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ASlave2Gravity
ASlave2Gravity
ASlave2Gravity
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⚡️ hvp@getalby.com
THE BOYS: IT'S TIME TO SHRED!
1:21
День назад
Seagull
0:39
14 дней назад
Ed's Found Something
0:19
21 день назад
THE BOYS: PART II
1:12
21 день назад
THE BOYS: PART I
1:05
28 дней назад
Ed and Rex: CHAPTER I
3:52
Год назад
SPACE BOYS
5:07
4 года назад
Afro Samurai Lemonade
2:02
4 года назад
Scrapyard - S01E01 - Scene 1 [ROUGH]
1:17
4 года назад
Unity Animation Workflow
0:13
4 года назад
Harpsichord Jump Flip
0:23
5 лет назад
Shiny Face and Harpsichord
2:13
5 лет назад
Shiny Face & Harpsichord
0:54
5 лет назад
Shiny Face: More SFX
1:23
5 лет назад
Shiny Face and Harpsichord
1:02
5 лет назад
Shiny Face, now with mobs!
2:04
5 лет назад
Shiny Face [PROTOTYPE]
1:38
5 лет назад
Final pilot scene
0:35
7 лет назад
Little Box of Neon
1:33
7 лет назад
Комментарии
@mr_sognr1297
@mr_sognr1297 9 дней назад
Se alejan cositas
@Jacoberinmann
@Jacoberinmann 19 дней назад
did it come back for the bread?
@ASlave2Gravity
@ASlave2Gravity 19 дней назад
I'll find out on Monday...
@variancewithin
@variancewithin 21 день назад
You got potential. Keep at it!
@mr_sognr1297
@mr_sognr1297 23 дня назад
Pure cinema! 🤲
@wutrump4329
@wutrump4329 25 дней назад
devious cats
@newtuber7414
@newtuber7414 4 месяца назад
Can you teach me how to make
@ASlave2Gravity
@ASlave2Gravity 4 месяца назад
I can make a video soon, sure !
@newtuber7414
@newtuber7414 4 месяца назад
@@ASlave2Gravity thanks do you have discord
@ArcadoyaDonden
@ArcadoyaDonden 6 месяцев назад
Wow how to create effect like this? By Shader Graph?
@ASlave2Gravity
@ASlave2Gravity 6 месяцев назад
No it's a hand written shader, with a bit of tweaking in the editor to place the text and stuff. I just use really simple vertex lighting to do the effect, and some UV scrolling with a gradient and texture for the blobs. I think I deleted the shader code ahah - but here's a good RU-vid tutorial which you can follow and will make a much cooler version than my one! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-q4h7pSMPjNg.html
@ASlave2Gravity
@ASlave2Gravity 6 месяцев назад
Oh, I also do mutliple shader passes so you can render front and back as well! Lots of people do some cool stuff with the stencil buffer to create like 'space' that can only be seen when looking through the card etc. There's sooo many cool card effects out there!
@ArcadoyaDonden
@ArcadoyaDonden 6 месяцев назад
@@ASlave2Gravity Still looking how to apply foil effect only some part of the front side. I will try using a mask image. Thank you very much.
@ASlave2Gravity
@ASlave2Gravity 6 месяцев назад
@@ArcadoyaDonden Yeah you probably want to use a mask image. Another thing you can do for that is a bit cheeky / hacky but you can do is check the bounds of the pixel against the UV and if it's in the range you want to mask out, just discard the pixel. A bit like this: if (i.uv.x > 0.4 && i.uv.x < 0.6 && i.uv.y > 0.4 && i.uv.y < 0.6) discard; I tend do use discard when I'm just testing stuff out and will then use an image mask later. Of course, this won't work for complicted shapes and stuff but can be handy for just testing things out
@ASlave2Gravity
@ASlave2Gravity 6 месяцев назад
I think I also did multiple shader passes for the foil bit as well if memeory serves
@jakeslack27
@jakeslack27 7 лет назад
An absolute, bona fide work of pure genius