team of 4 monolith amushed us. xD
2 pseudogiants behind the bus at the entrance with 2 burers. A squad of sin at the forest gates, along with a chimera and a psy dog. I'm never going back there
I have the game on max settings, no additional mods. If you open the G.A.M.M.A mod menu, you can personally change the shader settings and game settings to match the environment you desire!
its an opensource port of S.T.A.L.K.E.R: call of pripyat called anomaly that ports idea of an old mod "call of chernobyl" that unites maps from 3 stalker games into one game. it also has other modifications that change it greatly like G.A.M.M.A or Escape from Pripyat. there are also other hardcore mods like Stalker Area (that one is something else when it comes to difficulty) or even Dead Air that is not for people that dont like to plan ahead and like to run'n'gun(its a spiritual successor to another mod called Misery and the list goes on , basically community developed several full conversion mods for game they cared about and each of those mods build upon the previous ones, making way to something like anomaly that features various things and borrows ideas from multitude of mods that were created over the years)
I played Clear Sky before Anomaly I already hated the Red Forest because I enter with like 400 ammo, and I exit with just a few rounds left and with PTSD. It lingers even in Anomaly. Edit: and worse as I expect at least 1 chimera everytime I enter I'd honestly rather see a pseudo giant
No it doesn't, once you open a marked stash the game reads it as "your" stash, even the tooltips on the loading screen say that having items in stashes doesn't prevent new ones from spawning.
I hate Red forest for one reason. Any quest that requires you to deliver something to somone else in the rest forest. Or if the guy who gave you the task went into the red forest (before you could turn in your quest) will result in an automatic failure. Why? Because they often spawn right in the middle of monolith and mutants right as you enter the map and all the assets load in.
Download,unpack,copy-install food,drugs and drink animations moddb(backpack animation comes with it),delete shader cache,good to go.Installing MCM(mod configuration menu) allows turning anims on & off,keybinds etc,after that you'll end up with 635 more mods in no time.(for vanilla anomaly 1.5.1-1.5.2).