This level looks so polished. As for the fast sections of SVT beat, in order to resemblance the original gameplay, could be replaced with blast beat! (So that it might give player more chances to deal with blast beats [considering they only appear in 5-X as of the current version]) {If this is made before Act 5 release, I could understand the reason of the current charting, but the above suggestion still applies}
@@bcyongjustin2222 I really appreciate it! Unfortunately, this was made long before Act 5, so those suggestions didnt exist yet. So while it would apply if I were still working on the level, I prefer to move on to better things! Also! Because the fast beats are on a huge chunk of the level, Blast Beats, while also legal, wouldnt show the impact of the section. A rdrdrdgsg immediately gives the player the idea of it being intentionally excessive.
With your ears! The beat sounds were amplified to be audible above the music, yet all playing rows are visible on screen somewhere at all times. It may take a bit of practice, but it’s repetitive and repeats throighout the level so it’s easy to get used to compared to others.
Fucking hell I thought this was just gonna be a random music video then SURPRISE RHYTHM DOCTOR Haven't felt that exact same panic since the fake crash on that one boss level. Guess now I know what RDCL means though
Can we get a version of this that just has the individual lines stacked one above another? I LOVE the rhythm this adds to the song, but it’s immensely hard to keep track of the beats, and having a simplified version would help massively with that
I understand the difficulty, but I meant it to be more focused on listening, as the gameplay is really repetitive. You could say it was to hide the poor charting 😁
@@lennoxdks9670 That is certainly true, but just like the busy bee, the best should be with the best that can be(e); that be with the busy bee and in JS&B!