That's really nothing, there is only one automation lol Keep learning it, and mix skill. For example, I use 3D models I make in blenders, then animate them with my music using Zgame. You can go very very far
awesome. mind the blips when filtering ( also automate envelope when filter I would suggest ). maybe make the bass more with tremolo effect / vibrato effect and automate that too. nice job I really enjoyed!
well i forgot to save this before going to a different song... but it doesnt matter because i made a better one, i may or may not upload it at some point in the future
it really is. you can import your own videos into it even and make really cool stuff with that as well. also, you can automate everything in it and easily sync those automations up to your music manually so it's really powerful.
Underrated and kinda overrated. It's a double-edged sword, where at one tip you have a real-time music sync you can control, but another, a major downside for me - it's the lack of real-time flexibility, when it comes to custom effects. You have to get zgameeditor, code your own effects, as for me it's just not feasible at all
why did this randomly get so many views lol anyways i'll clear some stuff up a bit rq, i use bakkesmod to get the ball speed thing in the corner, and predictator because i want to know if the ball is going into the net or not before spawning the ball in front of me to set up another pinch, and also bc im a noob lol
Guys he’s not cheating all the pros like zen use bakkesmod it makes a prediction on where the ball gos and h get workshop maps as well as other plugins