I train AI to do stuff. Everything on the channel was created specifically for this channel (using Unity), so this is the only place you'll be able to find these kinds of videos :)
It would be cooler if there was an extra stage before the finale where they were presented with a new randomly generated map every time so they could adapt to anything.
youre supposed to say 'tag youre it' then the other guy chases you around, is this really tag? scattering your opponent into the wind never came up when i played as a kid
I think we all have a bit of albert inside of us whether it's over ambiguous, stupid, hates change, suicidal, gets too happy over small rewards, a scaredy-cat, easily confused or likes gymnastics.
Blue: Terribly mediocre, hard to balance, only two legs, slow. Green: Easy to balance and swing with two long arms, though the speed is what keeps it lacking.. also hard to control it's.. "instincts". Red: Very hard to balance due to it's tall structure, and hard to keep consistant while also being wobbley. Often hard to balance or control trajectory due to the though speed optimal skips, they are not balance optimal. Bad balance, fast speed.. also has anger issues. Though, it's leap strategy seems much better than the skipping strategy well enough. Yellow: Perfect for balance, all fours with the L limb structures makes it almost impossible to fall when leaned.. though has terrible speed due to it only really being able to "shimmey". Purple: 100% speed optimal. The balance is hard with less limbs, (as demonstrated with red and blue), though one limb makes it simple to make large leaps/strides in fast times.
Albert must've realized being further from Kai was very rewarding. Using the physics to break the game was cool to watch, reminds me of the two minute papers video of the same concept with hide and seek! My favorite was using the cube to bounce out of bounds, or using the cube to throw Kai out of bounds. Get a ton of reward if your opponent is further and further away, and throwing them out of bounds makes sense!
It's strange how human it's movements are. People are saying AI will never be as smart as humans, but I've got a feeling we might get there in our lifetime