Layer AI is on a mission to give every creator access to high-quality game art using the power of AI. With Layer you can upload your creations and generate hundreds of additional assets with just a few clicks - all in your custom brand style. Hundreds of game studios rely on Layer every day to scale their creative asset production, live ops pipelines, and marketing content.
Founded by leaders in the mobile games industry, Layer has grown to support games that reach millions of players worldwide. With offices across the United Kingdom and Turkey, Layer works with studios of all sizes to provide easy access to professional game art.
Hi! you can undo using ctrl+z! For undo upscale you can click on the asset and on the right hand side you'd see an arrow which would allow you to go to the previous version of your forge. Hope this helps!
If you have a CUDA graphics card made in the last decade and a few hours to mess around you can just install Stable Diffusion and generate this garbage for free. It's very easy. AI-generated works currently aren't copyrightable either. It's laughable that you think whatever secret sauce Layer is selling is worth a monthly subscription. There's probably a system extracting features from the user-submitted works and you add those to the prompt to get "style consistency," right? I'm pretty sure the Stable Diffusion webui can already do that natively.
@@layer_ai for a sidescroller, the background needs to be layered for parallax. When you scroll, essentially not all layers scroll at the same rates, and the layers need to be designed with that in mind (often you want the furthest layer to be looped as well). So far I think your product is cool, but a lot is still left to the user. For example, if I'm making an isometric game, it's basically implied that I'll need consistent shots of things in multiple angles, and then there's still the issue of animating and creating sprite sheets etc. When all is said and done, as a coding guy, even using your tool is still not even faster than just paying an artist to do all that for me. And a good artist will do a better job as well. But, all that is understandable because it's an emergent technology. Hopefully it gets to be something an art layperson like myself can use efficiently :)
Hello Layer Owner, I saw your RU-vid channel, you upload very nice videos on your channel. I have watched all the videos and noticed that all the videos are beautiful. But your channel has many problems. If you don't fix the problem then your video will not get video views organically. Because the RU-vid algorithm works on key words, but there is no key word in your channel! Sir, if you do SEO completely then every video will get more views than the views you get sir. Doing SEO will help your video reach the right people and the views will increase constantly. If you want to do SEO on your channel, I can help. I am an SEO expert. Thank you, have a nice day
This is all so epic. 2 questions... (1) I hired an artist to make me a 2D asset. I don't want your Ai to dream up a character for the postures with your software, I want to insert my character into multiple postures with your software for stop motion animation purposes. (2) forging assets. Does that mean making a 3D asset that can be imported into Adobe Aero, dimension or blender?
Layer currently is focused on 2d asset creation looks like your needs are around 3d which we'll support in the future hopefully within next 12 months. Forging assets means: prompting (with text) to guide AI to generate assets. In order to pose your own dreamed up character (not ai generated) you need to train your own character style at layer and use poser / reference images/ right key words to create your own character in any pose you want. read more about "creating your styles" i.e training your custom AI models with your own art owrk on this link help.layer.ai/en/collections/4073066-create-art-styles read more about posing via reference images here: help.layer.ai/en/articles/8177183-how-to-add-poses-to-characters
Ablalarım abilerim inanılmaz güzel. Harika ötesi! Lakin çok pahalı.. En azından TR ve/veya indi geliştiriciler için bi güzellik yapsanız.. Aynı sizin de pek çoklarının da varoluşunuza katkı yapan Unity ve unReal gibi.. 100K gelire kadar ücretsiz veya TC kimlik doğrulayana %90 indirimli falan deseniz.. Ülke olarak imkansızlıklar yüzünden pek çok treni kaçırdık.. ai trenini de kaçırmayalım
Daha net tarif edince de bu kadar edit gerekiyor mu? Bağımsız yazılımcılar için sanatçı ihtiyacını ortadan kaldırabilir ama bu kadar uğraşmaya tecrübeli bir procreate uzmanı aynı vakitte çizebilir sanki... Yapay zeka, gerçek çizerlerin yaptığı gibi önce ana hatlar, sonra bu hatlara sadık kalarak kaba detaylar sonra ışıklar parlamalar vb. ince detaylar adım adım olacak şekilde eğitilse, çok daha isabetli sonuçlar çıkar mı acep?
is the art style / rendering style / output is based on a trained art internally ? if so do you guys regulate it by signing an agreemant with the artists that the work is going to be used for research ? if not, showing results based on an open source artworks/images i unethical the tool is great though.
Layer is a gen-ai tool for Game Artists (they could be independent or working for a company). Layer allows artists to do the following: 1. Upload their existing assets to train the AI to learn their own art style 2. Generate multiple variations of assets based on their own style via the prompter 3. Iterate on the selected ai generated output via layer's canvas + AI + prompter combined 4. Collaborate via Layer drive with other artists. So it's not really used for research they use their own assets to create more variables and iterate on them. Hope this helps answer your question. Keep em coming :)