2:31 you can also parry (at least some) melee attacks while you’re looking away from them. I once did that to a Swordsmachine during P-2 on accident and made a video on it.
Another fact: on level 0-3 you can kill the sword machine 2 times, if in the first appearance when you fight it, if you coin punch the coin and stack it's damage you're able to take down his 2 health bars and fully kill it at the first fight. But it will appear at the end of the level again with his second health bar full
hmmm, a wine glass with suspiciously red stuff inside and its named "V2" hakita added a new state that makes enemy all "bloody" and stuff but the only time we see that in the campaign is only in 1 level HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM *hakita what are you trying to say about us drinking our literal brother*
2:16 This works with ANY hitscan projectile even ones from enemies. That includes Maurice's Blast, Sentry Shots, and Gutterman's Minigun. (Ferryman Lightning doesn't work cause it doesn't bounce off idols)
Okay but during Something Wicked, uh. It is NOT intended for multiplayer. I fell out of the map on accident while playing with a buddy and every every enemy known to man spawned in, and KEPT spawning in until my game crashed. That was more terrifying than the level itself
I accidentally pressed one of my number keys when the stalker came and exploded ( the one after the diving stuff ). I had skipped past the entire video with comedic timing.
I understand it's probably a joke, but just so you know, completing the game strictly with these rules is impossible, for example in 3-2 you are forced to slide, or in the beginning of 0-1 you need to either punch the planks or slide under them. I imagine this playthrough would be kinda boring to watch but maybe I'll try to do it
This is super similar to a concept I came up with for playing as V2! I’m glad someone else had this idea lol. Basically my version is you start at 500 hp, and can only heal from other machines (Sentries, Guttermen, street cleaners, etc. The amount of health you get would depend on the machine you kill) and the feedbacker (which would would get after fighting V1 in 1-4 and it would heal you for a flat 50 health each parry). This version does seem interesting, and I really wanna give it a try!
6:36 Not gonna lie having V2 resurface as a Blood Puppet in 7-3 would've been kinda creepy Like a ghost of your own successor forever haunting you for your actions
The watermelon cannot be destroy by sawed on melee You can dodge sentry shots by simply changing walking directions/sliding/jumping/slamming/being dead/moving fast enough. Most of these can only be done right before it shoots.